Summary description for Topic.
Inheritance: Destination, ITopic
コード例 #1
0
ファイル: Destination.cs プロジェクト: Redi0/meijing-ui
 /// <summary>
 /// Create a Destination
 /// </summary>
 /// <param name="type"></param>
 /// <param name="pyhsicalName"></param>
 /// <returns></returns>
 public static Destination CreateDestination(int type, String pyhsicalName)
 {
     Destination result = null;
     if(pyhsicalName == null)
     {
         return null;
     }
     else if(type == TOPIC)
     {
         result = new Topic(pyhsicalName);
     }
     else if(type == TEMPORARY_TOPIC)
     {
         result = new TempTopic(pyhsicalName);
     }
     else if(type == QUEUE)
     {
         result = new Queue(pyhsicalName);
     }
     else
     {
         result = new TempQueue(pyhsicalName);
     }
     return result;
 }
コード例 #2
0
ファイル: Destination.cs プロジェクト: Redi0/meijing-ui
 /// <summary>
 /// </summary>
 /// <param name="destination"></param>
 /// <returns></returns>
 public static Destination Transform(IDestination destination)
 {
     Destination result = null;
     if(destination != null)
     {
         if(destination is Destination)
         {
             result = (Destination) destination;
         }
         else
         {
             if(destination is ITemporaryQueue)
             {
                 result = new TempQueue(((IQueue) destination).QueueName);
             }
             else if(destination is ITemporaryTopic)
             {
                 result = new TempTopic(((ITopic) destination).TopicName);
             }
             else if(destination is IQueue)
             {
                 result = new Queue(((IQueue) destination).QueueName);
             }
             else if(destination is ITopic)
             {
                 result = new Topic(((ITopic) destination).TopicName);
             }
         }
     }
     return result;
 }