static protected int SortByDFM(UnityEngine.Transform a, UnityEngine.Transform b) {/* return string.Compare(a.name, b.name);*/ int ranka = 0; int rankb = 0; if (a != null && b != null) { ItemClick ic = a.gameObject.GetComponent <ItemClick>(); if (ic != null) { ArkCrossEngine.ItemConfig itemconfig = ArkCrossEngine.LogicSystem.GetItemDataById(ic.ID); if (itemconfig != null) { //ranka = itemconfig.m_PropertyRank; ranka = ic.fightScoreChange; } } ic = b.gameObject.GetComponent <ItemClick>(); if (ic != null) { ArkCrossEngine.ItemConfig itemconfig = ArkCrossEngine.LogicSystem.GetItemDataById(ic.ID); if (itemconfig != null) { //rankb = itemconfig.m_PropertyRank; rankb = ic.fightScoreChange; } } } return(rankb - ranka); }
public void ItemButton() { UnityEngine.GameObject go = UIManager.Instance.GetWindowGoByName("GamePokey"); if (go != null) { if (!NGUITools.GetActive(go)) { ArkCrossEngine.ItemConfig itemconfig = ArkCrossEngine.LogicSystem.GetItemDataById(id); if (itemconfig != null) { EquipmentInfo ei = GamePokeyManager.GetEquipmentInfo(itemconfig.m_WearParts); if (ei != null) { go = UIManager.Instance.GetWindowGoByName("ItemProperty"); if (go != null && !NGUITools.GetActive(go)) { ItemProperty ip = go.GetComponent <ItemProperty>(); if (ip != null) { ip.Compare(ei.id, ei.level, ei.propertyid, id, ei.level, propertyid, itemconfig.m_WearParts); UIManager.Instance.ShowWindowByName("ItemProperty"); } } } } } else { UIManager.Instance.HideWindowByName("ItemProperty"); } } }
private void StoreItemClick(UnityEngine.GameObject goc) { foreach (storeInfo si in storeDic.Values) { if (si != null) { if (si.go == goc) { if (si.CanBuyTime == 0) { //已卖完 } else { //需要兑换 ArkCrossEngine.StoreConfig sc = ArkCrossEngine.StoreConfigProvider.Instance.GetDataById(si.ID); if (sc != null) { ArkCrossEngine.ItemConfig itemconfig = ArkCrossEngine.ItemConfigProvider.Instance.GetDataById(sc.m_ItemId); if (itemconfig != null) { if (itemconfig.m_CanWear) { EquipmentInfo ei = GamePokeyManager.GetEquipmentInfo(itemconfig.m_WearParts); if (ei != null) { UnityEngine.GameObject go = UIManager.Instance.GetWindowGoByName("ItemProperty"); if (go != null && !NGUITools.GetActive(go)) { ItemProperty ip = go.GetComponent <ItemProperty>(); if (ip != null) { ip.ExchangeGoodsCompare(currencySprite, si.ID, ei.id, ei.level, ei.propertyid, sc.m_ItemId, ei.level, ei.propertyid, itemconfig.m_WearParts, si.GetCurrency()); UIManager.Instance.ShowWindowByName("ItemProperty"); } } } } else { UnityEngine.GameObject go = UIManager.Instance.GetWindowGoByName("ItemProperty"); if (go != null && !NGUITools.GetActive(go)) { ItemProperty ip = go.GetComponent <ItemProperty>(); if (ip != null) { ip.ExchangeGoodsSetItemProperty(currencySprite, si.ID, sc.m_ItemId, 0, 0, 0, si.GetCurrency()); UIManager.Instance.ShowWindowByName("ItemProperty"); } } } } } } } } } }
public void WearButton() { ArkCrossEngine.ItemConfig itemconfig = ArkCrossEngine.LogicSystem.GetItemDataById(id); if (itemconfig != null) { ArkCrossEngine.GfxSystem.EventChannelForLogic.Publish("ge_mount_equipment", "lobby", id, propertyid, itemconfig.m_WearParts); } UIManager.Instance.HideWindowByName("DynamicEquipment"); }
private float GetItemFightScore(int itemid, int propertyid, int itemlevel) { ArkCrossEngine.ItemConfig itemconfig = ArkCrossEngine.LogicSystem.GetItemDataById(itemid); if (itemconfig != null) { return(GetItemFightScore(itemconfig, propertyid, itemlevel)); } return(0f); }
private float GetItemFightScore(ArkCrossEngine.ItemConfig itemconfig, int propertyid, int itemlevel) { ArkCrossEngine.RoleInfo ri = ArkCrossEngine.LobbyClient.Instance.CurrentRole; CharacterProperty cp = ri.GetPlayerSelfInfo().GetActualProperty(); if (itemconfig != null && ri != null && cp != null) { ArkCrossEngine.AppendAttributeConfig aac = ArkCrossEngine.AppendAttributeConfigProvider.Instance.GetDataById(propertyid); if (aac == null) { return(ArkCrossEngine.AttributeScoreConfigProvider.Instance.CalcAttributeScore( itemconfig.m_AttrData.GetAddHpMax(cp.HpMax, ri.Level, itemlevel), itemconfig.m_AttrData.GetAddEpMax(cp.EnergyMax, ri.Level, itemlevel), itemconfig.m_AttrData.GetAddAd(cp.AttackBase, ri.Level, itemlevel), itemconfig.m_AttrData.GetAddADp(cp.ADefenceBase, ri.Level, itemlevel), itemconfig.m_AttrData.GetAddMDp(cp.MDefenceBase, ri.Level, itemlevel), itemconfig.m_AttrData.GetAddCri(cp.Critical, ri.Level), itemconfig.m_AttrData.GetAddPow(cp.CriticalPow, ri.Level), itemconfig.m_AttrData.GetAddBackHitPow(cp.CriticalBackHitPow, ri.Level), itemconfig.m_AttrData.GetAddCrackPow(cp.CriticalCrackPow, ri.Level), itemconfig.m_AttrData.GetAddFireDam(cp.FireDamage, ri.Level), itemconfig.m_AttrData.GetAddIceDam(cp.IceDamage, ri.Level), itemconfig.m_AttrData.GetAddPoisonDam(cp.PoisonDamage, 1), itemconfig.m_AttrData.GetAddFireErd(cp.FireERD, ri.Level), itemconfig.m_AttrData.GetAddIceErd(cp.IceERD, ri.Level), itemconfig.m_AttrData.GetAddPoisonErd(cp.PoisonERD, ri.Level))); } else { return(ArkCrossEngine.AttributeScoreConfigProvider.Instance.CalcAttributeScore( itemconfig.m_AttrData.GetAddHpMax(cp.HpMax, ri.Level, itemlevel) + aac.GetAddHpMax(cp.HpMax, ri.Level), itemconfig.m_AttrData.GetAddEpMax(cp.EnergyMax, ri.Level, itemlevel) + aac.GetAddEpMax(cp.EnergyMax, ri.Level), itemconfig.m_AttrData.GetAddAd(cp.AttackBase, ri.Level, itemlevel) + aac.GetAddAd(cp.AttackBase, ri.Level), itemconfig.m_AttrData.GetAddADp(cp.ADefenceBase, ri.Level, itemlevel) + aac.GetAddADp(cp.ADefenceBase, itemlevel), itemconfig.m_AttrData.GetAddMDp(cp.MDefenceBase, ri.Level, itemlevel) + aac.GetAddMDp(cp.MDefenceBase, ri.Level), itemconfig.m_AttrData.GetAddCri(cp.Critical, ri.Level) + aac.GetAddCri(cp.Critical, ri.Level), itemconfig.m_AttrData.GetAddPow(cp.CriticalPow, ri.Level) + aac.GetAddPow(cp.CriticalPow, ri.Level), itemconfig.m_AttrData.GetAddBackHitPow(cp.CriticalBackHitPow, ri.Level) + aac.GetAddBackHitPow(cp.CriticalBackHitPow, ri.Level), itemconfig.m_AttrData.GetAddCrackPow(cp.CriticalCrackPow, ri.Level) + aac.GetAddCrackPow(cp.CriticalCrackPow, ri.Level), itemconfig.m_AttrData.GetAddFireDam(cp.FireDamage, ri.Level) + aac.GetAddFireDam(cp.FireDamage, ri.Level), itemconfig.m_AttrData.GetAddIceDam(cp.IceDamage, ri.Level) + aac.GetAddIceDam(cp.IceDamage, ri.Level), itemconfig.m_AttrData.GetAddPoisonDam(cp.PoisonDamage, ri.Level) + aac.GetAddPoisonDam(cp.PoisonDamage, ri.Level), itemconfig.m_AttrData.GetAddFireErd(cp.FireERD, ri.Level) + aac.GetAddFireDam(cp.FireERD, ri.Level), itemconfig.m_AttrData.GetAddIceErd(cp.IceERD, ri.Level) + aac.GetAddIceErd(cp.IceERD, ri.Level), itemconfig.m_AttrData.GetAddPoisonErd(cp.PoisonERD, ri.Level) + aac.GetAddPoisonErd(cp.PoisonERD, ri.Level))); } } return(0f); }
public List <int> GetActiveImpacts() { List <int> result = new List <int>(); int level = m_XSoulPartItem.Level; ItemConfig config = ItemConfigProvider.Instance.GetDataById(m_XSoulPartItem.ItemId); if (config == null || config.m_ActiveBuffOnLevel == null) { LogSystem.Debug("---ActiveImpactOnLevel is not configured!"); return(result); } for (int i = 0; i + 1 < config.m_ActiveBuffOnLevel.Length; i += 2) { if (config.m_ActiveBuffOnLevel[i] <= level) { result.Add(config.m_ActiveBuffOnLevel[i + 1]); } } return(result); }
internal void UpdateEquipment(ItemDataInfo equip, bool bUpdateSuit = true) { if (equip == null || equip.ItemConfig == null) { return; } string wear_node_and_name = equip.ItemConfig.m_WearNodeAndName; string new_equip = equip.ItemConfig.m_Model; GfxSystem.ChangeEquip(Actor, wear_node_and_name, new_equip); ItemConfig currentItem = m_User.GetEquipmentStateInfo().EquipmentInfo.Armor[equip.ItemConfig.m_WearParts].ItemConfig; // new item has display model or origal item has display model if (IsItemSuitNeedRefresh(equip.ItemConfig) || (currentItem != null && IsItemSuitNeedRefresh(currentItem))) { UpdateSuit(); } }
