private void GenerateCosOnStepApperture(CVector i_a, CVector m_a, double delta) //i_a, m_a - двумерные вектора, связанные с плоскостью апертуры) { CVector[] VectorI = new CVector[Count]; CVector[] VectorM = new CVector[Count]; Point3D[] Segments = new Point3D[Count]; double[] Square = new double[Count]; double xlen = XMax - XMin; double ylen = YMax - YMin; double zlen = ZMax - ZMin; double Ra = 0; if (xlen >= ylen && xlen >= zlen) { Ra = xlen / 2; } else if (ylen >= zlen) { Ra = ylen / 2; } else { Ra = zlen / 2; } for (int p = 0; p < Count; p++) { Point3D position = this[p].Center; DVector n = this[p].Norma; DVector ran = new DVector(1, 0, 0); if (DVector.IsEqual(n, ran, 4) || DVector.IsEqual((-1) * n, ran, 4)) { ran = new DVector(0, 1, 0); } //базисные вектора в плоскости апертуры DVector e_u = DVector.Cross(n, ran); e_u.Normalize(); DVector e_v = DVector.Cross(n, e_u); e_v.Normalize(); double c1 = (1 + delta * Math.Cos(Math.PI * Point3D.Distance(position, this.Center) / Ra)) / (1 + delta); CVector i = c1 * (i_a.X * e_u + i_a.Y * e_v); CVector m = c1 * (m_a.X * e_u + m_a.Y * e_v); VectorI[p] = i; VectorM[p] = m; Segments[p] = this[p].Center; Square[p] = this[p].Area; } ApertureCurrent = new Current(VectorI, VectorM, Segments, Square); //electricCurrent = new Current(VectorI, Segments); //magneticCurrent = new Current(VectorM, Segments); }
public static DVector GetUVector(DVector n) { DVector ran = new DVector(1, 0, 0); if (DVector.IsEqual(n, ran, 4) || DVector.IsEqual((-1) * n, ran, 4)) { ran = new DVector(0, 1, 0); } DVector e_u = DVector.Cross(n, ran); e_u.Normalize(); return(e_u); }
private void SquareCalc() { //double a = Math.Sqrt(Math.Pow(V2.X - V1.X, 2) + Math.Pow(V2.Y - V1.Y, 2) + Math.Pow(V2.Z - V1.Z, 2)); //double b = Math.Sqrt(Math.Pow(V3.X - V2.X, 2) + Math.Pow(V3.Y - V2.Y, 2) + Math.Pow(V3.Z - V2.Z, 2)); //double c = Math.Sqrt(Math.Pow(V1.X - V3.X, 2) + Math.Pow(V1.Y - V3.Y, 2) + Math.Pow(V1.Z - V3.Z, 2)); //double p = (a + b + c) / 2; DVector ab = new DVector(V2.X - V1.X, V2.Y - V1.Y, V2.Z - V1.Z); DVector ac = new DVector(V3.X - V1.X, V3.Y - V1.Y, V3.Z - V1.Z); //DVector val = Square = 0.5d * DVector.Cross(ab, ac).Module; //Square = Math.Sqrt((p - a) * (p - b) * (p - c) * p); //double diff = Square - sq; //MessageBox.Show("" + diff); }
public static Tuple <CVector, CVector> GetPolarizationCurrents(string changedPolarizatioin, string distribution) { //polarization detection //var d = DictionaryLibrary.PolarizationNames; //int polarization = d.FirstOrDefault(x => x.Value == changedPolarizatioin).Key; //set currents CVector electricCurrent = null; CVector magneticCurrent = null; if (distribution == "Постоянное поле" || distribution == "Косинус на пьедестале") { //ortogonal and parallel vectors detection double xlength = Logic.Instance.Antenna.XMax - Logic.Instance.Antenna.XMin; double ylength = Logic.Instance.Antenna.YMax - Logic.Instance.Antenna.YMin; double zlength = Logic.Instance.Antenna.ZMax - Logic.Instance.Antenna.ZMin; DVector probeVector; if (xlength > ylength) { if (xlength > zlength) { probeVector = new DVector(1, 0, 0); } else { probeVector = new DVector(0, 0, 1); } } else { if (ylength > zlength) { probeVector = new DVector(0, 1, 0); } else { probeVector = new DVector(0, 0, 1); } } DVector normaVector = Logic.Instance.Antenna[0].Norma; DVector ortogonalVector = DVector.Cross(probeVector, normaVector); ortogonalVector.Normalize(); DVector parallelVector = DVector.Cross(ortogonalVector, normaVector); parallelVector.Normalize(); if (changedPolarizatioin == "Поляризация А") { electricCurrent = new CVector(new