コード例 #1
0
ファイル: AnalyzeMap.cs プロジェクト: lordliquid/WurmTools
 public AnalyzeMap(int sizeX, int sizeY)
 {
     this.sizeX = sizeX;
     this.sizeY = sizeY;
     tileStatus = new TileStatus[sizeX, sizeY];
     for (int x = 0; x < sizeX; x++)
     {
         for (int y = 0; y < sizeY; y++)
         {
             tileStatus[x, y] = new TileStatus();
         }
     }
 }
コード例 #2
0
ファイル: Tests.cs プロジェクト: lordliquid/WurmTools
        public void testSaltIronFlint()
        {
            AnalyzeMap    map    = new AnalyzeMap(3, 3);
            AnalyzeResult result = new AnalyzeResult(new List <AnalyzeMatch>(new AnalyzeMatch[] { new AnalyzeMatch(1, "iron ore", "utmost", "southeast"), new AnalyzeMatch(1, "salt", null, "southeast"), new AnalyzeMatch(1, "flint", null, "southeast") }));

            map.SetResult(1, 1, result);

            Tile tile = new Tile(2, 2);

            Assert.IsNull(map[tile].Estimates);
            Assert.IsNotNull(map[tile].Found);
            Assert.IsTrue(map[tile].HasSalt);
            Assert.IsTrue(map[tile].HasFlint);
            Assert.AreEqual(TileType.Iron, map[tile].Found.Type);
            Assert.AreEqual(Quality.Utmost, map[tile].Found.Quality);
            TileStatus status = map[tile];
            String     text   = status.ToString();
        }
コード例 #3
0
ファイル: AnalyzeMap.cs プロジェクト: lordliquid/WurmTools
        public void ResizeMap(int newX, int newY, int dx, int dy)
        {
            if (newX <= 0 || newY <= 0)
            {
                throw new Exception("A map can't be smaller than 1 tile in each direction");
            }
            TileStatus[,] newTileStatus = new TileStatus[newX, newY];
            for (int x = 0; x < newX; x++)
            {
                for (int y = 0; y < newY; y++)
                {
                    int oldX = x - dx;
                    int oldY = y - dy;
                    if (oldX < 0 || oldY < 0 || oldX >= sizeX || oldY >= sizeY)
                    {
                        newTileStatus[x, y] = new TileStatus();
                    }
                    else
                    {
                        newTileStatus[x, y] = tileStatus[oldX, oldY];
                        if (newTileStatus[x, y].Result != null && newTileStatus[x, y].Result.PositionSet)
                        {
                            newTileStatus[x, y].Result.X += dx;
                            newTileStatus[x, y].Result.Y += dy;
                        }
                    }
                }
            }
            tileStatus = newTileStatus;
            sizeX      = newX;
            sizeY      = newY;

            if (OnResize != null)
            {
                OnResize(this, newX, newY, dx, dy);
            }
        }
コード例 #4
0
ファイル: AnalyzeMap.cs プロジェクト: ago1024/WurmTools
        public void ResizeMap(int newX, int newY, int dx, int dy)
        {
            if (newX <= 0 || newY <= 0)
            {
                throw new Exception("A map can't be smaller than 1 tile in each direction");
            }
            TileStatus[,] newTileStatus = new TileStatus[newX, newY];
            for (int x = 0; x < newX; x++)
            {
                for (int y = 0; y < newY; y++)
                {
                    int oldX = x - dx;
                    int oldY = y - dy;
                    if (oldX < 0 || oldY < 0 || oldX >= sizeX || oldY >= sizeY)
                        newTileStatus[x, y] = new TileStatus();
                    else
                    {
                        newTileStatus[x, y] = tileStatus[oldX, oldY];
                        if (newTileStatus[x, y].Result != null && newTileStatus[x, y].Result.PositionSet)
                        {
                            newTileStatus[x, y].Result.X += dx;
                            newTileStatus[x, y].Result.Y += dy;
                        }
                    }
                }
            }
            tileStatus = newTileStatus;
            sizeX = newX;
            sizeY = newY;

            if (OnResize != null)
                OnResize(this, newX, newY, dx, dy);
        }
コード例 #5
0
ファイル: AnalyzeMap.cs プロジェクト: ago1024/WurmTools
 public AnalyzeMap(int sizeX, int sizeY)
 {
     this.sizeX = sizeX;
     this.sizeY = sizeY;
     tileStatus = new TileStatus[sizeX, sizeY];
     for (int x = 0; x < sizeX; x++)
     {
         for (int y = 0; y < sizeY; y++)
         {
             tileStatus[x, y] = new TileStatus();
         }
     }
 }
コード例 #6
0
        private void DrawCellBackground(GridControl.Cell cell, Rectangle area, Graphics graphics)
        {
            Image texture = GetTileTexture(cell.X, cell.Y);

