public void Initialise(GameObject slotFeedbackPrefabGo) { var feedbackGo = Instantiate(slotFeedbackPrefabGo); feedbackGo.transform.SetParent(transform); feedbackGo.transform.SetLocalScale(1); feedbackGo.transform.localPosition = Vector3.zero; feedbackGo.transform.localEulerAngles = Vector3.zero; feedback = feedbackGo.GetComponent <ShopSlotFeedback>(); }