public string GetLevelModel() { if (m_XSoulPartItem == null) { return(""); } ItemConfig config = ItemConfigProvider.Instance.GetDataById(m_XSoulPartItem.ItemId); if (config == null) { return(""); } if (m_ShowModelLevel > 0) { return(GetLevelModelImpl(m_ShowModelLevel, config)); } else { return(GetLevelModelImpl(m_XSoulPartItem.Level, config)); } }
private void SetItemHeadProperty(int itemid, int itemlevel, int propertyid, UnityEngine.Transform whichtf, bool isUpgrade = false) { ArkCrossEngine.ItemConfig itemconfig = ArkCrossEngine.LogicSystem.GetItemDataById(itemid); if (itemconfig != null) { DFMItemIconUtils.Instance.SetItemInfo(ItemIconType.Item_Property, whichtf.gameObject, itemid); UnityEngine.Transform tf = whichtf.Find("LabelLv"); if (tf != null) { UILabel ul = tf.gameObject.GetComponent <UILabel>(); if (ul != null) { ul.text = "Lv." + itemlevel; } } tf = whichtf.Find("InlayLv"); if (tf != null) { UILabel lbl = tf.gameObject.GetComponent <UILabel>(); if (lbl != null) { lbl.text = StrDictionaryProvider.Instance.Format(45, itemconfig.m_WearLevel); RoleInfo role = LobbyClient.Instance.CurrentRole; if (role != null) { if (role.Level >= itemconfig.m_WearLevel) {//可穿戴 lbl.color = new UnityEngine.Color(0f, 251 / 255f, 75 / 255f); } else {//不可穿戴 lbl.color = UnityEngine.Color.red; } } } } SetLabelProperty(itemconfig, itemlevel, propertyid, whichtf, isUpgrade); } }
public void OnButtonClick() { UnityEngine.GameObject gogo = UIManager.Instance.GetWindowGoByName("GamePokey"); if (gogo != null) { UnityEngine.Transform tf = gogo.transform.Find("RoleInfo"); if (tf != null) { if (NGUITools.GetActive(tf.gameObject)) { return; } } } ArkCrossEngine.ItemConfig itemconfig = ArkCrossEngine.LogicSystem.GetItemDataById(ID); if (itemconfig != null) { UnityEngine.GameObject go = UIManager.Instance.GetWindowGoByName("GamePokey"); if (go != null) { EquipmentInfo ei = GamePokeyManager.GetEquipmentInfo(itemconfig.m_WearParts); if (ei != null) { go = UIManager.Instance.GetWindowGoByName("ItemProperty"); if (go != null && !NGUITools.GetActive(go)) { ItemProperty ip = go.GetComponent <ItemProperty>(); if (ip != null) { ip.Compare(ei.id, ei.level, ei.propertyid, ID, ei.level, PropertyId, itemconfig.m_WearParts); UIManager.Instance.ShowWindowByName("ItemProperty"); } } } } } }
void SetInfo(int which, int id, int num = 1) { UnityEngine.Transform tf = transform.Find(which.ToString()); if (tf != null) { TweenRotation tr = tf.gameObject.GetComponents <TweenRotation>()[1]; if (tr != null) { tr.PlayForward(); } } tf = transform.Find(which.ToString()); if (tf != null) { UISprite us = tf.gameObject.GetComponent <UISprite>(); if (us != null) { us.spriteName = "pai2"; } } ArkCrossEngine.ItemConfig ic = ArkCrossEngine.LogicSystem.GetItemDataById(id); if (ic == null) { DFMItemIconUtils.Instance.SetItemInfo(ItemIconType.CombatWin, tf.gameObject, 101001); } else { if (num > 1) { DFMItemIconUtils.Instance.SetItemInfo(ItemIconType.CombatWin, tf.gameObject, id, num); } else { DFMItemIconUtils.Instance.SetItemInfo(ItemIconType.CombatWin, tf.gameObject, id); } } }
public void SetItemProperty(int itemid, int pos, int itemlevel, int propertyid, bool isUpgrade = false, bool hideBtnArea = false) { ShowActionButton(true); isCompareUI = false; ID = itemid; property = propertyid; position = pos; level = itemlevel; UnityEngine.Transform tfc = gameObject.transform.Find("SpriteBackLeft"); if (tfc != null) { NGUITools.SetActive(tfc.gameObject, false); } tfc = transform.Find("SpriteBackRight"); if (tfc != null) { tfc.localPosition = new UnityEngine.Vector3(0.0f, 0.0f, 0.0f); tfc = tfc.Find("line/Label"); if (tfc != null) { UILabel ul = tfc.gameObject.GetComponent <UILabel>(); if (ul != null) { ul.text = ArkCrossEngine.StrDictionaryProvider.Instance.GetDictString(152); ul.color = new UnityEngine.Color(1.0f, 0.52549f, 0.18039f); } } } tfc = transform.Find("SpriteBuy"); if (tfc != null) { NGUITools.SetActive(tfc.gameObject, false); } tfc = transform.Find("SpriteSale"); if (tfc != null) { NGUITools.SetActive(tfc.gameObject, false); } tfc = transform.Find("SpriteInlay"); if (tfc != null) { // UILabel ul = tfc.gameObject.GetComponent<UILabel>(); // if (ul != null) { // ul.text = "镶嵌"; // } NGUITools.SetActive(tfc.gameObject, false); } tfc = transform.Find("SpriteUpdate/Label"); if (tfc != null) { UILabel ul = tfc.gameObject.GetComponent <UILabel>(); if (ul != null) { ul.text = ArkCrossEngine.StrDictionaryProvider.Instance.GetDictString(121); } } tfc = transform.Find("SpriteUpdate/Up/money"); if (tfc != null) { UILabel ul = tfc.gameObject.GetComponent <UILabel>(); if (ul != null) { ArkCrossEngine.ItemLevelupConfig iluc = ArkCrossEngine.ItemLevelupConfigProvider.Instance.GetDataById(level); if (iluc != null) { ul.text = (iluc.m_PartsList.Count > position ? iluc.m_PartsList[position] : 0).ToString(); } else { ul.text = "0"; } } } tfc = transform.Find("SpriteUpdate"); if (tfc != null) { UIButton ub = tfc.GetComponent <UIButton>(); if (/*us != null &&*/ ub != null) { ArkCrossEngine.RoleInfo ri = ArkCrossEngine.LobbyClient.Instance.CurrentRole; if (itemlevel >= ri.Level) { ub.isEnabled = false; if (spLevelUp != null) { spLevelUp.color = UnityEngine.Color.grey; } } else { ub.isEnabled = true; if (spLevelUp != null) { spLevelUp.color = UnityEngine.Color.white; } } } } ArkCrossEngine.ItemConfig ic = ArkCrossEngine.ItemConfigProvider.Instance.GetDataById(itemid); tfc = transform.Find("SpriteUpdate"); if (tfc != null && ic != null) { if (!ic.m_CanUpgrade) { NGUITools.SetActive(tfc.gameObject, false); //hideBtnArea = true; } else { NGUITools.SetActive(tfc.gameObject, !hideBtnArea); } } tfc = transform.Find("SpriteBackRight/Sprite"); if (tfc != null) { NGUITools.SetActive(tfc.gameObject, !hideBtnArea); } SetItemHeadProperty(itemid, itemlevel, propertyid, transform.Find("SpriteBackRight"), isUpgrade); CompareProperty(0, 0, 0, 0, 0, 0); CalculateUIPosition(transform.Find("SpriteBackRight")); }
protected virtual void OnDragDropRelease(UnityEngine.GameObject surface) { ChangeSlotState(false); UIDragDropContainer container = surface ? NGUITools.FindInParents <UIDragDropContainer>(surface) : null; if (container != null) { if (container.reparentTarget.name == "Equipment") { ItemClick ic = mTrans.gameObject.GetComponent <ItemClick>(); if (ic != null) { if (surface != null) { ArkCrossEngine.RoleInfo roleInfo = ArkCrossEngine.LobbyClient.Instance.CurrentRole; if (roleInfo != null) { ArkCrossEngine.ItemConfig itemConfig = ArkCrossEngine.ItemConfigProvider.Instance.GetDataById(ic.ID); if (itemConfig != null) { if (itemConfig.m_WearLevel > roleInfo.Level) { string tip = ArkCrossEngine.StrDictionaryProvider.Instance.GetDictString(46); ArkCrossEngine.LogicSystem.EventChannelForGfx.Publish("ge_screen_tip", "ui", tip, UIScreenTipPosEnum.AlignCenter, new UnityEngine.Vector3(0f, 0f, 0f)); } else { int slotid = 0; string str = surface.transform.name; if (str != null) { char[] ch = str.ToCharArray(); if (ch != null && ch.Length >= 5) { if (System.Int32.TryParse(ch[4].ToString(), out slotid)) { EquipmentInfo ei = GamePokeyManager.GetEquipmentInfo(slotid); if (ei != null) { ArkCrossEngine.GfxSystem.EventChannelForLogic.Publish("ge_mount_equipment", "lobby", ic.ID, ic.PropertyId, slotid); } } } } } } } } } } } if (mDragScrollView != null) { mDragScrollView.enabled = true; } if (mCollider != null) { mCollider.enabled = true; } }
