コード例 #1
0
ファイル: SplashScene2.cs プロジェクト: xiangnanyue/DDD
        public void HandshakeInitializeGUI()
        {
            Thread t = new Thread(new ParameterizedThreadStart(this.LoadTextures));

            t.Start((object)GameFramework.Instance());
            //DDD_Global.Instance.PlayerID = _menu_selection;
            _player_window.Hide();
            _continue = true;
            _continue_btn.Selected = false;
            _loading_textures      = true;
            lock (this)
            {
                Stage = LoadingStage.TEXTURE;
            }
        }