private static int InlineSetRules(ATN atn) { int inlinedCalls = 0; Transition[] ruleToInlineTransition = new Transition[atn.ruleToStartState.Length]; for (int i = 0; i < atn.ruleToStartState.Length; i++) { RuleStartState startState = atn.ruleToStartState[i]; ATNState middleState = startState; while (middleState.OnlyHasEpsilonTransitions && middleState.NumberOfOptimizedTransitions == 1 && middleState.GetOptimizedTransition(0).TransitionType == TransitionType.EPSILON) { middleState = middleState.GetOptimizedTransition(0).target; } if (middleState.NumberOfOptimizedTransitions != 1) { continue; } Transition matchTransition = middleState.GetOptimizedTransition(0); ATNState matchTarget = matchTransition.target; if (matchTransition.IsEpsilon || !matchTarget.OnlyHasEpsilonTransitions || matchTarget.NumberOfOptimizedTransitions != 1 || !(matchTarget.GetOptimizedTransition(0).target is RuleStopState)) { continue; } switch (matchTransition.TransitionType) { case TransitionType.ATOM: case TransitionType.RANGE: case TransitionType.SET: { ruleToInlineTransition[i] = matchTransition; break; } case TransitionType.NOT_SET: case TransitionType.WILDCARD: { // not implemented yet continue; } default: { continue; } } } for (int stateNumber = 0; stateNumber < atn.states.Count; stateNumber++) { ATNState state = atn.states[stateNumber]; if (state.ruleIndex < 0) { continue; } IList <Transition> optimizedTransitions = null; for (int i_1 = 0; i_1 < state.NumberOfOptimizedTransitions; i_1++) { Transition transition = state.GetOptimizedTransition(i_1); if (!(transition is RuleTransition)) { if (optimizedTransitions != null) { optimizedTransitions.Add(transition); } continue; } RuleTransition ruleTransition = (RuleTransition)transition; Transition effective = ruleToInlineTransition[ruleTransition.target.ruleIndex]; if (effective == null) { if (optimizedTransitions != null) { optimizedTransitions.Add(transition); } continue; } if (optimizedTransitions == null) { optimizedTransitions = new List <Transition>(); for (int j = 0; j < i_1; j++) { optimizedTransitions.Add(state.GetOptimizedTransition(i_1)); } } inlinedCalls++; ATNState target = ruleTransition.followState; ATNState intermediateState = new BasicState(); intermediateState.SetRuleIndex(target.ruleIndex); atn.AddState(intermediateState); optimizedTransitions.Add(new EpsilonTransition(intermediateState)); switch (effective.TransitionType) { case TransitionType.ATOM: { intermediateState.AddTransition(new AtomTransition(target, ((AtomTransition)effective).token)); break; } case TransitionType.RANGE: { intermediateState.AddTransition(new RangeTransition(target, ((RangeTransition)effective).from, ((RangeTransition)effective).to)); break; } case TransitionType.SET: { intermediateState.AddTransition(new SetTransition(target, effective.Label)); break; } default: { throw new NotSupportedException(); } } } if (optimizedTransitions != null) { if (state.IsOptimized) { while (state.NumberOfOptimizedTransitions > 0) { state.RemoveOptimizedTransition(state.NumberOfOptimizedTransitions - 1); } } foreach (Transition transition in optimizedTransitions) { state.AddOptimizedTransition(transition); } } } return(inlinedCalls); }
private static int OptimizeSets(ATN atn, bool preserveOrder) { if (preserveOrder) { // this optimization currently doesn't preserve edge order. return(0); } int removedPaths = 0; IList <DecisionState> decisions = atn.decisionToState; foreach (DecisionState decision in decisions) { IntervalSet setTransitions = new IntervalSet(); for (int i = 0; i < decision.NumberOfOptimizedTransitions; i++) { Transition epsTransition = decision.GetOptimizedTransition(i); if (!(epsTransition is EpsilonTransition)) { continue; } if (epsTransition.target.NumberOfOptimizedTransitions != 1) { continue; } Transition transition = epsTransition.target.GetOptimizedTransition(0); if (!