partial void Updatet_Team(t_Team instance);
partial void Deletet_Team(t_Team instance);
partial void Insertt_Team(t_Team instance);
private void detach_t_Teams1(t_Team entity) { this.SendPropertyChanging(); entity.t_Pilot1 = null; }
private void attach_t_Teams1(t_Team entity) { this.SendPropertyChanging(); entity.t_Pilot1 = this; }
private void attach_t_Teams(t_Team entity) { this.SendPropertyChanging(); entity.t_Picture = this; }
private void detach_t_Teams(t_Team entity) { this.SendPropertyChanging(); entity.t_CompetitionSet = null; }