public Cat(System.Media.SoundPlayer boing) { c = new Controller(); state = CatState.ALIVE; physics = new PhysicsObject(new Position(100, 100), radius); physics.addAccel(speed * 10, speed * 10); drawElementAlive = new DrawElement("Assets/catAlive.png"); drawElementDying = new DrawElement("Assets/catDying.png"); drawElementDead = new DrawElement("Assets/catDead.png"); this.boing = boing; }
public Stage() { gen = new Random(this.GetHashCode()); this.drawElement = new DrawElement("Assets/stage.png"); this.drawElement.setPos(screenX, screenY); }