(transition.target is BlockEndState)) { continue; } if (transition is NotSetTransition) { // TODO: not yet implemented continue; } if (transition is AtomTransition || transition is RangeTransition || transition is SetTransition) { setTransitions.Add(i); } } if (setTransitions.Count <= 1) { continue; } IList <Transition> optimizedTransitions = new List <Transition>(); for (int i_1 = 0; i_1 < decision.NumberOfOptimizedTransitions; i_1++) { if (!setTransitions.Contains(i_1)) { optimizedTransitions.Add(decision.GetOptimizedTransition(i_1)); } } ATNState blockEndState = decision.GetOptimizedTransition(setTransitions.MinElement).target.GetOptimizedTransition(0).target; IntervalSet matchSet = new IntervalSet(); for (int i_2 = 0; i_2 < setTransitions.GetIntervals().Count; i_2++) { Interval interval = setTransitions.GetIntervals()[i_2]; for (int j = interval.a; j <= interval.b; j++) { Transition matchTransition = decision.GetOptimizedTransition(j).target.GetOptimizedTransition(0); if (matchTransition is NotSetTransition) { throw new NotSupportedException("Not yet implemented."); } else { matchSet.AddAll(matchTransition.Label); } } } Transition newTransition; if (matchSet.GetIntervals().Count == 1) { if (matchSet.Count == 1) { newTransition = new AtomTransition(blockEndState, matchSet.MinElement); } else { Interval matchInterval = matchSet.GetIntervals()[0]; newTransition = new RangeTransition(blockEndState, matchInterval.a, matchInterval.b); } } else { newTransition = new SetTransition(blockEndState, matchSet); } ATNState setOptimizedState = new BasicState(); setOptimizedState.SetRuleIndex(decision.ruleIndex); atn.AddState(setOptimizedState); setOptimizedState.AddTransition(newTransition); optimizedTransitions.Add(new EpsilonTransition(setOptimizedState)); removedPaths += decision.NumberOfOptimizedTransitions - optimizedTransitions.Count; if (decision.IsOptimized) { while (decision.NumberOfOptimizedTransitions > 0) { decision.RemoveOptimizedTransition(decision.NumberOfOptimizedTransitions - 1); } } foreach (Transition transition_1 in optimizedTransitions) { decision.AddOptimizedTransition(transition_1); } } return(removedPaths); }
protected internal virtual ATNState StateFactory(StateType type, int ruleIndex) { ATNState s; switch (type) { case StateType.InvalidType: { return(null); } case StateType.Basic: { s = new BasicState(); break; } case StateType.RuleStart: { s = new RuleStartState(); break; } case StateType.BlockStart: { s = new BasicBlockStartState(); break; } case StateType.PlusBlockStart: { s = new PlusBlockStartState(); break; } case StateType.StarBlockStart: { s = new StarBlockStartState(); break; } case StateType.TokenStart: { s = new TokensStartState(); break; } case StateType.RuleStop: { s = new RuleStopState(); break; } case StateType.BlockEnd: { s = new BlockEndState(); break; } case StateType.StarLoopBack: { s = new StarLoopbackState(); break; } case StateType.StarLoopEntry: { s = new StarLoopEntryState(); break; } case StateType.PlusLoopBack: { s = new PlusLoopbackState(); break; } case StateType.LoopEnd: { s = new LoopEndState(); break; } default: { string message = string.Format(CultureInfo.CurrentCulture, "The specified state type {0} is not valid.", type); throw new ArgumentException(message); } } s.ruleIndex = ruleIndex; return(s); }
