public Canvas(Control target) { _Target_ = target; _CanvasOptions_ = new CanvasOptions(); _Device_ = null; }
public void InitializeCanvasOptions(CanvasOptions options) { options.Windowed = true; options.Shader = ShadeMode.Gouraud; options.Device = DeviceType.Hardware; options.BackgroundColor = Color.Black; options.AmbientColor = Color.White; options.BackfaceCulling = Cull.None; }
public Canvas() { _Target_ = null; _CanvasOptions_ = new CanvasOptions(); }