private void SetItemInformation(UnityEngine.GameObject go, int id, int propertyid) { ArkCrossEngine.ItemConfig itemconfig = ArkCrossEngine.LogicSystem.GetItemDataById(id); if (itemconfig == null) { return; } if (go != null) { DFMItemIconUtils.Instance.SetItemInfo(ItemIconType.Equip_List, go, id); UnityEngine.Transform tf; RoleInfo roleInfo = LobbyClient.Instance.CurrentRole; ItemDataInfo[] equips = null; if (roleInfo != null) { equips = roleInfo.Equips; } int _fightScore = (int)GetItemFightScore(itemconfig, propertyid, 1); int _equipFingScore = 0; if (equips != null) { foreach (ItemDataInfo info in equips) { ItemConfig equipConfig = LogicSystem.GetItemDataById(info.ItemId); if (equipConfig != null) { if (equipConfig.m_WearParts == itemconfig.m_WearParts) { _equipFingScore = (int)GetItemFightScore(equipConfig, info.RandomProperty, info.Level); _fightScore = (int)GetItemFightScore(itemconfig, propertyid, info.Level); } } } } tf = go.transform.Find("Up"); if (tf != null) { UISprite sp = tf.GetComponent <UISprite>(); if (sp != null) { sp.spriteName = _fightScore >= _equipFingScore ? "Up" : "down"; } } tf = go.transform.Find("Up/value"); if (tf != null) { UILabel label = tf.GetComponent <UILabel>(); if (label != null) { label.text = Math.Abs(_fightScore - _equipFingScore).ToString(); label.color = _fightScore >= _equipFingScore ? new UnityEngine.Color(0, 251 / 255f, 75 / 255f) : new UnityEngine.Color(1, 0, 0); } } ItemClick script = go.GetComponent <ItemClick>(); if (script != null) { script.fightScoreChange = _fightScore - _equipFingScore; } tf = go.transform.Find("LabelOccupation"); if (tf != null) { UILabel ul = tf.gameObject.GetComponent <UILabel>(); if (ul != null) { ul.text = itemconfig.m_ItemType; } } } }
public void AddItem(int[] item, int[] item_num, int[] item_append_property) { try { if (isFirstInitItems) { wingIdList.Clear(); RoleInfo roleInfo = LobbyClient.Instance.CurrentRole; if (roleInfo != null) { ItemDataInfo[] equips = roleInfo.Equips; if (equips != null) { foreach (ItemDataInfo info in equips) { ItemConfig config = ItemConfigProvider.Instance.GetDataById(info.ItemId); if (config != null) { if (config.m_WearParts == 7) { //wingIdList.Add(info.ItemId);// todo 暂时注释 //AddWingGo(config, info.ItemId, info.RandomProperty, true); } } } } } isFirstInitItems = false; } int count = item.Length; for (int i = 0; i < count; ++i) { int itemcell = item[i]; int itemNum = item_num[i]; ArkCrossEngine.ItemConfig item_data = ArkCrossEngine.ItemConfigProvider.Instance.GetDataById(itemcell); if (null != item_data) { if (item_data.m_CanWear) { //if (item_data.m_WearParts == 7) {//翅膀// todo 暂时注释 // if (wingIdList.IndexOf(itemcell) == -1) { // wingIdList.Add(itemcell); // AddWingGo(item_data, itemcell, item_append_property[i], true); // } //} else { AddEquipGo(item_data, itemcell, item_append_property[i]); //} } else if (item_data.m_CompoundItemId.Count > 0 && item_data.m_CompoundItemId[0] > 0) {//可合成 ChipItem ci = null; foreach (ChipItem citem in chipItemList) { if (citem.Id() == itemcell) { ci = citem; } } if (ci == null) { AddChipGo(itemcell, item_append_property[i], itemNum); } else { //update ci.UpdateView(itemNum); } CheckHasCompound(); } } } if (gridEquip != null) { UIGridForDFM ug = gridEquip.gameObject.GetComponent <UIGridForDFM>(); if (ug != null) { ug.sortRepositionForDF = true; } } if (gridWingTop != null) { UIGridForDFM ug = gridWingTop.gameObject.GetComponent <UIGridForDFM>(); if (ug != null) { ug.sortRepositionForDF = true; } } if (gridChip != null) { UIGridForDFM ug = gridChip.gameObject.GetComponent <UIGridForDFM>(); if (ug != null) { ug.sortRepositionForDF = true; } } } catch (Exception ex) { ArkCrossEngine.LogicSystem.LogFromGfx("[Error]:Exception:{0}\n{1}", ex.Message, ex.StackTrace); } }
private void NewEquipment(List <NewEquipInfo> neil) { try { if (neil != null && neil.Count > 0 && changeitemDic != null) { ArkCrossEngine.ItemConfig ic = null; for (int i = 0; i < neil.Count; i++) { if (neil[i] != null) { ic = ArkCrossEngine.ItemConfigProvider.Instance.GetDataById(neil[i].ItemId); if (ic != null) { if (changeitemDic.ContainsKey(ic.m_WearParts)) { ChangeNewEquip cne = changeitemDic[ic.m_WearParts]; if (cne != null) { float score = GetItemFightScore(neil[i].ItemId, neil[i].ItemRandomProperty, cne.needlevel); if (score > cne.fightscore) { changeitemDic[ic.m_WearParts] = new ChangeNewEquip(neil[i].ItemId, neil[i].ItemRandomProperty, score, cne.needlevel); } } } else if (GetEquipmentInfo(ic.m_WearParts) != null) { EquipmentInfo ei = GetEquipmentInfo(ic.m_WearParts); float score0 = GetItemFightScore(ei.id, ei.propertyid, ei.level); float score1 = GetItemFightScore(neil[i].ItemId, neil[i].ItemRandomProperty, ei.level); if (score0 < score1) { changeitemDic.Add(ic.m_WearParts, new ChangeNewEquip(neil[i].ItemId, neil[i].ItemRandomProperty, score1, ei.level)); } } else { float score2 = GetItemFightScore(neil[i].ItemId, neil[i].ItemRandomProperty, 1); changeitemDic.Add(ic.m_WearParts, new ChangeNewEquip(neil[i].ItemId, neil[i].ItemRandomProperty, score2, 1)); } } } } /* * foreach (NewEquipInfo nei in neil) { * if (nei != null) { * ic = ArkCrossEngine.ItemConfigProvider.Instance.GetDataById(nei.ItemId); * if (ic != null) { * if (changeitemDic.ContainsKey(ic.m_WearParts)) { * ChangeNewEquip cne = changeitemDic[ic.m_WearParts]; * if (cne != null) { * float score = GetItemFightScore(nei.ItemId, nei.ItemRandomProperty, cne.needlevel); * if (score > cne.fightscore) { * changeitemDic[ic.m_WearParts] = new ChangeNewEquip(nei.ItemId, nei.ItemRandomProperty, score, cne.needlevel); * } * } * } else if (GetEquipmentInfo(ic.m_WearParts) != null) { * EquipmentInfo ei = GetEquipmentInfo(ic.m_WearParts); * float score0 = GetItemFightScore(ei.id, ei.propertyid, ei.level); * float score1 = GetItemFightScore(nei.ItemId, nei.ItemRandomProperty, ei.level); * if (score0 < score1) { * changeitemDic.Add(ic.m_WearParts, new ChangeNewEquip(nei.ItemId, nei.ItemRandomProperty, score1, ei.level)); * } * } else { * float score2 = GetItemFightScore(nei.ItemId, nei.ItemRandomProperty, 1); * changeitemDic.Add(ic.m_WearParts, new ChangeNewEquip(nei.ItemId, nei.ItemRandomProperty, score2, 1)); * } * } * } * }*/ foreach (ChangeNewEquip cne in changeitemDic.Values) { if (cne != null) { UnityEngine.GameObject go = UIManager.Instance.GetWindowGoByName("DynamicEquipment"); if (go != null) { DynamicEquipment de = go.GetComponent <DynamicEquipment>(); if (de != null) { de.SetEquipment(new ChangeNewEquip(cne.id, cne.propertyid, 0, 0)); break; } } } } } } catch (Exception ex) { ArkCrossEngine.LogicSystem.LogFromGfx("[Error]:Exception:{0}\n{1}", ex.Message, ex.StackTrace); } }
/// <summary> /// Start the dragging operation. /// </summary> void OnDragStart() { if (!enabled || mTouchID != int.MinValue) { return; } // If we have a restriction, check to see if its condition has been met first if (restriction != Restriction.None) { if (restriction == Restriction.Horizontal) { UnityEngine.Vector2 delta = UICamera.currentTouch.totalDelta; if (UnityEngine.Mathf.Abs(delta.x) < UnityEngine.Mathf.Abs(delta.y)) { return; } } else if (restriction == Restriction.Vertical) { UnityEngine.Vector2 delta = UICamera.currentTouch.totalDelta; if (UnityEngine.Mathf.Abs(delta.x) > UnityEngine.Mathf.Abs(delta.y)) { return; } } else if (restriction == Restriction.PressAndHold) { if (mPressTime + 1f > RealTime.time) { return; } } } UnityEngine.GameObject gp = UIManager.Instance.GetWindowGoByName("GamePokey"); if (gp != null) { UnityEngine.Transform root = UIDragDropRoot.root; if (root != null) { UnityEngine.GameObject item = CrossObjectHelper.TryCastObject <UnityEngine.GameObject>(ArkCrossEngine.ResourceSystem.GetSharedResource("UI/GamePokey/ItemDrag")); if (item != null) { item = NGUITools.AddChild(root.gameObject, item); UnityEngine.Vector2 v2 = UICamera.currentTouch.pos; UnityEngine.Vector3 v3 = UICamera.mainCamera.ScreenToWorldPoint(new UnityEngine.Vector3(v2.x, v2.y, 0)); item.transform.position = v3;//UICamera.mainCamera.transform.InverseTransformPoint(v2.x, v2.y, 0); ItemClick ic = GetComponent <ItemClick>(); if (ic != null) { DFMItemIconUtils.Instance.SetItemInfo(ItemIconType.Equip_slot, item, ic.ID); ArkCrossEngine.ItemConfig config = ArkCrossEngine.ItemConfigProvider.Instance.GetDataById(ic.ID); if (config != null) { m_pos = config.m_WearParts; } ChangeSlotState(true); } UIDragScrollView dragScrollView = item.GetComponent <UIDragScrollView>(); if (dragScrollView != null) { UIScrollView scroll = transform.parent.parent.GetComponent <UIScrollView>(); dragScrollView.scrollView = scroll; } UIDragDropItemForDFM drag = item.GetComponent <UIDragDropItemForDFM>(); if (drag != null) { if (mDragScrollView != null) { mDragScrollView.enabled = false; } if (mCollider != null) { mCollider.enabled = false; } drag.onRealse = OnDragDropRelease; drag.StartDrag(); } } } } }
