コード例 #1
0
 // comments
 public ChasingSprite(Texture2D textureImage, Vector2 position, Vector2 speed,
                      Point sheetSize, Point frameSize, Point currentFrame, int collisionOffset,
                      int millisecondsPerFrame, string collisionEffectName, int scoreValue, SpriteManager spriteManager)
     : base(textureImage, position, speed, sheetSize, frameSize, currentFrame,
            collisionOffset, millisecondsPerFrame, collisionEffectName, scoreValue)
 {
     this.spriteManager = spriteManager;
 }