void Start() { targetText.text = targetString; CurrentPopulationSize = populationSize; if (string.IsNullOrEmpty(targetString)) { Debug.LogError("Target string is null or empty"); this.enabled = false; } random = new System.Random(); ga = new Andre.AI.GeneticAlgorithm <char>(populationSize, targetString.Length, random, elitism, mercy, GetRandomCharacter, FitnessFunction, null, mutationRate); //if (Encrypt) // fullSavePath = Application.persistentDataPath + "/" + SaveName + "_Encrypted.GA2B"; //else // fullSavePath = Application.persistentDataPath + "/" + SaveName + ".GA2B"; //if (Load) //{ // ga.LoadGeneration(fullSavePath, Encrypt); // Load = false; //} //Load(); UpdateText(ga.BestGenes, ga.BestFitness, ga.Generation); }
// Start is called before the first frame update void Start() { CurrentPopulationSize = populationSize; SpeedyGeneration = new List <TestSpeedy>(); random = new System.Random(); ga = new Andre.AI.GeneticAlgorithm <float>(populationSize, 3, random, elitism, mercy, GetRandomFloat, FitnessFunction, Mutate, mutationRate); //if (Encrypt) // fullSavePath = Application.persistentDataPath + "/" + SaveName + "_Encrypted.GA2B"; //else // fullSavePath = Application.persistentDataPath + "/" + SaveName + ".GA2B"; //if (Load) //{ // ga.LoadGeneration(fullSavePath, Encrypt); // Load = false; //} SpawnSpeedies(populationSize); Run(true); UpdateUI(); }