            if (texture == null)
            {
                switch (map[cell.X, cell.Y].Type)
                {
                case TileType.Tunnel:
                    graphics.FillRectangle(Brushes.White, area);
                    break;

                case TileType.Rock:
                    graphics.FillRectangle(Brushes.Gray, area);
                    break;

                default:
                    graphics.FillRectangle(Brushes.Green, area);
                    break;
                }
            }
            else
            {
                TileStatus tile = map[cell.X, cell.Y];
                if (tile.Estimates == null && tile.Found == null)
                {
                    float       b  = 0.7f;
                    ColorMatrix cm = new ColorMatrix(new float[][]
                    {
                        new float[] { b, 0, 0, 0, 0 },
                        new float[] { 0, b, 0, 0, 0 },
                        new float[] { 0, 0, b, 0, 0 },
                        new float[] { 0, 0, 0, 1, 0 },
                        new float[] { 0, 0, 0, 0, 1 },
                    });
                    ImageAttributes imgAttr = new ImageAttributes();
                    imgAttr.SetColorMatrix(cm);

                    Point[] points =
                    {
                        new Point(area.Left,  area.Top),
                        new Point(area.Right, area.Top),
                        new Point(area.Left,  area.Bottom),
                    };
                    Rectangle srcRect = new Rectangle(0, 0, area.Width, area.Height);

                    graphics.DrawImage(texture, points, srcRect, GraphicsUnit.Pixel, imgAttr);
                }
                else
                {
                    graphics.DrawImage(texture, area);
                }
            }
            texture = GetSaltTexture(CellToTile(cell));
            if (texture != null)
            {
                graphics.DrawImage(texture, area);
            }
            texture = GetFlintTexture(CellToTile(cell));
            if (texture != null)
            {
                graphics.DrawImage(texture, area);
            }
        }
コード例 #7
0
ファイル: AnalyzeMap.cs プロジェクト: lordliquid/WurmTools
        public XmlDocument Serialize()
        {
            XmlDocument doc = new XmlDocument();

            doc.AppendChild(doc.CreateXmlDeclaration("1.0", "UTF-8", null));
            XmlElement root = doc.CreateElement("AnalyzeMap", namespaceUri);

            doc.AppendChild(root);

            root.SetAttribute("xmlns", namespaceUri);
            root.SetAttribute("version", "1.2");
            root.SetAttribute("width", this.SizeX.ToString());
            root.SetAttribute("height", this.SizeY.ToString());

            for (int x = 0; x < sizeX; x++)
            {
                for (int y = 0; y < sizeY; y++)
                {
                    TileStatus status = tileStatus[x, y];
                    if (status.Type != TileType.Nothing && status.Type != TileType.Unknown)
                    {
                        XmlElement element = doc.CreateElement("Tile", namespaceUri);
                        element.SetAttribute("x", x.ToString());
                        element.SetAttribute("y", y.ToString());
                        element.SetAttribute("type", status.Type.ToString());
                        if (status.HasSalt)
                        {
                            element.SetAttribute("salt", "true");
                        }
                        if (status.HasFlint)
                        {
                            element.SetAttribute("flint", "true");
                        }
                        if (status.HasExactQuality)
                        {
                            element.SetAttribute("quality", status.ExactQuality.ToString());
                        }
                        else if (status.Quality != Quality.Unknown)
                        {
                            element.SetAttribute("quality", status.Quality.ToString());
                        }
                        root.AppendChild(element);
                    }
                }
            }

            foreach (AnalyzeResult result in results)
            {
                XmlElement element = doc.CreateElement("Analyze", namespaceUri);
                element.SetAttribute("x", result.X.ToString());
                element.SetAttribute("y", result.Y.ToString());

                foreach (AnalyzeMatch match in result.Matches)
                {
                    XmlElement node = doc.CreateElement("Entry", namespaceUri);
                    node.SetAttribute("distance", match.Distance.ToString());
                    if (match.Type != null)
                    {
                        node.SetAttribute("type", match.Type);
                    }
                    if (match.Quality != null)
                    {
                        node.SetAttribute("quality", match.Quality);
                    }
                    if (match.Direction != null)
                    {
                        node.SetAttribute("direction", match.Direction);
                    }
                    element.AppendChild(node);
                }

                root.AppendChild(element);
            }

            return(doc);
        }