public void SetSomething(int money, int diamond, int exp, int itemlist, int itemcount, UnityEngine.GameObject item) { golist.Clear(); UnityEngine.Transform tfb = item.transform.Find("back"); if (tfb != null) { if (money > 0) { UnityEngine.GameObject go = CrossObjectHelper.TryCastObject <UnityEngine.GameObject>(ArkCrossEngine.ResourceSystem.GetSharedResource("UI/GameTask/AwardItem")); if (go != null) { go = NGUITools.AddChild(tfb.gameObject, go); if (go != null) { golist.Add(go); DFMItemIconUtils.Instance.SetItemInfo(ItemIconType.Task_Award, go, DFMItemIconUtils.Instance.m_Money, money); } } } if (diamond > 0) { UnityEngine.GameObject go = CrossObjectHelper.TryCastObject <UnityEngine.GameObject>(ArkCrossEngine.ResourceSystem.GetSharedResource("UI/GameTask/AwardItem")); if (go != null) { go = NGUITools.AddChild(tfb.gameObject, go); if (go != null) { golist.Add(go); DFMItemIconUtils.Instance.SetItemInfo(ItemIconType.Task_Award, go, DFMItemIconUtils.Instance.m_Diamond, diamond); } } } if (exp > 0) { UnityEngine.GameObject go = CrossObjectHelper.TryCastObject <UnityEngine.GameObject>(ArkCrossEngine.ResourceSystem.GetSharedResource("UI/GameTask/AwardItem")); if (go != null) { go = NGUITools.AddChild(tfb.gameObject, go); if (go != null) { golist.Add(go); DFMItemIconUtils.Instance.SetItemInfo(ItemIconType.Task_Award, go, DFMItemIconUtils.Instance.m_Exp, exp); } } } ArkCrossEngine.ItemConfig ic = ArkCrossEngine.ItemConfigProvider.Instance.GetDataById(itemlist); if (ic != null) { UnityEngine.GameObject go = CrossObjectHelper.TryCastObject <UnityEngine.GameObject>(ArkCrossEngine.ResourceSystem.GetSharedResource("UI/GameTask/AwardItem")); if (go != null) { go = NGUITools.AddChild(tfb.gameObject, go); if (go != null) { golist.Add(go); DFMItemIconUtils.Instance.SetItemInfo(ItemIconType.Task_Award, go, itemlist, itemcount); } } } } int number = golist.Count; if (number == 0) { return; } int offset = 0; int start = 0; if (number % 2 != 0) { UnityEngine.GameObject go = golist[0]; if (go != null) { go.transform.localPosition = new UnityEngine.Vector3(0.0f, 10f, 0.0f); start = 1; offset = 50; } } else { offset = -60; } for (int i = start; i < number; ++i) { int j = i; if (number % 2 == 0) { j = i + 1; } UnityEngine.GameObject go = golist[i]; if (go != null) { if (j % 2 == 0) { go.transform.localPosition = new UnityEngine.Vector3(j / 2 * (-120) - offset, 10, 0); } else { go.transform.localPosition = new UnityEngine.Vector3((j / 2 + 1) * 120 + offset, 10f, 0.0f); } } } }
private void SetAwardAndPosition(UnityEngine.Transform tf, int dropid, int missionId) { ArkCrossEngine.Data_SceneDropOut dsdo = ArkCrossEngine.SceneConfigProvider.Instance.GetSceneDropOutById(dropid); UnityEngine.Vector3 pos = new UnityEngine.Vector3(80.0f, 0.0f, 0.0f); if (tf != null && dsdo != null) { if (dsdo.m_GoldSum > 0) { UnityEngine.Transform tt = tf.Find("Money"); if (tt != null) { //NGUITools.SetActive(tt.gameObject, true); pos = tt.localPosition; pos = new UnityEngine.Vector3(pos.x + 55, pos.y, 0.0f); tt = tt.Find("Label"); if (tt != null) { UILabel ul = tt.gameObject.GetComponent <UILabel>(); if (ul != null) { ul.text = "X" + dsdo.m_GoldSum; } pos = new UnityEngine.Vector3(pos.x + ul.localSize.x, pos.y, 0.0f); } } } else { UnityEngine.Transform tt = tf.Find("Money"); if (tt != null) { NGUITools.SetActive(tt.gameObject, false); } } if (dsdo.m_Exp > 0) { UnityEngine.Transform tt = tf.Find("Exp"); RoleInfo roleInfo = LobbyClient.Instance.CurrentRole; if (tt != null && roleInfo != null) { //NGUITools.SetActive(tt.gameObject, true); tt.localPosition = pos; pos = tt.localPosition; pos = new UnityEngine.Vector3(pos.x + 55, pos.y, 0.0f); tt = tt.Find("Label"); if (tt != null) { UILabel ul = tt.gameObject.GetComponent <UILabel>(); if (ul != null) { ul.text = "X" + roleInfo.GetMissionStateInfo().GetMissionsExpReward(missionId, roleInfo.Level); } pos = new UnityEngine.Vector3(pos.x + ul.localSize.x, pos.y, 0.0f); } } } else { UnityEngine.Transform tt = tf.Find("Exp"); if (tt != null) { NGUITools.SetActive(tt.gameObject, false); } } if (dsdo.m_Diamond > 0) { UnityEngine.Transform tt = tf.Find("Diamond"); if (tt != null) { //NGUITools.SetActive(tt.gameObject, true); tt.localPosition = pos; pos = tt.localPosition; pos = new UnityEngine.Vector3(pos.x + 55, pos.y, 0.0f); tt = tt.Find("Label"); if (tt != null) { UILabel ul = tt.gameObject.GetComponent <UILabel>(); if (ul != null) { ul.text = "X" + dsdo.m_Diamond; } pos = new UnityEngine.Vector3(pos.x + ul.localSize.x, pos.y, 0.0f); } } } else { UnityEngine.Transform tt = tf.Find("Diamond"); if (tt != null) { NGUITools.SetActive(tt.gameObject, false); } } RoleInfo role_info = LobbyClient.Instance.CurrentRole; if (null != role_info) { List <int> rewardItemIdList = dsdo.GetRewardItemByHeroId(role_info.HeroId); if (null != rewardItemIdList && rewardItemIdList.Count > 0) { int count = rewardItemIdList.Count; pos = new UnityEngine.Vector3(pos.x + 30, pos.y, 0f); for (int i = 0; i < count; ++i) { ArkCrossEngine.ItemConfig ic = ArkCrossEngine.ItemConfigProvider.Instance.GetDataById(rewardItemIdList[i]); if (ic != null) { UnityEngine.GameObject go = CrossObjectHelper.TryCastObject <UnityEngine.GameObject>(ArkCrossEngine.ResourceSystem.GetSharedResource("UI/GameTask/Item")); if (go != null) { go = NGUITools.AddChild(tf.gameObject, go); if (go != null) { go.transform.localPosition = pos; pos = go.transform.localPosition; pos = new UnityEngine.Vector3(pos.x + 65, pos.y, 0.0f); UnityEngine.Texture utt = GamePokeyManager.GetTextureByPicName(ic.m_ItemTrueName); UITexture ut = go.GetComponent <UITexture>(); if (ut != null) { if (utt != null) { ut.mainTexture = utt; } } UnityEngine.Transform tt = go.transform.Find("Frame"); if (tt != null) { UISprite us = tt.gameObject.GetComponent <UISprite>(); if (us != null) { us.spriteName = "EquipFrame" + ic.m_PropertyRank; } } tt = go.transform.Find("Label"); if (tt != null) { UILabel ul = tt.gameObject.GetComponent <UILabel>(); if (ul != null) { ul.text = "X" + dsdo.m_ItemCountList[i]; } pos = new UnityEngine.Vector3(pos.x + ul.localSize.x, pos.y, 0.0f); } } } } } } } } }
void ManageExchangeGoods(int currency, bool refresh, ArkCrossEngine.Network.GeneralOperationResult result, int exchangeid, int exchangenum) { try { GfxSystem.PublishGfxEvent("ge_ui_connect_hint", "ui", false, false); if (currency != currencyId && currency != 0) { return; } if (refresh) { if (result == ArkCrossEngine.Network.GeneralOperationResult.LC_Succeed) { DataDictionaryMgr <StoreConfig> storedata = ArkCrossEngine.StoreConfigProvider.Instance.StoreDictionaryMgr; if (storedata != null) { MyDictionary <int, object> storedic = storedata.GetData(); if (storedic != null) { StoreConfig sc = null; foreach (KeyValuePair <int, object> pair in storedic) { sc = pair.Value as StoreConfig; if (sc != null) { if (sc.m_Currency == currencyId || (currency == 0 && sc.m_Currency == currencyId)) { AddItem(pair.Key, 0); } } } } } } else if (result == ArkCrossEngine.Network.GeneralOperationResult.LC_Failure_CostError) { ArkCrossEngine.LogicSystem.EventChannelForGfx.Publish("ge_show_dialog", "ui", ArkCrossEngine.StrDictionaryProvider.Instance.GetDictString(123), ArkCrossEngine.StrDictionaryProvider.Instance.GetDictString(140), null, null, null, false); } } else { if (result == ArkCrossEngine.Network.GeneralOperationResult.LC_Succeed) { AddItem(exchangeid, exchangenum); ArkCrossEngine.StoreConfig sc = ArkCrossEngine.StoreConfigProvider.Instance.GetDataById(exchangeid); if (sc != null) { ArkCrossEngine.ItemConfig ic = ArkCrossEngine.ItemConfigProvider.Instance.GetDataById(sc.m_ItemId); if (ic != null) { GfxSystem.PublishGfxEvent("ge_screen_tip", "ui", ArkCrossEngine.StrDictionaryProvider.Instance.GetDictString(1005) + ic.m_ItemName + "X" + sc.m_ItemNum, UIScreenTipPosEnum.AlignCenter, UnityEngine.Vector3.zero); } } } else { //提示 int sign = 1003; switch (result) { case ArkCrossEngine.Network.GeneralOperationResult.LC_Failure_CostError: sign = 1000; break; case ArkCrossEngine.Network.GeneralOperationResult.LC_Failure_Overflow: sign = 1001; break; case ArkCrossEngine.Network.GeneralOperationResult.LC_Failure_LevelError: sign = 1002; break; default: sign = 1003; break; } GfxSystem.PublishGfxEvent("ge_screen_tip", "ui", ArkCrossEngine.StrDictionaryProvider.Instance.GetDictString(sign), UIScreenTipPosEnum.AlignCenter, UnityEngine.Vector3.zero); } } UIGrid ug = gridGo.GetComponent <UIGrid>(); if (ug != null) { ug.repositionNow = true; } } catch (Exception ex) { ArkCrossEngine.LogicSystem.LogFromGfx("[Error]:Exception:{0}\n{1}", ex.Message, ex.StackTrace); } }
