public static BVector3 operator *(BVector3 a, byte b) { temp = a; temp.x *= b; temp.y *= b; temp.z *= b; return(temp); }
public static BVector3 operator *(BVector3 a, float b) { temp = a; TempB = (byte)b; temp.x *= TempB; temp.y *= TempB; temp.z *= TempB; return(temp); }