// TODO: Deprecate this public void LoadTablesFromPath(LanguageCode language, string dbName) { var path = language + "/" + dbName + "/" + dbName + "_"; //Debug.LogWarning("Loading database at path " + path); stageDb = Resources.Load <StageDatabase>(path + "Stage"); if (!stageDb) { // Debug.LogError("Could not load StageDatabase db"); } playsessionDb = Resources.Load <PlaySessionDatabase>(path + "PlaySession"); if (!playsessionDb) { // Debug.LogError("Could not load PlaySessionDatabase db"); } learningblockDb = Resources.Load <LearningBlockDatabase>(path + "LearningBlock"); if (!learningblockDb) { // Debug.LogError("Could not load LearningBlockDatabase db"); } minigameDb = Resources.Load <MiniGameDatabase>(path + "MiniGame"); if (!minigameDb) { // Debug.LogError("Could not load MiniGameDatabase db"); } letterDb = Resources.Load <LetterDatabase>(path + "Letter"); if (!letterDb) { // Debug.LogError("Could not load LetterDatabase db"); } wordDb = Resources.Load <WordDatabase>(path + "Word"); if (!wordDb) { // Debug.LogError("Could not load WordDatabase db"); } phraseDb = Resources.Load <PhraseDatabase>(path + "Phrase"); if (!phraseDb) { // Debug.LogError("Could not load PhraseDatabase db"); } localizationDb = Resources.Load <LocalizationDatabase>(path + "Localization"); if (!localizationDb) { // Debug.LogError("Could not load LocalizationDatabase db"); } rewardDb = Resources.Load <RewardDatabase>(path + "Reward"); if (!rewardDb) { // Debug.LogError("Could not load RewardDatabase db"); } }
public void LoadTablesFromEdition() { var edition = AppManager.I.SpecificEdition; stageDb = edition.StageDB; learningblockDb = edition.LearningBlockDB; playsessionDb = edition.PlaySessionDB; minigameDb = edition.MiniGameDB; localizationDb = edition.LocalizationDB; letterDb = edition.LetterDB; wordDb = edition.WordDB; phraseDb = edition.PhraseDB; rewardDb = edition.RewardDB; }