private UserInfo CreateArenaTarget(ArenaTargetInfo target) { if (target == null) { return(null); } int image_res_id = target.HeroId; UserInfo image_player = m_UserMgr.AddUser(image_res_id); if (null != image_player) { image_player.SceneContext = m_SceneContext; int campid = NetworkSystem.Instance.CampId == (int)CampIdEnum.Blue ? (int)CampIdEnum.Red : (int)CampIdEnum.Blue; image_player.SetCampId(campid); Data_Unit unit = m_CurScene.StaticData.ExtractData(DataMap_Type.DT_Unit, GlobalVariables.GetUnitIdByCampId(campid)) as Data_Unit; if (null != unit) { image_player.GetAiStateInfo().AiLogic = unit.m_AiLogic; image_player.SetAIEnable(true); image_player.GetMovementStateInfo().SetPosition(unit.m_Pos); image_player.GetMovementStateInfo().SetFaceDir(unit.m_RotAngle); } image_player.SetLevel(target.Level); image_player.SetNickName(target.Nickname); image_player.SkillController = new SwordManSkillController(image_player, GfxModule.Skill.GfxSkillSystem.Instance); if (null != m_SpatialSystem) { m_SpatialSystem.AddObj(image_player.SpaceObject); } /// skills if (null != target.Skills) { image_player.GetSkillStateInfo().RemoveAllSkill(); int skill_ct = target.Skills.Count; for (int i = 0; i < skill_ct; i++) { SkillInfo info = target.Skills[i]; if (null != info) { SkillCategory cur_skill_pos = SkillCategory.kNone; if (info.Postions.Presets[0] == SlotPosition.SP_A) { cur_skill_pos = SkillCategory.kSkillA; } else if (info.Postions.Presets[0] == SlotPosition.SP_B) { cur_skill_pos = SkillCategory.kSkillB; } else if (info.Postions.Presets[0] == SlotPosition.SP_C) { cur_skill_pos = SkillCategory.kSkillC; } else if (info.Postions.Presets[0] == SlotPosition.SP_D) { cur_skill_pos = SkillCategory.kSkillD; } info.Category = cur_skill_pos; image_player.GetSkillStateInfo().AddSkill(info); WorldSystem.Instance.AddSubSkill(image_player, info.SkillId, cur_skill_pos, info.SkillLevel); } } } Data_PlayerConfig playerData = PlayerConfigProvider.Instance.GetPlayerConfigById(image_player.GetLinkId()); if (null != playerData && null != playerData.m_FixedSkillList && playerData.m_FixedSkillList.Count > 0) { foreach (int skill_id in playerData.m_FixedSkillList) { SkillInfo info = new SkillInfo(skill_id, 1); image_player.GetSkillStateInfo().AddSkill(info); } } image_player.ResetSkill(); /// equips if (null != target.Equips) { int equip_ct = target.Equips.Length; for (int i = 0; i < equip_ct; i++) { ItemDataInfo image_equip = target.Equips[i]; if (null != image_equip) { image_player.GetEquipmentStateInfo().ResetEquipmentData(i); image_equip.ItemConfig = ItemConfigProvider.Instance.GetDataById(image_equip.ItemId); if (null != image_equip.ItemConfig) { image_player.GetEquipmentStateInfo().SetEquipmentData(i, image_equip); } } } } /// if (null != target.Legacys) { int legacy_ct = target.Legacys.Length; for (int i = 0; i < legacy_ct; i++) { ItemDataInfo image_legacy = target.Legacys[i]; if (null != image_legacy && image_legacy.IsUnlock) { image_player.GetLegacyStateInfo().ResetLegacyData(i); image_legacy.ItemConfig = ItemConfigProvider.Instance.GetDataById(image_legacy.ItemId); if (null != image_legacy.ItemConfig) { image_player.GetLegacyStateInfo().SetLegacyData(i, image_legacy); } } } image_player.GetLegacyStateInfo().UpdateLegacyComplexAttr(); } foreach (ArenaXSoulInfo x in target.XSoulInfo) { ItemDataInfo item = new ItemDataInfo(); item.ItemId = x.ItemId; item.Level = x.Level; item.Experience = x.Experience; item.UpdateLevelByExperience(); ItemConfig config = ItemConfigProvider.Instance.GetDataById(item.ItemId); if (config == null) { continue; } item.ItemConfig = config; XSoulPartInfo part = new XSoulPartInfo((XSoulPart)config.m_WearParts, item); part.ShowModelLevel = x.ModelLevel; image_player.GetXSoulInfo().SetXSoulPartData((XSoulPart)config.m_WearParts, part); } image_player.SetPartnerInfo(target.ActivePartner); SetArenaCharacterCoefficient(image_player); UserAttrCalculator.Calc(image_player); image_player.SetHp(Operate_Type.OT_Absolute, image_player.GetActualProperty().HpMax); image_player.SetRage(Operate_Type.OT_Absolute, 0); image_player.SetEnergy(Operate_Type.OT_Absolute, image_player.GetActualProperty().EnergyMax); target.CreatedPartners.Clear(); int total_hp = image_player.GetActualProperty().HpMax; //LogSystem.Error("---challenge target hp=" + image_player.GetActualProperty().HpMax); foreach (PartnerInfo partner in target.FightPartners) { NpcInfo partner_npc = CreateParterner(image_player, partner); if (partner_npc != null) { target.CreatedPartners.Add(partner.Id, partner_npc); //LogSystem.Error("---parnter {0} hp={1}", partner.Id, partner_npc.GetBaseProperty().HpMax); total_hp += partner_npc.GetBaseProperty().HpMax; } } //LogSystem.Error("-----challenge target total hp=" + total_hp); EntityManager.Instance.CreateUserView(image_player.GetId()); UserView image_view = EntityManager.Instance.GetUserViewById(image_player.GetId()); image_view.UpdateEquipment(); image_view.UpdateXSoulEquip(); } SyncGfxUserInfo(image_player.GetId()); return(image_player); }
private void SetLabelProperty(ArkCrossEngine.ItemConfig itemconfig, int itemlevel, int propertyid, UnityEngine.Transform whichtf, bool isUpgrade = false) { if (itemconfig == null || whichtf == null) { return; } ArkCrossEngine.AppendAttributeConfig aac = ArkCrossEngine.AppendAttributeConfigProvider.Instance.GetDataById(propertyid); int level = 1; string str = "[ffffff]"; float data = 0.0f; data = itemconfig.m_AttrData.GetAddHpMax(1.0f, level, itemlevel); if (UnityEngine.Mathf.Abs(data - 0) > float.Epsilon) { str += (ArkCrossEngine.StrDictionaryProvider.Instance.GetDictString(101) + UIManager.GetItemProtetyStr(data, itemconfig.m_AttrData.m_HpMaxType) + "\n"); } data = itemconfig.m_AttrData.GetAddAd(1.0f, level, itemlevel); if (UnityEngine.Mathf.Abs(data - 0) > float.Epsilon) { str += (ArkCrossEngine.StrDictionaryProvider.Instance.GetDictString(102) + UIManager.GetItemProtetyStr(data, itemconfig.m_AttrData.m_AdType) + "\n"); } data = itemconfig.m_AttrData.GetAddADp(1.0f, level, itemlevel); if (UnityEngine.Mathf.Abs(data - 0) > float.Epsilon) { str += (ArkCrossEngine.StrDictionaryProvider.Instance.GetDictString(103) + UIManager.GetItemProtetyStr(data, itemconfig.m_AttrData.m_ADpType) + "\n"); } data = itemconfig.m_AttrData.GetAddMDp(1.0f, level, itemlevel); if (UnityEngine.Mathf.Abs(data - 0) > float.Epsilon) { str += (ArkCrossEngine.StrDictionaryProvider.Instance.GetDictString(104) + UIManager.GetItemProtetyStr(data, itemconfig.m_AttrData.m_MDpType) + "\n"); } int proNum = str.Split('\n').Length - 1; switch (itemconfig.m_DamageType) { case ArkCrossEngine.ElementDamageType.DC_Fire: str += ArkCrossEngine.StrDictionaryProvider.Instance.GetDictString(118); break; case ArkCrossEngine.ElementDamageType.DC_Ice: str += ArkCrossEngine.StrDictionaryProvider.Instance.GetDictString(119); break; case ArkCrossEngine.ElementDamageType.DC_Poison: str += ArkCrossEngine.StrDictionaryProvider.Instance.GetDictString(120); break; case ArkCrossEngine.ElementDamageType.DC_None: break; default: break; } str += "[-]"; UnityEngine.Transform tf = whichtf.Find("Container/DragThing/Property"); if (tf != null) { UILabel ul = tf.gameObject.GetComponent <UILabel>(); if (ul != null) { //播放升级特效 if (isUpgrade == true) { for (int i = 0; i < proNum; i++) { PlayParticle(ul.transform.position - new UnityEngine.Vector3(0f, 0.1f * i + 0.05f, 0f)); } //播放图标特效 if (upgradeEffect != null) { UnityEngine.GameObject ef = ResourceSystem.NewObject(upgradeEffect) as GameObject; if (ef != null && upEffGO != null) { ef.transform.position = new UnityEngine.Vector3(upEffGO.transform.position.x, upEffGO.transform.position.y, upEffGO.transform.position.z); Destroy(ef, duration); } } } ul.text = str; } } str = ""; if (aac != null) { data = aac.GetAddCri(1.0f, level); if (UnityEngine.Mathf.Abs(data - 0) > float.Epsilon) { str += (ArkCrossEngine.StrDictionaryProvider.Instance.GetDictString(105) + "+" + UnityEngine.Mathf.FloorToInt(data * 100) + "%\n"); } data = aac.GetAddPow(1.0f, level); if (UnityEngine.Mathf.Abs(data - 0) > float.Epsilon) { str += (ArkCrossEngine.StrDictionaryProvider.Instance.GetDictString(106) + "+" + UnityEngine.Mathf.FloorToInt(data * 100) + "%\n"); } data = aac.GetAddBackHitPow(1.0f, level); if (UnityEngine.Mathf.Abs(data - 0) > float.Epsilon) { str += (ArkCrossEngine.StrDictionaryProvider.Instance.GetDictString(107) + "+" + UnityEngine.Mathf.FloorToInt(data * 100) + "%\n"); } data = aac.GetAddCrackPow(1.0f, level); if (UnityEngine.Mathf.Abs(data - 0) > float.Epsilon) { str += (ArkCrossEngine.StrDictionaryProvider.Instance.GetDictString(108) + "+" + UnityEngine.Mathf.FloorToInt(data * 100) + "%\n"); } } data = itemconfig.m_AttrData.GetAddFireDam(1.0f, level); if (UnityEngine.Mathf.Abs(data - 0) > float.Epsilon) { str += (ArkCrossEngine.StrDictionaryProvider.Instance.GetDictString(109) + UIManager.GetItemProtetyStr(data, itemconfig.m_AttrData.m_FireDamType) + "\n"); } data = itemconfig.m_AttrData.GetAddIceDam(1.0f, level); if (UnityEngine.Mathf.Abs(data - 0) > float.Epsilon) { str += (ArkCrossEngine.StrDictionaryProvider.Instance.GetDictString(110) + UIManager.GetItemProtetyStr(data, itemconfig.m_AttrData.m_IceDamType) + "\n"); } data = itemconfig.m_AttrData.GetAddPoisonDam(1.0f, level); if (UnityEngine.Mathf.Abs(data - 0) > float.Epsilon) { str += (ArkCrossEngine.StrDictionaryProvider.Instance.GetDictString(111) + UIManager.GetItemProtetyStr(data, itemconfig.m_AttrData.m_PoisonDamType) + "\n"); } data = itemconfig.m_AttrData.GetAddFireErd(1.0f, level); if (UnityEngine.Mathf.Abs(data - 0) > float.Epsilon) { str += (ArkCrossEngine.StrDictionaryProvider.Instance.GetDictString(112) + UIManager.GetItemProtetyStr(data, itemconfig.m_AttrData.m_FireErdType) + "\n"); } data = itemconfig.m_AttrData.GetAddIceErd(1.0f, level); if (UnityEngine.Mathf.Abs(data - 0) > float.Epsilon) { str += (ArkCrossEngine.StrDictionaryProvider.Instance.GetDictString(113) + UIManager.GetItemProtetyStr(data, itemconfig.m_AttrData.m_IceErdType) + "\n"); } data = itemconfig.m_AttrData.GetAddPoisonErd(1.0f, level); if (UnityEngine.Mathf.Abs(data - 0) > float.Epsilon) { str += (ArkCrossEngine.StrDictionaryProvider.Instance.GetDictString(114) + UIManager.GetItemProtetyStr(data, itemconfig.m_AttrData.m_PoisonErdType) + "\n"); } if (str != "") { str = "\n[00ff00]" + str + "[-]"; } tf = whichtf.Find("Container/DragThing/StarRock"); if (tf != null) { UILabel ul = tf.gameObject.GetComponent <UILabel>(); if (ul != null) { ul.text = str; } } tf = whichtf.Find("Container/DragThing/Bula"); if (tf != null) { UILabel ul = tf.gameObject.GetComponent <UILabel>(); if (ul != null) { ul.text = itemconfig.m_Description; } } }
public void RefreshItemSkills(SendImpactToSelfDelegation sendImpactToSelf, StopMyImpactDelegation stopImpact) { //标记所有物品带的技能与buff for (int i = 0; i < GetSkillStateInfo().GetAllSkill().Count; i++) { if (GetSkillStateInfo().GetAllSkill()[i].IsItemSkill) { GetSkillStateInfo().GetAllSkill()[i].IsMarkToRemove = true; } } for (int i = 0; i < GetSkillStateInfo().GetAllImpact().Count; i++) { if (GetSkillStateInfo().GetAllImpact()[i].m_IsItemImpact) { GetSkillStateInfo().GetAllImpact()[i].m_IsMarkToRemove = true; } } /* * foreach (SkillInfo info in GetSkillStateInfo().GetAllSkill()) { * if (info.IsItemSkill) { * info.IsMarkToRemove = true; * } * } * foreach (ImpactInfo info in GetSkillStateInfo().GetAllImpact()) { * if (info.m_IsItemImpact) { * info.m_IsMarkToRemove = true; * } * }*/ //刷新物品带的技能与buff EquipmentStateInfo equipInfo = GetEquipmentStateInfo(); for (int ix = 0; ix < EquipmentStateInfo.c_EquipmentCapacity; ++ix) { ItemDataInfo itemInfo = equipInfo.GetEquipmentData(ix); if (null != itemInfo && itemInfo.ItemNum == 1 && null != itemInfo.ItemConfig) { ItemConfig cfg = itemInfo.ItemConfig; if (null != cfg.m_AddSkillOnEquiping) { for (int i = 0; i < cfg.m_AddSkillOnEquiping.Length; i++) { SkillInfo skillInfo = GetSkillStateInfo().GetSkillInfoById(cfg.m_AddSkillOnEquiping[i]); if (null == skillInfo) { skillInfo = new SkillInfo(cfg.m_AddSkillOnEquiping[i]); skillInfo.IsItemSkill = true; skillInfo.IsMarkToRemove = false; GetSkillStateInfo().AddSkill(skillInfo); } else { skillInfo.IsMarkToRemove = false; } } /* * foreach (int id in cfg.m_AddSkillOnEquiping) { * SkillInfo skillInfo = GetSkillStateInfo().GetSkillInfoById(id); * if (null == skillInfo) { * skillInfo = new SkillInfo(id); * skillInfo.IsItemSkill = true; * skillInfo.IsMarkToRemove = false; * GetSkillStateInfo().AddSkill(skillInfo); * } else { * skillInfo.IsMarkToRemove = false; * } * }*/ } if (null != cfg.m_AddBuffOnEquiping && null != sendImpactToSelf) { //此分支为服务器端处理,参数为加impact的回调,这个回调里包括加impact并发消息给客户端(现在ImpactSystem是这样实现的) for (int i = 0; i < cfg.m_AddBuffOnEquiping.Length; i++) { ImpactInfo impactInfo = GetSkillStateInfo().GetImpactInfoById(cfg.m_AddBuffOnEquiping[i]); if (null == impactInfo) { impactInfo = sendImpactToSelf(cfg.m_AddBuffOnEquiping[i]); if (null != impactInfo) { impactInfo.m_IsItemImpact = true; impactInfo.m_IsMarkToRemove = false; } } else { impactInfo.m_IsMarkToRemove = false; } } /* * foreach (int id in cfg.m_AddBuffOnEquiping) { * ImpactInfo impactInfo = GetSkillStateInfo().GetImpactInfoById(id); * if (null == impactInfo) { * impactInfo = sendImpactToSelf(id); * if (null != impactInfo) { * impactInfo.m_IsItemImpact = true; * impactInfo.m_IsMarkToRemove = false; * } * } else { * impactInfo.m_IsMarkToRemove = false; * } * }*/ } } } //移除不再有效的技能与buff List <int> removeSkills = new List <int>(); for (int i = 0; i < GetSkillStateInfo().GetAllSkill().Count; i++) { if (GetSkillStateInfo().GetAllSkill()[i].IsItemSkill && GetSkillStateInfo().GetAllSkill()[i].IsMarkToRemove) { removeSkills.Add(GetSkillStateInfo().GetAllSkill()[i].SkillId); } } for (int i = 0; i < removeSkills.Count; i++) { GetSkillStateInfo().RemoveSkill(removeSkills[i]); } /* * foreach (SkillInfo info in GetSkillStateInfo().GetAllSkill()) { * if (info.IsItemSkill && info.IsMarkToRemove) { * removeSkills.Add(info.SkillId); * } * } * foreach (int id in removeSkills) { * GetSkillStateInfo().RemoveSkill(id); * }*/ removeSkills.Clear(); List <int> removeImpacts = new List <int>(); for (int i = 0; i < GetSkillStateInfo().GetAllImpact().Count; i++) { if (GetSkillStateInfo().GetAllImpact()[i].m_IsItemImpact && GetSkillStateInfo().GetAllImpact()[i].m_IsMarkToRemove) { removeImpacts.Add(GetSkillStateInfo().GetAllImpact()[i].m_ImpactId); } } for (int i = 0; i < removeImpacts.Count; i++) { if (null != stopImpact) { stopImpact(removeImpacts[i]); } } /* * foreach (ImpactInfo info in GetSkillStateInfo().GetAllImpact()) { * if (info.m_IsItemImpact && info.m_IsMarkToRemove) { * removeImpacts.Add(info.m_ImpactId); * } * } * foreach (int id in removeImpacts) { * if (null != stopImpact) * stopImpact(id); * }*/ removeImpacts.Clear(); }
