private void PushRequest(apAnimPlayRequest request) { request.ReleasePlayUnitLink(); request.Clear(); _requests_Live.Remove(request); if (!_requests_Total.Contains(request)) { _requests_Total.Add(request); } if (!_requests_Remained.Contains(request)) { _requests_Remained.Add(request); } }
private apAnimPlayRequest PopRequest() { apAnimPlayRequest popRequest = null; if (_requests_Remained.Count == 0) { AddRequestPool(); //<<Pool Size를 늘리자 } popRequest = _requests_Remained[0]; //Remained -> Live _requests_Remained.RemoveAt(0); _requests_Live.Add(popRequest); popRequest.Clear(); return(popRequest); }
private void PushAllRequests() { apAnimPlayRequest curRequest = null; for (int i = 0; i < _requests_Live.Count; i++) { curRequest = _requests_Live[i]; curRequest.Clear(); if (!_requests_Total.Contains(curRequest)) { _requests_Total.Add(curRequest); } if (!_requests_Remained.Contains(curRequest)) { _requests_Remained.Add(curRequest); } } _requests_Live.Clear(); }