コード例 #1
0
        public override void UpdateStatus(FightStatus fightStatus)
        {
            fightStatus.RemoveEntity(concernedEntity);
            if (fightStatus.TryGetEntity(ownerId, out PlayerStatus entityStatus))
            {
                EntityType   newEntityType = (EntityType)this.newEntityType;
                EntityStatus entityStatus2;
                switch (newEntityType)
                {
                case EntityType.Hero:
                    throw new Exception("[TransformationEvent] Heroes cannot be transformed.");

                case EntityType.Companion:
                    entityStatus2 = CompanionAddedEvent.CreateCompanionStatus(newEntityId, entityDefId, level, entityStatus, refCoord);
                    break;

                case EntityType.Summoning:
                    entityStatus2 = SummoningAddedEvent.CreateSummoningStatus(newEntityId, entityDefId, level, entityStatus, refCoord);
                    break;

                case EntityType.FloorMechanism:
                    entityStatus2 = FloorMechanismAddedEvent.CreateFloorMechanismStatus(newEntityId, entityDefId, level, entityStatus, refCoord);
                    break;

                case EntityType.ObjectMechanism:
                    entityStatus2 = ObjectMechanismAddedEvent.CreateObjectMechanismStatus(newEntityId, entityDefId, level, entityStatus, refCoord);
                    break;

                case EntityType.Global:
                case EntityType.Player:
                case EntityType.Team:
                    Log.Error($"Transformation not handled for type {newEntityType}.", 48, "C:\\BuildAgents\\AgentB\\work\\cub_client_win64_develop\\client\\DofusCube.Unity\\Assets\\Core\\Code\\Fight\\Events\\TransformationEvent.cs");
                    return;

                default:
                    throw new ArgumentOutOfRangeException();
                }
                IEntityWithAction entityWithAction;
                if (copyActionUsed && fightStatus.TryGetEntity(concernedEntity, out IEntityWithAction entityStatus3) && (entityWithAction = (entityStatus2 as IEntityWithAction)) != null)
                {
                    entityWithAction.actionUsed = entityStatus3.actionUsed;
                    fightStatus.NotifyEntityPlayableStateChanged();
                }
                fightStatus.AddEntity(entityStatus2);
            }
            else
            {
                Log.Error(FightEventErrors.PlayerNotFound(ownerId), 72, "C:\\BuildAgents\\AgentB\\work\\cub_client_win64_develop\\client\\DofusCube.Unity\\Assets\\Core\\Code\\Fight\\Events\\TransformationEvent.cs");
            }
            FightLogicExecutor.FireUpdateStatus(fightStatus.fightId, EventCategory.EntityAddedOrRemoved);
        }
コード例 #2
0
        public override IEnumerator UpdateView(FightStatus fightStatus)
        {
            Direction direction = Direction.SouthEast;

            if (fightStatus.TryGetEntity(concernedEntity, out IEntityWithBoardPresence entityStatus))
            {
                IsoObject view = entityStatus.view;
                if (null != view)
                {
                    ICharacterObject characterObject;
                    if ((characterObject = (view as ICharacterObject)) != null)
                    {
                        direction = characterObject.direction;
                    }
                    view.DetachFromCell();
                    view.Destroy();
                }
                else
                {
                    Log.Error(FightEventErrors.EntityHasNoView(entityStatus), 97, "C:\\BuildAgents\\AgentB\\work\\cub_client_win64_develop\\client\\DofusCube.Unity\\Assets\\Core\\Code\\Fight\\Events\\TransformationEvent.cs");
                }
            }
            else
            {
                Log.Error(FightEventErrors.EntityNotFound <IEntityWithBoardPresence>(concernedEntity), 102, "C:\\BuildAgents\\AgentB\\work\\cub_client_win64_develop\\client\\DofusCube.Unity\\Assets\\Core\\Code\\Fight\\Events\\TransformationEvent.cs");
            }
            if (fightStatus.TryGetEntity(newEntityId, out IEntityWithBoardPresence entityStatus2))
            {
                if (fightStatus.TryGetEntity(ownerId, out PlayerStatus entityStatus3))
                {
                    EntityType newEntityType = (EntityType)this.newEntityType;
                    switch (newEntityType)
                    {
                    case EntityType.Hero:
                        throw new Exception("[TransformationEvent] Heroes cannot be transformed.");

                    case EntityType.Companion:
                        yield return(CompanionAddedEvent.CreateCompanionCharacterObject(fightStatus, (CompanionStatus)entityStatus2, entityStatus3, refCoord.X, refCoord.Y, direction));

                        break;

                    case EntityType.Summoning:
                        yield return(SummoningAddedEvent.CreateSummoningCharacterObject(fightStatus, (SummoningStatus)entityStatus2, entityStatus3, refCoord.X, refCoord.Y, direction));

                        break;

                    case EntityType.FloorMechanism:
                        yield return(FloorMechanismAddedEvent.CreateFloorMechanismObject(fightStatus, (FloorMechanismStatus)entityStatus2, entityStatus3, refCoord.X, refCoord.Y));

                        break;

                    case EntityType.ObjectMechanism:
                        yield return(ObjectMechanismAddedEvent.CreateObjectMechanismObject(fightStatus, (ObjectMechanismStatus)entityStatus2, entityStatus3, refCoord.X, refCoord.Y));

                        break;

                    case EntityType.Global:
                    case EntityType.Player:
                    case EntityType.Team:
                        Log.Error($"Transformation not handled for type {newEntityType}.", 134, "C:\\BuildAgents\\AgentB\\work\\cub_client_win64_develop\\client\\DofusCube.Unity\\Assets\\Core\\Code\\Fight\\Events\\TransformationEvent.cs");
                        break;

                    default:
                        throw new ArgumentOutOfRangeException();
                    }
                }
                else
                {
                    Log.Error(FightEventErrors.PlayerNotFound(ownerId), 143, "C:\\BuildAgents\\AgentB\\work\\cub_client_win64_develop\\client\\DofusCube.Unity\\Assets\\Core\\Code\\Fight\\Events\\TransformationEvent.cs");
                }
            }
            else
            {
                Log.Error(FightEventErrors.EntityNotFound <IEntityWithBoardPresence>(newEntityId), 148, "C:\\BuildAgents\\AgentB\\work\\cub_client_win64_develop\\client\\DofusCube.Unity\\Assets\\Core\\Code\\Fight\\Events\\TransformationEvent.cs");
            }
            FightLogicExecutor.FireUpdateView(fightStatus.fightId, EventCategory.EntityAddedOrRemoved);
        }