private State PrintMessage(State state) { var evnt = Store.GetProcessing(state) as DebugEvent; var renderCommand = new RenderCommand.Print(evnt.Message); return(Store.PushRenderCommand(renderCommand, state)); }
private State Append(State state) { var me = Store.GetMe(state); var txt = me + "25"; var renderCommand = new RenderCommand.Print(txt); return(Store.PushRenderCommand(renderCommand, state)); }