/// <summary> /// Ruft die AI auf und die AI jeder Ameise. /// </summary> public void nextTick() { CurrentTick++; foreach (Base playerbase in BoardObjects.getBases()) { playerbase.Player.AI.nextTick(); } IList <Ant> antList = BoardObjects.getRandomAnts(); for (int i = 0; i < antList.Count; i++) { Ant ant = antList[i]; ant.TookAction = false; ant.AI.antTick(getBoardObjectsInView(ant)); } }