protected internal virtual void GenerateRuleBypassTransitions(ATN atn) { atn.ruleToTokenType = new int[atn.ruleToStartState.Length]; for (int i_10 = 0; i_10 < atn.ruleToStartState.Length; i_10++) { atn.ruleToTokenType[i_10] = atn.maxTokenType + i_10 + 1; } for (int i_13 = 0; i_13 < atn.ruleToStartState.Length; i_13++) { BasicBlockStartState bypassStart = new BasicBlockStartState(); bypassStart.ruleIndex = i_13; atn.AddState(bypassStart); BlockEndState bypassStop = new BlockEndState(); bypassStop.ruleIndex = i_13; atn.AddState(bypassStop); bypassStart.endState = bypassStop; atn.DefineDecisionState(bypassStart); bypassStop.startState = bypassStart; ATNState endState; Transition excludeTransition = null; if (atn.ruleToStartState[i_13].isPrecedenceRule) { // wrap from the beginning of the rule to the StarLoopEntryState endState = null; foreach (ATNState state_3 in atn.states) { if (state_3.ruleIndex != i_13) { continue; } if (!(state_3 is StarLoopEntryState)) { continue; } ATNState maybeLoopEndState = state_3.Transition(state_3.NumberOfTransitions - 1).target; if (!(maybeLoopEndState is LoopEndState)) { continue; } if (maybeLoopEndState.epsilonOnlyTransitions && maybeLoopEndState.Transition(0).target is RuleStopState) { endState = state_3; break; } } if (endState == null) { throw new NotSupportedException("Couldn't identify final state of the precedence rule prefix section."); } excludeTransition = ((StarLoopEntryState)endState).loopBackState.Transition(0); } else { endState = atn.ruleToStopState[i_13]; } // all non-excluded transitions that currently target end state need to target blockEnd instead foreach (ATNState state_4 in atn.states) { foreach (Transition transition in state_4.transitions) { if (transition == excludeTransition) { continue; } if (transition.target == endState) { transition.target = bypassStop; } } } // all transitions leaving the rule start state need to leave blockStart instead while (atn.ruleToStartState[i_13].NumberOfTransitions > 0) { Transition transition = atn.ruleToStartState[i_13].Transition(atn.ruleToStartState[i_13].NumberOfTransitions - 1); atn.ruleToStartState[i_13].RemoveTransition(atn.ruleToStartState[i_13].NumberOfTransitions - 1); bypassStart.AddTransition(transition); } // link the new states atn.ruleToStartState[i_13].AddTransition(new EpsilonTransition(bypassStart)); bypassStop.AddTransition(new EpsilonTransition(endState)); ATNState matchState = new BasicState(); atn.AddState(matchState); matchState.AddTransition(new AtomTransition(bypassStop, atn.ruleToTokenType[i_13])); bypassStart.AddTransition(new EpsilonTransition(matchState)); } if (deserializationOptions.VerifyAtn) { // reverify after modification VerifyATN(atn); } }
protected internal virtual ATNState StateFactory(StateType type, int ruleIndex) { ATNState s; switch (type) { case StateType.InvalidType: { return null; } case StateType.Basic: { s = new BasicState(); break; } case StateType.RuleStart: { s = new RuleStartState(); break; } case StateType.BlockStart: { s = new BasicBlockStartState(); break; } case StateType.PlusBlockStart: { s = new PlusBlockStartState(); break; } case StateType.StarBlockStart: { s = new StarBlockStartState(); break; } case StateType.TokenStart: { s = new TokensStartState(); break; } case StateType.RuleStop: { s = new RuleStopState(); break; } case StateType.BlockEnd: { s = new BlockEndState(); break; } case StateType.StarLoopBack: { s = new StarLoopbackState(); break; } case StateType.StarLoopEntry: { s = new StarLoopEntryState(); break; } case StateType.PlusLoopBack: { s = new PlusLoopbackState(); break; } case StateType.LoopEnd: { s = new LoopEndState(); break; } default: { string message = string.Format(CultureInfo.CurrentCulture, "The specified state type {0} is not valid.", type); throw new ArgumentException(message); } } s.ruleIndex = ruleIndex; return s; }
