/// 初期化 protected override bool DoInit() { objCh = new ObjChEnemyTower(TexId); objCh.Init(); deadMark = false; return(true); }
/// 破棄 protected override void DoTerm() { if (objCh != null) { objCh.Term(); } objCh = null; }
/// 破棄 protected override void DoTerm() { if( objCh != null ){ objCh.Term(); } objCh = null; }
/// 初期化 protected override bool DoInit() { objCh = new ObjChEnemyTower(TexId); objCh.Init(); deadMark = false; return true; }