private ImportedAnimationSheet ImportJob(AnimationImportJob job) { job.SetProgress(0); IAnimationImporterPlugin importer = _importerPlugins[GetExtension(job.fileName)]; ImportedAnimationSheet animationSheet = importer.Import(job, sharedData); animationSheet.assetDirectory = job.assetDirectory; animationSheet.name = job.name; animationSheet.ApplySpriteNamingScheme(sharedData.spriteNamingScheme); job.SetProgress(0.3f, "creating sprites"); CreateSprites(animationSheet, job); job.SetProgress(0.7f, "creating animations"); if (job.createUnityAnimations) { CreateAnimations(animationSheet, job); job.SetProgress(0.9f); if (job.importAnimatorController == ImportAnimatorController.AnimatorController) { CreateAnimatorController(animationSheet); } else if (job.importAnimatorController == ImportAnimatorController.AnimatorOverrideController) { CreateAnimatorOverrideController(animationSheet, job.useExistingAnimatorController); } } return(animationSheet); }
private ImportedAnimationSheet ImportJob(AnimationImportJob job) { job.SetProgress(0); IAnimationImporterPlugin importer = _importerPlugins[GetExtension(job.fileName)]; if (sharedData.namingScheme == NamingScheme.ItsName) { AssetDatabase.RenameAsset(job.directoryPathForSprites + "\\Sprites.png", job.name); } ImportedAnimationSheet animationSheet = importer.Import(job, sharedData); job.SetProgress(0.3f); if (animationSheet != null) { animationSheet.assetDirectory = job.assetDirectory; animationSheet.name = job.name; animationSheet.ApplySpriteNamingScheme(sharedData.spriteNamingScheme); CreateSprites(animationSheet, job); job.SetProgress(0.6f); if (job.createUnityAnimations) { CreateAnimations(animationSheet, job); job.SetProgress(0.8f); if (job.importAnimatorController == ImportAnimatorController.AnimatorController) { CreateAnimatorController(animationSheet, job); } else if (job.importAnimatorController == ImportAnimatorController.AnimatorOverrideController) { CreateAnimatorOverrideController(animationSheet, job); } } if (sharedData.namingScheme == NamingScheme.ItsName) { AssetDatabase.RenameAsset(job.imageAssetFilename, "Sprites"); } } return(animationSheet); }
private ImportedAnimationSheet ImportJob(AnimationImportJob job) { job.SetProgress(0); IAnimationImporterPlugin importer = importerPlugins[GetExtension(job.FileName)]; ImportedAnimationSheet animationSheet = importer.Import(job, SharedData); job.SetProgress(0.3f); if (animationSheet != null) { animationSheet.AssetDirectory = job.AssetDirectory; animationSheet.Name = job.Name; animationSheet.ApplySpriteNamingScheme(SharedData.SpriteNamingScheme); CreateSprites(animationSheet, job); job.SetProgress(0.6f); if (job.CreateUnityAnimations) { CreateAnimations(animationSheet, job); job.SetProgress(0.8f); if (job.ImportAnimatorController == ImportAnimatorController.AnimatorController) { CreateAnimatorController(animationSheet); } else if (job.ImportAnimatorController == ImportAnimatorController.AnimatorOverrideController) { CreateAnimatorOverrideController(animationSheet, job.UseExistingAnimatorController); } } } return(animationSheet); }