public static SwitchEndian ( byte x ) : byte[] | ||
x | byte | |
return | byte[] |
/// <summary> /// Method ReadInt16 /// </summary> /// <returns>A short</returns> public override short ReadInt16() { return(EndianSupport.SwitchEndian(base.ReadInt16())); }
/// <summary> /// Method ReadInt64 /// </summary> /// <returns>A long</returns> public override long ReadInt64() { return(EndianSupport.SwitchEndian(base.ReadInt64())); }
public override double ReadDouble() { return(EndianSupport.SwitchEndian(base.ReadDouble())); }
public override float ReadSingle() { return(EndianSupport.SwitchEndian(base.ReadSingle())); }
/// <summary> /// Method ReadUInt32 /// </summary> /// <returns>An uint</returns> public override uint ReadUInt32() { return(EndianSupport.SwitchEndian(base.ReadUInt32())); }
/// <summary> /// Method Write /// </summary> /// <param name="value">An uint</param> public override void Write(uint value) { base.Write(EndianSupport.SwitchEndian(value)); }
/// <summary> /// Method Write /// </summary> /// <param name="value">An int</param> public override void Write(int value) { int x = EndianSupport.SwitchEndian(value); base.Write(x); }