private void btnParameters_Click(object sender, EventArgs e) { EngineParametersPopup frm = new EngineParametersPopup(sourceFilePath, this.Game); frm.ShowDialog(this); engineParameters = frm.Parameters; }
private void btnEnginParameter_Click(object sender, EventArgs e) { string engineFilePath = lstEngines.SelectedValue.ToString(); EngineParametersPopup frm = new EngineParametersPopup(engineFilePath, this.Game); frm.ShowDialog(this); engineParameters = frm.Parameters; }
private void btnEngineParameter_Click(object sender, EventArgs e) { EngineParametersPopup frm = null; if (IsNewEngineSelected) { LoadNewEngine(); } frm = new EngineParametersPopup(selectedEngine, this.Game); frm.ShowDialog(this); engineParameters = frm.Parameters; }