Complex(parallelVector.X, 0), new Complex(parallelVector.Y, 0), new Complex(parallelVector.Z, 0)); magneticCurrent = CV.Z_0 * new CVector(new Complex(ortogonalVector.X, 0), new Complex(ortogonalVector.Y, 0), new Complex(ortogonalVector.Z, 0)); } else if (changedPolarizatioin == "Поляризация Б") { electricCurrent = new CVector(new Complex(-ortogonalVector.X, 0), new Complex(-ortogonalVector.Y, 0), new Complex(-ortogonalVector.Z, 0)); magneticCurrent = CV.Z_0 * new CVector(new Complex(parallelVector.X, 0), new Complex(parallelVector.Y, 0), new Complex(parallelVector.Z, 0)); } else if (changedPolarizatioin == "Круговая поляризация А") { //!!!! запланировано, не работает electricCurrent = new CVector(new Complex(0, 0), new Complex(0, 0), new Complex(0, 0)); magneticCurrent = CV.Z_0 * new CVector(new Complex(0, 0), new Complex(0, 0), new Complex(0, 0)); } else if (changedPolarizatioin == "Круговая поляризация Б") { //!!!!запланировано, не работает electricCurrent = new CVector(new Complex(0, 0), new Complex(0, 0), new Complex(0, 0)); magneticCurrent = CV.Z_0 * new CVector(new Complex(0, 0), new Complex(0, 0), new Complex(0, 0)); } else if (changedPolarizatioin == "Пользовательская") { //!!!!запланировано, не работает electricCurrent = new CVector(new Complex(0, 0), new Complex(0, 0), new Complex(0, 0)); magneticCurrent = CV.Z_0 * new CVector(new Complex(0, 0), new Complex(0, 0), new Complex(0, 0)); } } else if (distribution == "Загрузить из файла") { int count = I.Length; double max = I[0].Modulus; int maxIndex = 0; for (int i = 1; i < count; i++) { if (I[i].Modulus > max) { maxIndex = i; max = I[i].Modulus; } } if (changedPolarizatioin == "Поляризация А") { electricCurrent = I[maxIndex]; magneticCurrent = M[maxIndex]; } else if (changedPolarizatioin == "Поляризация Б") { electricCurrent = I[maxIndex]; magneticCurrent = M[maxIndex]; electricCurrent = Current.ChangeLoadedCurrentAnlorithm(electricCurrent, Logic.Instance.Antenna[maxIndex].Norma, 90); magneticCurrent = Current.ChangeLoadedCurrentAnlorithm(magneticCurrent, Logic.Instance.Antenna[maxIndex].Norma, 90); } } return(new Tuple <CVector, CVector>(electricCurrent, magneticCurrent)); }
public DVector GetPolarization(double thetaG, double phiG) { double x = Math.Sin(thetaG * Math.PI / 180) * Math.Cos(phiG * Math.PI / 180); double y = Math.Sin(thetaG * Math.PI / 180) * Math.Sin(phiG * Math.PI / 180); double z = Math.Cos(thetaG * Math.PI / 180); DVector J = new DVector(x - Center.X, y - Center.Y, z - Center.Z); J.Normalize(); DVector n = new DVector(this[0].Norma); n.Normalize(); DVector e_u = Aperture.GetUVector(n); DVector e_v = Aperture.GetVVector(n); Complex i_u = CVector.Scal(ApertureCurrent.I[0].CVector, e_u); Complex i_v = CVector.Scal(ApertureCurrent.I[0].CVector, e_v); DVector e_y = i_v.Magnitude * e_v + i_u.Magnitude * e_u; DVector e_x = DVector.Cross(e_y, n); e_x.Normalize(); e_y.Normalize(); double J_zLoc = DVector.Scal(J, n); if (J_zLoc > 1) { J_zLoc = 1; } if (J_zLoc < -1) { J_zLoc = -1; } double thetaLoc = Math.Acos(J_zLoc); // угол theta в локальной системе координат, в радианах double J_xLoc = DVector.Scal(e_x, J); if (J_xLoc > 1) { J_xLoc = 1; } double J_yLoc = DVector.Scal(e_y, J); if (J_yLoc > 1) { J_yLoc = 1; } double phiLoc = Math.Atan2(J_yLoc, J_xLoc); DVector e_phiLoc = DVector.Cross(n, J_xLoc * e_x + J_yLoc * e_y); e_phiLoc.Normalize(); DVector e_thetaLoc = DVector.Cross(e_phiLoc, J); e_thetaLoc.Normalize(); DVector p = (Math.Cos(thetaLoc) + 1) * Math.Sin(phiLoc) * e_thetaLoc + (1 + Math.Cos(thetaLoc)) * Math.Cos(phiLoc) * e_phiLoc; p.Normalize(); return(p); }