/// 破棄 public override void DoTerm() { if (shapeMove != null) { shapeMove.Term(); } if (shapeColl != null) { shapeColl.Term(); } if (shapeCollforDis != null) { shapeCollforDis.Term(); } /* if( useMdlHdl != null ){ * useMdlHdl.Term(); * } */ shapeMove = null; shapeColl = null; shapeCollforDis = null; // useMdlHdl = null; vertices.Dispose(); spriteShader.Dispose(); }
/// シーンの破棄 public void Term() { if (calCollGrav != null) { calCollGrav.Term(); } if (moveCollMgr != null) { moveCollMgr.Term(); } if (shapeMove != null) { shapeMove.Term(); } if (renderSph != null) { renderSph.Dispose(); } /// trgObj = null; renderSph = null; shapeMove = null; moveCollMgr = null; calCollGrav = null; useSceneMgr = null; }
/// 破棄 public override void DoTerm() { if (shapeMove != null) { shapeMove.Term(); } shapeMove = null; // titanModel.Dispose(); program.Dispose(); }
/// 破棄 public override void DoTerm() { if (shapeMove != null) { shapeMove.Term(); } if (useMdlHdl != null) { useMdlHdl.Term(); } shapeMove = null; useMdlHdl = null; }
/// 破棄 public override void DoTerm() { if (shapeMove != null) { shapeMove.Term(); } if (shapeColl != null) { shapeColl.Term(); } if (shapeCollforDis != null) { shapeCollforDis.Term(); } shapeMove = null; shapeColl = null; shapeCollforDis = null; }
/// 破棄 public override void DoTerm() { if (shapeMove != null) { shapeMove.Term(); } if (shapeColl != null) { shapeColl.Term(); } if (shapeCollforDis != null) { shapeCollforDis.Term(); } shapeMove = null; shapeColl = null; shapeCollforDis = null; vertices.Dispose(); spriteShader.Dispose(); }
/// 破棄 public override void DoTerm() { if (shapeMove != null) { shapeMove.Term(); } if (shapeColl != null) { shapeColl.Term(); } if (shapeCollforDis != null) { shapeCollforDis.Term(); } /* if( useMdlHdl != null ){ * useMdlHdl.Term(); * } */ shapeMove = null; shapeColl = null; shapeCollforDis = null; }
/// 破棄 public void Term() { DoTerm(); boundingShape.Term(); }