public void Compare(int leftitem, int leftlevel, int leftpropertyid, int rightitem, int rightlevel, int rightpropertyid, int pos) { UnityEngine.Transform tf = null; isCompareUI = true; ID = rightitem; property = rightpropertyid; position = pos; if (leftitem == 0) { tf = gameObject.transform.Find("SpriteBackLeft"); if (tf != null) { NGUITools.SetActive(tf.gameObject, false); } tf = transform.Find("SpriteBackRight"); if (tf != null) { tf.localPosition = new UnityEngine.Vector3(0.0f, 0.0f, 0.0f); tf = tf.Find("line/Label"); if (tf != null) { UILabel ul = tf.gameObject.GetComponent <UILabel>(); if (ul != null) { ul.text = ArkCrossEngine.StrDictionaryProvider.Instance.GetDictString(153); ul.color = UnityEngine.Color.white; } } } } else { tf = gameObject.transform.Find("SpriteBackLeft"); if (tf != null) { tf.localPosition = leftLocalPos; NGUITools.SetActive(tf.gameObject, true); } tf = transform.Find("SpriteBackRight"); if (tf != null) { tf.localPosition = rightLocalPos; tf = tf.Find("line/Label"); if (tf != null) { UILabel ul = tf.gameObject.GetComponent <UILabel>(); if (ul != null) { ul.text = ArkCrossEngine.StrDictionaryProvider.Instance.GetDictString(152); ul.color = UnityEngine.Color.white; } } } } tf = transform.Find("SpriteInlay/Label"); if (tf != null) { UILabel ul = tf.gameObject.GetComponent <UILabel>(); if (ul != null) { ul.text = ArkCrossEngine.StrDictionaryProvider.Instance.GetDictString(116); } NGUITools.SetActive(tf.parent.gameObject, true); } // tf = transform.Find("SpriteUpdate/Label"); // if (tf != null) { // UILabel ul = tf.gameObject.GetComponent<UILabel>(); // if (ul != null) { // ul.text = ArkCrossEngine.StrDictionaryProvider.Instance.GetDictString(117); // } // } // tf = transform.Find("SpriteUpdate/xiaohao"); // if (tf != null) { // UILabel ul = tf.gameObject.GetComponent<UILabel>(); // if (ul != null) { // ul.text = "";//ArkCrossEngine.StrDictionaryProvider.Instance.GetDictString(154); // } // } tf = transform.Find("SpriteUpdate");///Sprite if (tf != null) { NGUITools.SetActive(tf.gameObject, false); } tf = transform.Find("SpriteBuy"); if (tf != null) { NGUITools.SetActive(tf.gameObject, false); } tf = transform.Find("SpriteSale"); if (tf != null) { NGUITools.SetActive(tf.gameObject, true); } ArkCrossEngine.ItemConfig itemconfig = ArkCrossEngine.LogicSystem.GetItemDataById(rightitem); if (itemconfig != null) { tf = transform.Find("SpriteSale/sale/money"); if (tf != null) { UILabel ul = tf.gameObject.GetComponent <UILabel>(); if (ul != null) { ul.text = itemconfig.m_SellingPrice.ToString(); } } tf = transform.Find("SpriteBackRight"); DFMItemIconUtils.Instance.SetItemInfo(ItemIconType.Item_Property, tf.gameObject, rightitem); //tf = transform.Find("SpriteBackRight/LabelLv"); //if (tf != null) { // UILabel ul = tf.gameObject.GetComponent<UILabel>(); // if (ul != null) { // ul.text = "Lv." + rightlevel; // } //} // tf = transform.Find("SpriteUpdate"); // if (tf != null) { // NGUITools.SetActive(tf.gameObject, true); // UIButton ub = tf.gameObject.GetComponent<UIButton>(); // if (ub != null) { // ub.normalSprite = "db_cs"; // } // } SetItemHeadProperty(leftitem, leftlevel, leftpropertyid, transform.Find("SpriteBackLeft")); SetItemHeadProperty(rightitem, rightlevel, rightpropertyid, transform.Find("SpriteBackRight")); } CompareProperty(leftitem, leftlevel, leftpropertyid, rightitem, rightlevel, rightpropertyid); CalculateUIPosition(transform.Find("SpriteBackLeft")); CalculateUIPosition(transform.Find("SpriteBackRight")); }
void SetMailIntroduceInfo(ArkCrossEngine.MailInfo mi) { UnityEngine.Transform tfo = transform.Find("MetalFrame/RoleInfo/DragThing"); if (tfo != null) { tfo.localPosition = new UnityEngine.Vector3(0.0f, 11.0f, 0.0f); } else { return; } UnityEngine.Transform tf = tfo.Find("Label"); if (tf != null) { if (mi != null) { nowread = mi.m_MailGuid; UILabel ul = tf.gameObject.GetComponent <UILabel>(); if (ul != null) { string str = ""; //str += (mi.m_Title + "\n"); str += (mi.m_SendTime.ToString("yyyy/MM/dd/HH/mm/ss") + "\n"); str += mi.m_Text; ul.text = str; } bool sign = false; UnityEngine.Vector3 pos = tf.localPosition; pos = new UnityEngine.Vector3(pos.x, pos.y - ul.localSize.y - 15, 0.0f); if (mi.m_Money != 0) { sign = true; tf = tfo.Find("Money"); if (tf != null) { UnityEngine.GameObject go = tf.gameObject; if (go != null) { UISprite us = go.GetComponent <UISprite>(); UnityEngine.Transform tf2 = go.transform.Find("Amount"); if (tf2 != null) { UILabel ul1 = tf2.gameObject.GetComponent <UILabel>(); if (ul1 != null) { ul1.text = "X " + mi.m_Money; } } go.transform.localPosition = pos; NGUITools.SetActive(go, true); if (us != null) { pos = new UnityEngine.Vector3(pos.x, pos.y - us.localSize.y - 15, 0.0f); } } } } if (mi.m_Gold != 0) { sign = true; tf = tfo.Find("Diamond"); if (tf != null) { UnityEngine.GameObject go = tf.gameObject; if (go != null) { UISprite us = go.GetComponent <UISprite>(); UnityEngine.Transform tf2 = go.transform.Find("Amount"); if (tf2 != null) { UILabel ul1 = tf2.gameObject.GetComponent <UILabel>(); if (ul1 != null) { ul1.text = "X " + mi.m_Gold; } } go.transform.localPosition = pos; NGUITools.SetActive(go, true); if (us != null) { pos = new UnityEngine.Vector3(pos.x, pos.y - us.localSize.y - 15, 0.0f); } } } } // if (mi.m_Gold != 0) { // sign = true; // tf = tfo.Find("Exp"); // if (tf != null) { // UnityEngine.GameObject go = tf.gameObject; // if (go != null) { // UISprite us = go.GetComponent<UISprite>(); // // UnityEngine.Transform tf2 = go.transform.Find("Amount"); // if (tf2 != null) { // UILabel ul1 = tf2.gameObject.GetComponent<UILabel>(); // if (ul1 != null) { // ul1.text = "X " + mi.m_Gold; // } // } // go.transform.localPosition = pos; // NGUITools.SetActive(go, true); // if (us != null) { // pos = new UnityEngine.Vector3(pos.x, pos.y - us.localSize.y - 15, 0.0f); // } // } // } // } if (mi.m_Items != null) { foreach (ArkCrossEngine.MailItem mailitem in mi.m_Items) { if (mailitem != null) { sign = true; ArkCrossEngine.ItemConfig ic = ArkCrossEngine.LogicSystem.GetItemDataById(mailitem.m_ItemId); if (ic != null) { UnityEngine.GameObject go = CrossObjectHelper.TryCastObject <UnityEngine.GameObject>(ArkCrossEngine.ResourceSystem.GetSharedResource("UI/Mail/MailAward")); if (go != null) { UITexture ut = go.GetComponent <UITexture>(); if (ut != null) { UnityEngine.Texture tt = GamePokeyManager.GetTextureByPicName(ic.m_ItemTrueName); if (tt != null) { ut.mainTexture = tt; } } UnityEngine.Transform tf2 = go.transform.Find("Amount"); if (tf2 != null) { UILabel ul1 = tf2.gameObject.GetComponent <UILabel>(); if (ul1 != null) { ul1.text = "X " + mailitem.m_ItemNum; } } go = NGUITools.AddChild(tfo.gameObject, go); if (go != null) { go.transform.localPosition = pos; golist.Add(go); } pos = new UnityEngine.Vector3(pos.x, pos.y - ut.localSize.y - 15, 0.0f); } } } } } if (sign) { tf = transform.Find("MetalFrame/RoleInfo/DragThing/ReceiveButton"); if (tf != null) { tf.localPosition = new UnityEngine.Vector3(0.0f, pos.y, 0.0f); NGUITools.SetActive(tf.gameObject, true); } } } } tf = transform.Find("sp_hongdi1/Label"); if (tf != null) { UILabel ul = tf.gameObject.GetComponent <UILabel>(); if (ul != null) { ul.text = mi.m_Title; } } // tf = transform.Find("sp_hongdi2/Label"); // if (tf != null) { // UILabel ul = tf.gameObject.GetComponent<UILabel>(); // if (ul != null) { // ul.text = mi.m_Title; // } // } }