private static int OptimizeSets(ATN atn, bool preserveOrder) { if (preserveOrder) { // this optimization currently doesn't preserve edge order. return 0; } int removedPaths = 0; IList<DecisionState> decisions = atn.decisionToState; foreach (DecisionState decision in decisions) { IntervalSet setTransitions = new IntervalSet(); for (int i = 0; i < decision.NumberOfOptimizedTransitions; i++) { Transition epsTransition = decision.GetOptimizedTransition(i); if (!(epsTransition is EpsilonTransition)) { continue; } if (epsTransition.target.NumberOfOptimizedTransitions != 1) { continue; } Transition transition = epsTransition.target.GetOptimizedTransition(0); if (!(transition.target is BlockEndState)) { continue; } if (transition is NotSetTransition) { // TODO: not yet implemented continue; } if (transition is AtomTransition || transition is RangeTransition || transition is SetTransition) { setTransitions.Add(i); } } if (setTransitions.Count <= 1) { continue; } IList<Transition> optimizedTransitions = new List<Transition>(); for (int i_1 = 0; i_1 < decision.NumberOfOptimizedTransitions; i_1++) { if (!setTransitions.Contains(i_1)) { optimizedTransitions.Add(decision.GetOptimizedTransition(i_1)); } } ATNState blockEndState = decision.GetOptimizedTransition(setTransitions.MinElement).target.GetOptimizedTransition(0).target; IntervalSet matchSet = new IntervalSet(); for (int i_2 = 0; i_2 < setTransitions.GetIntervals().Count; i_2++) { Interval interval = setTransitions.GetIntervals()[i_2]; for (int j = interval.a; j <= interval.b; j++) { Transition matchTransition = decision.GetOptimizedTransition(j).target.GetOptimizedTransition(0); if (matchTransition is NotSetTransition) { throw new NotSupportedException("Not yet implemented."); } else { matchSet.AddAll(matchTransition.Label); } } } Transition newTransition; if (matchSet.GetIntervals().Count == 1) { if (matchSet.Count == 1) { newTransition = new AtomTransition(blockEndState, matchSet.MinElement); } else { Interval matchInterval = matchSet.GetIntervals()[0]; newTransition = new RangeTransition(blockEndState, matchInterval.a, matchInterval.b); } } else { newTransition = new SetTransition(blockEndState, matchSet); } ATNState setOptimizedState = new BasicState(); setOptimizedState.SetRuleIndex(decision.ruleIndex); atn.AddState(setOptimizedState); setOptimizedState.AddTransition(newTransition); optimizedTransitions.Add(new EpsilonTransition(setOptimizedState)); removedPaths += decision.NumberOfOptimizedTransitions - optimizedTransitions.Count; if (decision.IsOptimized) { while (decision.NumberOfOptimizedTransitions > 0) { decision.RemoveOptimizedTransition(decision.NumberOfOptimizedTransitions - 1); } } foreach (Transition transition_1 in optimizedTransitions) { decision.AddOptimizedTransition(transition_1); } } return removedPaths; }
private static int InlineSetRules(ATN atn) { int inlinedCalls = 0; Transition[] ruleToInlineTransition = new Transition[atn.ruleToStartState.Length]; for (int i = 0; i < atn.ruleToStartState.Length; i++) { RuleStartState startState = atn.ruleToStartState[i]; ATNState middleState = startState; while (middleState.OnlyHasEpsilonTransitions && middleState.NumberOfOptimizedTransitions == 1 && middleState.GetOptimizedTransition(0).TransitionType == TransitionType.EPSILON) { middleState = middleState.GetOptimizedTransition(0).target; } if (middleState.NumberOfOptimizedTransitions != 1) { continue; } Transition matchTransition = middleState.GetOptimizedTransition(0); ATNState matchTarget = matchTransition.target; if (matchTransition.IsEpsilon || !matchTarget.OnlyHasEpsilonTransitions || matchTarget.NumberOfOptimizedTransitions != 1 || !(matchTarget.GetOptimizedTransition(0).target is RuleStopState)) { continue; } switch (matchTransition.TransitionType) { case TransitionType.ATOM: case TransitionType.RANGE: case TransitionType.SET: { ruleToInlineTransition[i] = matchTransition; break; } case TransitionType.NOT_SET: case TransitionType.WILDCARD: { // not implemented yet continue; } default: { continue; } } } for (int stateNumber = 0; stateNumber < atn.states.Count; stateNumber++) { ATNState state = atn.states[stateNumber]; if (state.ruleIndex < 0) { continue; } IList<Transition> optimizedTransitions = null; for (int i_1 = 0; i_1 < state.NumberOfOptimizedTransitions; i_1++) { Transition transition = state.GetOptimizedTransition(i_1); if (!