public void overrideFluidType(FluidType newType) { currentFluidTypeMap.Clear(); currentFluidTypeMap.Add(newType, 1.0); }
public static Dictionary<FluidType, double> createSingleVolumeMap(FluidType fluidType) { Dictionary<FluidType, double> ret = new Dictionary<FluidType, double>(); ret.Add(fluidType, 1.0); return ret; }