private void CompareProperty(int leftitem, int leftitemlevel, int leftpropertyid, int rightitem, int rightitemlevel, int rightpropertyid) { if (isCompareUI) { int level = 1; float dataL = 0.0f; float dataR = 0.0f; string str = ""; ArkCrossEngine.ItemConfig itemconfigL = ArkCrossEngine.LogicSystem.GetItemDataById(leftitem); ArkCrossEngine.ItemConfig itemconfigR = ArkCrossEngine.LogicSystem.GetItemDataById(rightitem); if (itemconfigL != null && itemconfigR != null) { ArkCrossEngine.AppendAttributeConfig aacL = ArkCrossEngine.AppendAttributeConfigProvider.Instance.GetDataById(leftpropertyid); ArkCrossEngine.AppendAttributeConfig aacR = ArkCrossEngine.AppendAttributeConfigProvider.Instance.GetDataById(rightpropertyid); dataL = UIManager.GetItemPropertyData(itemconfigL.m_AttrData.GetAddHpMax(1.0f, level, leftitemlevel), itemconfigR.m_AttrData.m_HpMaxType); dataR = UIManager.GetItemPropertyData(itemconfigR.m_AttrData.GetAddHpMax(1.0f, level, leftitemlevel), itemconfigR.m_AttrData.m_HpMaxType); if (UnityEngine.Mathf.Abs(dataR - dataL) > float.Epsilon) { str += (((dataR - dataL) > 0.0f ? "[00ffea]" : "[ff0000]") + ArkCrossEngine.StrDictionaryProvider.Instance.GetDictString(101) + UIManager.GetItemProtetyStr((dataR - dataL), itemconfigR.m_AttrData.m_HpMaxType) + "[-]\n"); } dataL = UIManager.GetItemPropertyData(itemconfigL.m_AttrData.GetAddAd(1.0f, level, leftitemlevel), itemconfigR.m_AttrData.m_AdType); dataR = UIManager.GetItemPropertyData(itemconfigR.m_AttrData.GetAddAd(1.0f, level, leftitemlevel), itemconfigR.m_AttrData.m_AdType); if (UnityEngine.Mathf.Abs(dataR - dataL) > float.Epsilon) { str += (((dataR - dataL) > 0.0f ? "[00ffea]" : "[ff0000]") + ArkCrossEngine.StrDictionaryProvider.Instance.GetDictString(102) + UIManager.GetItemProtetyStr((dataR - dataL), itemconfigR.m_AttrData.m_AdType) + "[-]\n"); } dataL = UIManager.GetItemPropertyData(itemconfigL.m_AttrData.GetAddADp(1.0f, level, leftitemlevel), itemconfigR.m_AttrData.m_ADpType); dataR = UIManager.GetItemPropertyData(itemconfigR.m_AttrData.GetAddADp(1.0f, level, leftitemlevel), itemconfigR.m_AttrData.m_ADpType); if (UnityEngine.Mathf.Abs(dataR - dataL) > float.Epsilon) { str += (((dataR - dataL) > 0.0f ? "[00ffea]" : "[ff0000]") + ArkCrossEngine.StrDictionaryProvider.Instance.GetDictString(103) + UIManager.GetItemProtetyStr((dataR - dataL), itemconfigR.m_AttrData.m_ADpType) + "[-]\n"); } dataL = UIManager.GetItemPropertyData(itemconfigL.m_AttrData.GetAddMDp(1.0f, level, leftitemlevel), itemconfigR.m_AttrData.m_MDpType); dataR = UIManager.GetItemPropertyData(itemconfigR.m_AttrData.GetAddMDp(1.0f, level, leftitemlevel), itemconfigR.m_AttrData.m_MDpType); if (UnityEngine.Mathf.Abs(dataR - dataL) > float.Epsilon) { str += (((dataR - dataL) > 0.0f ? "[00ffea]" : "[ff0000]") + ArkCrossEngine.StrDictionaryProvider.Instance.GetDictString(104) + UIManager.GetItemProtetyStr((dataR - dataL), itemconfigR.m_AttrData.m_MDpType) + "[-]\n"); } dataL = (aacL == null ? 0.0f : UnityEngine.Mathf.FloorToInt(aacL.GetAddCri(1.0f, level) * 100) /*/ 100.0f*/); dataR = (aacR == null ? 0.0f : UnityEngine.Mathf.FloorToInt(aacR.GetAddCri(1.0f, level) * 100) /*/ 100.0f*/); if (UnityEngine.Mathf.Abs(dataR - dataL) > float.Epsilon) { str += (((dataR - dataL) > 0.0f ? "[00ffea]" : "[ff0000]") + ArkCrossEngine.StrDictionaryProvider.Instance.GetDictString(105) + ((dataR - dataL) > 0.0f ? "+" : "") + UnityEngine.Mathf.FloorToInt((dataR - dataL) /** 100*/) + "%[-]\n"); } dataL = (aacL == null ? 0.0f : UnityEngine.Mathf.FloorToInt(aacL.GetAddPow(1.0f, level) * 100) /*/ 100.0f*/); dataR = (aacR == null ? 0.0f : UnityEngine.Mathf.FloorToInt(aacR.GetAddPow(1.0f, level) * 100) /*/ 100.0f*/); if (UnityEngine.Mathf.Abs(dataR - dataL) > float.Epsilon) { str += (((dataR - dataL) > 0.0f ? "[00ffea]" : "[ff0000]") + ArkCrossEngine.StrDictionaryProvider.Instance.GetDictString(106) + ((dataR - dataL) > 0.0f ? "+" : "") + UnityEngine.Mathf.FloorToInt((dataR - dataL) /** 100*/) + "%[-]\n"); } dataL = (aacL == null ? 0.0f : UnityEngine.Mathf.FloorToInt(aacL.GetAddBackHitPow(1.0f, level) * 100) /*/ 100.0f*/); dataR = (aacR == null ? 0.0f : UnityEngine.Mathf.FloorToInt(aacR.GetAddBackHitPow(1.0f, level) * 100) /*/ 100.0f*/); if (UnityEngine.Mathf.Abs(dataR - dataL) > float.Epsilon) { str += (((dataR - dataL) > 0.0f ? "[00ffea]" : "[ff0000]") + ArkCrossEngine.StrDictionaryProvider.Instance.GetDictString(107) + ((dataR - dataL) > 0.0f ? "+" : "") + UnityEngine.Mathf.FloorToInt((dataR - dataL) /** 100*/) + "%[-]\n"); } dataL = (aacL == null ? 0.0f : UnityEngine.Mathf.FloorToInt(aacL.GetAddCrackPow(1.0f, level) * 100) /*/ 100.0f*/); dataR = (aacR == null ? 0.0f : UnityEngine.Mathf.FloorToInt(aacR.GetAddCrackPow(1.0f, level) * 100) /*/ 100.0f*/); if (UnityEngine.Mathf.Abs(dataR - dataL) > float.Epsilon) { str += (((dataR - dataL) > 0.0f ? "[00ffea]" : "[ff0000]") + ArkCrossEngine.StrDictionaryProvider.Instance.GetDictString(108) + ((dataR - dataL) > 0.0f ? "+" : "") + UnityEngine.Mathf.FloorToInt((dataR - dataL) /** 100*/) + "%[-]\n"); } dataL = UIManager.GetItemPropertyData(itemconfigL.m_AttrData.GetAddFireDam(1.0f, level), itemconfigR.m_AttrData.m_FireDamType); dataR = UIManager.GetItemPropertyData(itemconfigR.m_AttrData.GetAddFireDam(1.0f, level), itemconfigR.m_AttrData.m_FireDamType); if (UnityEngine.Mathf.Abs(dataR - dataL) > float.Epsilon) { str += (((dataR - dataL) > 0.0f ? "[00ffea]" : "[ff0000]") + ArkCrossEngine.StrDictionaryProvider.Instance.GetDictString(109) + UIManager.GetItemProtetyStr((dataR - dataL), itemconfigR.m_AttrData.m_FireDamType) + "[-]\n"); } dataL = UIManager.GetItemPropertyData(itemconfigL.m_AttrData.GetAddIceDam(1.0f, level), itemconfigR.m_AttrData.m_IceDamType); dataR = UIManager.GetItemPropertyData(itemconfigR.m_AttrData.GetAddIceDam(1.0f, level), itemconfigR.m_AttrData.m_IceDamType); if (UnityEngine.Mathf.Abs(dataR - dataL) > float.Epsilon) { str += (((dataR - dataL) > 0.0f ? "[00ffea]" : "[ff0000]") + ArkCrossEngine.StrDictionaryProvider.Instance.GetDictString(110) + UIManager.GetItemProtetyStr((dataR - dataL), itemconfigR.m_AttrData.m_IceDamType) + "[-]\n"); } dataL = UIManager.GetItemPropertyData(itemconfigL.m_AttrData.GetAddPoisonDam(1.0f, level), itemconfigR.m_AttrData.m_PoisonDamType); dataR = UIManager.GetItemPropertyData(itemconfigR.m_AttrData.GetAddPoisonDam(1.0f, level), itemconfigR.m_AttrData.m_PoisonDamType); if (UnityEngine.Mathf.Abs(dataR - dataL) > float.Epsilon) { str += (((dataR - dataL) > 0.0f ? "[00ffea]" : "[ff0000]") + ArkCrossEngine.StrDictionaryProvider.Instance.GetDictString(111) + UIManager.GetItemProtetyStr((dataR - dataL), itemconfigR.m_AttrData.m_PoisonDamType) + "[-]\n"); } dataL = UIManager.GetItemPropertyData(itemconfigL.m_AttrData.GetAddFireErd(1.0f, level), itemconfigR.m_AttrData.m_FireErdType); dataR = UIManager.GetItemPropertyData(itemconfigR.m_AttrData.GetAddFireErd(1.0f, level), itemconfigR.m_AttrData.m_FireErdType); if (UnityEngine.Mathf.Abs(dataR - dataL) > float.Epsilon) { str += (((dataR - dataL) > 0.0f ? "[00ffea]" : "[ff0000]") + ArkCrossEngine.StrDictionaryProvider.Instance.GetDictString(112) + UIManager.GetItemProtetyStr((dataR - dataL), itemconfigR.m_AttrData.m_FireErdType) + "[-]\n"); } dataL = UIManager.GetItemPropertyData(itemconfigL.m_AttrData.GetAddIceErd(1.0f, level), itemconfigR.m_AttrData.m_IceErdType); dataR = UIManager.GetItemPropertyData(itemconfigR.m_AttrData.GetAddIceErd(1.0f, level), itemconfigR.m_AttrData.m_IceErdType); if (UnityEngine.Mathf.Abs(dataR - dataL) > float.Epsilon) { str += (((dataR - dataL) > 0.0f ? "[00ffea]" : "[ff0000]") + ArkCrossEngine.StrDictionaryProvider.Instance.GetDictString(113) + UIManager.GetItemProtetyStr((dataR - dataL), itemconfigR.m_AttrData.m_IceErdType) + "[-]\n"); } dataL = UIManager.GetItemPropertyData(itemconfigL.m_AttrData.GetAddPoisonErd(1.0f, level), itemconfigR.m_AttrData.m_PoisonErdType); dataR = UIManager.GetItemPropertyData(itemconfigL.m_AttrData.GetAddPoisonErd(1.0f, level), itemconfigR.m_AttrData.m_PoisonErdType); if (UnityEngine.Mathf.Abs(dataR - dataL) > float.Epsilon) { str += (((dataR - dataL) > 0.0f ? "[00ffea]" : "[ff0000]") + ArkCrossEngine.StrDictionaryProvider.Instance.GetDictString(114) + UIManager.GetItemProtetyStr((dataR - dataL), itemconfigR.m_AttrData.m_PoisonErdType) + "[-]\n"); } } if (str.Length != 0) { str = ArkCrossEngine.StrDictionaryProvider.Instance.GetDictString(100) + "\n" + str; } str += itemconfigR.m_Description; UnityEngine.Transform tfr = transform.Find("SpriteBackRight/Container/DragThing/Bula"); if (tfr != null) { UILabel ul = tfr.gameObject.GetComponent <UILabel>(); if (ul != null) { ul.text = str; } } } // else { // UnityEngine.Transform tfr = transform.Find("SpriteBackRight/Container/DragThing/Bula"); // if (tfr != null) { // UILabel ul = tfr.gameObject.GetComponent<UILabel>(); // if (ul != null) { // ul.text = ArkCrossEngine.StrDictionaryProvider.Instance.GetDictString(115); // } // } // } }