(transition is RuleTransition)) { if (optimizedTransitions != null) { optimizedTransitions.Add(transition); } continue; } RuleTransition ruleTransition = (RuleTransition)transition; Transition effective = ruleToInlineTransition[ruleTransition.target.ruleIndex]; if (effective == null) { if (optimizedTransitions != null) { optimizedTransitions.Add(transition); } continue; } if (optimizedTransitions == null) { optimizedTransitions = new List<Transition>(); for (int j = 0; j < i_1; j++) { optimizedTransitions.Add(state.GetOptimizedTransition(i_1)); } } inlinedCalls++; ATNState target = ruleTransition.followState; ATNState intermediateState = new BasicState(); intermediateState.SetRuleIndex(target.ruleIndex); atn.AddState(intermediateState); optimizedTransitions.Add(new EpsilonTransition(intermediateState)); switch (effective.TransitionType) { case TransitionType.ATOM: { intermediateState.AddTransition(new AtomTransition(target, ((AtomTransition)effective).token)); break; } case TransitionType.RANGE: { intermediateState.AddTransition(new RangeTransition(target, ((RangeTransition)effective).from, ((RangeTransition)effective).to)); break; } case TransitionType.SET: { intermediateState.AddTransition(new SetTransition(target, effective.Label)); break; } default: { throw new NotSupportedException(); } } } if (optimizedTransitions != null) { if (state.IsOptimized) { while (state.NumberOfOptimizedTransitions > 0) { state.RemoveOptimizedTransition(state.NumberOfOptimizedTransitions - 1); } } foreach (Transition transition in optimizedTransitions) { state.AddOptimizedTransition(transition); } } } return inlinedCalls; }
public virtual ATN Deserialize(char[] data) { data = (char[])data.Clone(); // don't adjust the first value since that's the version number for (int i = 1; i < data.Length; i++) { data[i] = (char)(data[i] - 2); } int p = 0; int version = ToInt(data[p++]); if (version != SerializedVersion) { string reason = string.Format(CultureInfo.CurrentCulture, "Could not deserialize ATN with version {0} (expected {1}).", version, SerializedVersion); throw new NotSupportedException(reason); } Guid uuid = ToUUID(data, p); p += 8; if (!SupportedUuids.Contains(uuid)) { string reason = string.Format(CultureInfo.CurrentCulture, "Could not deserialize ATN with UUID {0} (expected {1} or a legacy UUID).", uuid, SerializedUuid); throw new NotSupportedException(reason); } bool supportsLexerActions = IsFeatureSupported(AddedLexerActions, uuid); ATNType grammarType = (ATNType)ToInt(data[p++]); int maxTokenType = ToInt(data[p++]); ATN atn = new ATN(grammarType, maxTokenType); // // STATES // IList<Tuple<LoopEndState, int>> loopBackStateNumbers = new List<Tuple<LoopEndState, int>>(); IList<Tuple<BlockStartState, int>> endStateNumbers = new List<Tuple<BlockStartState, int>>(); int nstates = ToInt(data[p++]); for (int i_1 = 0; i_1 < nstates; i_1++) { StateType stype = (StateType)ToInt(data[p++]); // ignore bad type of states if (stype == StateType.InvalidType) { atn.AddState(null); continue; } int ruleIndex = ToInt(data[p++]); if (ruleIndex == char.MaxValue) { ruleIndex = -1; } ATNState s = StateFactory(stype, ruleIndex); if (stype == StateType.LoopEnd) { // special case int loopBackStateNumber = ToInt(data[p++]); loopBackStateNumbers.Add(Tuple.Create((LoopEndState)s, loopBackStateNumber)); } else { if (s is BlockStartState) { int endStateNumber = ToInt(data[p++]); endStateNumbers.Add(Tuple.Create((BlockStartState)s, endStateNumber)); } } atn.AddState(s); } // delay