public static void LoadAllAutoloadResourcesFromPath(string path, string prefix) { // this.LoaderText.AutoloadFromPath(path, prefix); // this.LoaderSprites.AutoloadFromPath(path, prefix, textureSize); ResourceLoaderSoundbanks LoaderSoundbanks = new ResourceLoaderSoundbanks(); LoaderSoundbanks.AutoloadFromPath(path, prefix); }
public static void LoadAllAutoloadResourcesFromAssembly(Assembly assembly, string prefix) { // this.LoaderText.AutoloadFromAssembly(assembly, prefix); // this.LoaderSprites.AutoloadFromAssembly(assembly, prefix, textureSize); ResourceLoaderSoundbanks LoaderSoundbanks = new ResourceLoaderSoundbanks(); LoaderSoundbanks.AutoloadFromAssembly(assembly, prefix); }
public static void LoadAllAutoloadResourcesFromModPath(string path) { ResourceLoaderSoundbanks LoaderSoundbanks = new ResourceLoaderSoundbanks(); LoaderSoundbanks.AutoloadFromModZIPOrModFolder(path); }