the assignment of loop back and end states until we know all the state instances have been initialized foreach (Tuple<LoopEndState, int> pair in loopBackStateNumbers) { pair.Item1.loopBackState = atn.states[pair.Item2]; } foreach (Tuple<BlockStartState, int> pair_1 in endStateNumbers) { pair_1.Item1.endState = (BlockEndState)atn.states[pair_1.Item2]; } int numNonGreedyStates = ToInt(data[p++]); for (int i_2 = 0; i_2 < numNonGreedyStates; i_2++) { int stateNumber = ToInt(data[p++]); ((DecisionState)atn.states[stateNumber]).nonGreedy = true; } int numSllDecisions = ToInt(data[p++]); for (int i_3 = 0; i_3 < numSllDecisions; i_3++) { int stateNumber = ToInt(data[p++]); ((DecisionState)atn.states[stateNumber]).sll = true; } int numPrecedenceStates = ToInt(data[p++]); for (int i_4 = 0; i_4 < numPrecedenceStates; i_4++) { int stateNumber = ToInt(data[p++]); ((RuleStartState)atn.states[stateNumber]).isPrecedenceRule = true; } // // RULES // int nrules = ToInt(data[p++]); if (atn.grammarType == ATNType.Lexer) { atn.ruleToTokenType = new int[nrules]; } atn.ruleToStartState = new RuleStartState[nrules]; for (int i_5 = 0; i_5 < nrules; i_5++) { int s = ToInt(data[p++]); RuleStartState startState = (RuleStartState)atn.states[s]; startState.leftFactored = ToInt(data[p++]) != 0; atn.ruleToStartState[i_5] = startState; if (atn.grammarType == ATNType.Lexer) { int tokenType = ToInt(data[p++]); if (tokenType == unchecked((int)(0xFFFF))) { tokenType = TokenConstants.Eof; } atn.ruleToTokenType[i_5] = tokenType; if (!IsFeatureSupported(AddedLexerActions, uuid)) { // this piece of unused metadata was serialized prior to the // addition of LexerAction int actionIndexIgnored = ToInt(data[p++]); if (actionIndexIgnored == unchecked((int)(0xFFFF))) { actionIndexIgnored = -1; } } } } atn.ruleToStopState = new RuleStopState[nrules]; foreach (ATNState state in atn.states) { if (!(state is RuleStopState)) { continue; } RuleStopState stopState = (RuleStopState)state; atn.ruleToStopState[state.ruleIndex] = stopState; atn.ruleToStartState[state.ruleIndex].stopState = stopState; } // // MODES // int nmodes = ToInt(data[p++]); for (int i_6 = 0; i_6 < nmodes; i_6++) { int s = ToInt(data[p++]); atn.modeToStartState.Add((TokensStartState)atn.states[s]); } atn.modeToDFA = new DFA[nmodes]; for (int i_7 = 0; i_7 < nmodes; i_7++) { atn.modeToDFA[i_7] = new DFA(atn.modeToStartState[i_7]); } // // SETS // IList<IntervalSet> sets = new List<IntervalSet>(); int nsets = ToInt(data[p++]); for (int i_8 = 0; i_8 < nsets; i_8++) { int nintervals = ToInt(data[p]); p++; IntervalSet set = new IntervalSet(); sets.Add(set); bool containsEof = ToInt(data[p++]) != 0; if (containsEof) { set.Add(-1); } for (int j = 0; j < nintervals; j++) { set.Add(ToInt(data[p]), ToInt(data[p + 1])); p += 2; } } // // EDGES // int nedges = ToInt(data[p++]); for (int i_9 = 0; i_9 < nedges; i_9++) { int src = ToInt(data[p]); int trg = ToInt(data[p + 1]); TransitionType ttype = (TransitionType)ToInt(data[p + 2]); int arg1 = ToInt(data[p + 3]); int arg2 = ToInt(data[p + 4]); int arg3 = ToInt(data[p + 5]); Transition trans = EdgeFactory(atn, ttype, src, trg, arg1, arg2, arg3, sets); // System.out.println("EDGE "+trans.getClass().getSimpleName()+" "+ // src+"->"+trg+ // " "+Transition.serializationNames[ttype]+ // " "+arg1+","+arg2+","+arg3); ATNState srcState = atn.states[src]; srcState.AddTransition(trans); p += 6; } // edges for rule stop states can be derived, so they aren't serialized // Map rule stop state -> return state -> outermost precedence return HashSet<Tuple<int, int, int>> returnTransitionsSet = new HashSet<Tuple<int, int, int>>(); List<Tuple<int, int, int>> returnTransitions = new List<Tuple<int, int, int>>(); foreach (ATNState state_1 in atn.states) { bool returningToLeftFactored = state_1.ruleIndex >= 0 && atn.ruleToStartState[state_1.ruleIndex].leftFactored; for (int i_10 = 0; i_10 < state_1.NumberOfTransitions; i_10++) { Transition t = state_1.Transition(i_10); if (!(t is RuleTransition)) { continue; } RuleTransition ruleTransition = (RuleTransition)t; bool returningFromLeftFactored = atn.ruleToStartState[ruleTransition.target.ruleIndex].leftFactored; if (!returningFromLeftFactored && returningToLeftFactored) { continue; } int outermostPrecedenceReturn = -1; if (atn.ruleToStartState[ruleTransition.target.ruleIndex].isPrecedenceRule) { if (ruleTransition.precedence == 0) { outermostPrecedenceReturn = ruleTransition.target.ruleIndex; } } var returnTransition = Tuple.Create(ruleTransition.target.ruleIndex, ruleTransition.followState.stateNumber, outermostPrecedenceReturn); if (returnTransitionsSet.Add(returnTransition)) returnTransitions.Add(returnTransition); } } // Add all elements from returnTransitions to the ATN foreach (Tuple<int, int, int> returnTransition in returnTransitions) { EpsilonTransition transition = new EpsilonTransition(atn.states[returnTransition.Item2], returnTransition.Item3); atn.ruleToStopState[returnTransition.Item1].AddTransition(transition); } foreach (ATNState state_2 in atn.states) { if (state_2 is BlockStartState) { // we need to know the end state to set its start state if (((BlockStartState)state_2).endState == null) { throw new InvalidOperationException(); } // block end states can only be associated to a single block start state if (((BlockStartState)state_2).endState.startState != null) { throw new InvalidOperationException(); } ((BlockStartState)state_2).endState.startState = (BlockStartState)state_2; } if (state_2 is PlusLoopbackState) { PlusLoopbackState loopbackState = (PlusLoopbackState)state_2; for (int i_10 = 0; i_10 < loopbackState.NumberOfTransitions; i_10++) { ATNState target = loopbackState.Transition(i_10).target; if (target is PlusBlockStartState) { ((PlusBlockStartState)target).loopBackState = loopbackState; } } } else { if (state_2 is StarLoopbackState) { StarLoopbackState loopbackState = (StarLoopbackState)state_2; for (int i_10 = 0; i_10 < loopbackState.NumberOfTransitions; i_10++) { ATNState target = loopbackState.Transition(i_10).target; if (target is StarLoopEntryState) { ((StarLoopEntryState)target).loopBackState = loopbackState; } } } } } // // DECISIONS // int ndecisions = ToInt(data[p++]); for (int i_11 = 1; i_11 <= ndecisions; i_11++) { int s = ToInt(data[p++]); DecisionState decState = (DecisionState)atn.states[s]; atn.decisionToState.Add(decState); decState.decision = i_11 - 1; } // // LEXER ACTIONS // if (atn.grammarType == ATNType.Lexer) { if (supportsLexerActions) { atn.lexerActions = new ILexerAction[ToInt(data[p++])]; for (int i_10 = 0; i_10 < atn.lexerActions.Length; i_10++) { LexerActionType actionType = (LexerActionType)ToInt(data[p++]); int data1 = ToInt(data[p++]); if (data1 == unchecked((int)(0xFFFF))) { data1 = -1; } int data2 = ToInt(data[p++]); if (data2 == unchecked((int)(0xFFFF))) { data2 = -1; } ILexerAction lexerAction = LexerActionFactory(actionType, data1, data2); atn.lexerActions[i_10] = lexerAction; } } else { // for compatibility with older serialized ATNs, convert the old // serialized action index for action transitions to the new // form, which is the index of a LexerCustomAction List<ILexerAction> legacyLexerActions = new List<ILexerAction>(); foreach (ATNState state_3 in atn.states) { for (int i_10 = 0; i_10 < state_3.NumberOfTransitions; i_10++) { Transition transition = state_3.Transition(i_10); if (!(transition is ActionTransition)) { continue; } int ruleIndex = ((ActionTransition)transition).ruleIndex; int actionIndex = ((ActionTransition)transition).actionIndex; LexerCustomAction lexerAction = new LexerCustomAction(ruleIndex, actionIndex); state_3.SetTransition(i_10, new ActionTransition(transition.target, ruleIndex, legacyLexerActions.Count, false)); legacyLexerActions.Add(lexerAction); } } atn.lexerActions = legacyLexerActions.ToArray(); } } MarkPrecedenceDecisions(atn); atn.decisionToDFA = new DFA[ndecisions]; for (int i_12 = 0; i_12 < ndecisions; i_12++) { atn.decisionToDFA[i_12] = new DFA(atn.decisionToState[i_12], i_12); } if (deserializationOptions.VerifyAtn) { VerifyATN(atn); } if (deserializationOptions.GenerateRuleBypassTransitions && atn.grammarType == ATNType.Parser) { atn.ruleToTokenType = new int[atn.ruleToStartState.Length]; for (int i_10 = 0; i_10 < atn.ruleToStartState.Length; i_10++) { atn.ruleToTokenType[i_10] = atn.maxTokenType + i_10 + 1; } for (int i_13 = 0; i_13 < atn.ruleToStartState.Length; i_13++) { BasicBlockStartState bypassStart = new BasicBlockStartState(); bypassStart.ruleIndex = i_13; atn.AddState(bypassStart); BlockEndState bypassStop = new BlockEndState(); bypassStop.ruleIndex = i_13; atn.AddState(bypassStop); bypassStart.endState = bypassStop; atn.DefineDecisionState(bypassStart); bypassStop.startState = bypassStart; ATNState endState; Transition excludeTransition = null; if (atn.ruleToStartState[i_13].isPrecedenceRule) { // wrap from the beginning of the rule to the StarLoopEntryState endState = null; foreach (ATNState state_3 in atn.states) { if (state_3.ruleIndex != i_13) { continue; } if (!(state_3 is StarLoopEntryState)) { continue; } ATNState maybeLoopEndState = state_3.Transition(state_3.NumberOfTransitions - 1).target; if (!(maybeLoopEndState is LoopEndState)) { continue; } if (maybeLoopEndState.epsilonOnlyTransitions && maybeLoopEndState.Transition(0).target is RuleStopState) { endState = state_3; break; } } if (endState == null) { throw new NotSupportedException("Couldn't identify final state of the precedence rule prefix section."); } excludeTransition = ((StarLoopEntryState)endState).loopBackState.Transition(0); } else { endState = atn.ruleToStopState[i_13]; } // all non-excluded transitions that currently target end state need to target blockEnd instead foreach (ATNState state_4 in atn.states) { foreach (Transition transition in state_4.transitions) { if (transition == excludeTransition) { continue; } if (transition.target == endState) { transition.target = bypassStop; } } } // all transitions leaving the rule start state need to leave blockStart instead while (atn.ruleToStartState[i_13].NumberOfTransitions > 0) { Transition transition = atn.ruleToStartState[i_13].Transition(atn.ruleToStartState[i_13].NumberOfTransitions - 1); atn.ruleToStartState[i_13].RemoveTransition(atn.ruleToStartState[i_13].NumberOfTransitions - 1); bypassStart.AddTransition(transition); } // link the new states atn.ruleToStartState[i_13].AddTransition(new EpsilonTransition(bypassStart)); bypassStop.AddTransition(new EpsilonTransition(endState)); ATNState matchState = new BasicState(); atn.AddState(matchState); matchState.AddTransition(new AtomTransition(bypassStop, atn.ruleToTokenType[i_13])); bypassStart.AddTransition(new EpsilonTransition(matchState)); } if (deserializationOptions.VerifyAtn) { // reverify after modification VerifyATN(atn); } } if (deserializationOptions.Optimize) { while (true) { int optimizationCount = 0; optimizationCount += InlineSetRules(atn); optimizationCount += CombineChainedEpsilons(atn); bool preserveOrder = atn.grammarType == ATNType.Lexer; optimizationCount += OptimizeSets(atn, preserveOrder); if (optimizationCount == 0) { break; } } if (deserializationOptions.VerifyAtn) { // reverify after modification VerifyATN(atn); } } IdentifyTailCalls(atn); return atn; }