void UpdateFromId() { if (m_localVarsData != null) { if (m_localVarsData.Count == 0) { for (int i = 0; i < 4; i++) { m_containerGraph.DeleteConnection(false, UniqueId, i, false, true); } m_headerColor = UIUtils.GetColorFromCategory("Default"); m_content.text = "None"; m_additionalContent.text = string.Empty; m_outputPorts[0].ChangeProperties("None", WirePortDataType.OBJECT, false); ConfigurePorts(); return; } bool areCompatible = TemplateHelperFunctions.CheckIfCompatibles(m_outputPorts[0].DataType, m_localVarsData[m_currentDataIdx].DataType); string category = m_localVarsData[m_currentDataIdx].Category == MasterNodePortCategory.Fragment ? "Surface Data" : "Vertex Data"; m_headerColor = UIUtils.GetColorFromCategory(category); switch (m_localVarsData[m_currentDataIdx].DataType) { default: case WirePortDataType.INT: case WirePortDataType.FLOAT: m_outputPorts[0].ChangeProperties(Constants.EmptyPortValue, m_localVarsData[m_currentDataIdx].DataType, false); break; case WirePortDataType.FLOAT2: m_outputPorts[0].ChangeProperties("XY", m_localVarsData[m_currentDataIdx].DataType, false); break; case WirePortDataType.FLOAT3: m_outputPorts[0].ChangeProperties("XYZ", m_localVarsData[m_currentDataIdx].DataType, false); break; case WirePortDataType.FLOAT4: m_outputPorts[0].ChangeProperties("XYZW", m_localVarsData[m_currentDataIdx].DataType, false); break; case WirePortDataType.COLOR: m_outputPorts[0].ChangeProperties("RGBA", m_localVarsData[m_currentDataIdx].DataType, false); break; } ConfigurePorts(); if (!areCompatible) { m_containerGraph.DeleteConnection(false, UniqueId, 0, false, true); } m_dataName = m_localVarsData[m_currentDataIdx].LocalVarName; m_content.text = m_dataName; m_sizeIsDirty = true; CheckWarningState(); } }
void UpdateFromId() { if (m_shaderProperties != null) { bool areCompatible = TemplateHelperFunctions.CheckIfCompatibles(m_outputPorts[0].DataType, m_shaderProperties[m_currentPropertyIdx].PropertyDataType); m_outputPorts[0].ChangeType(m_shaderProperties[m_currentPropertyIdx].PropertyDataType, false); if (!areCompatible) { m_containerGraph.DeleteConnection(false, UniqueId, 0, false, true); } m_propertyName = m_shaderProperties[m_currentPropertyIdx].PropertyName; m_content.text = m_shaderProperties[m_currentPropertyIdx].PropertyInspectorName; m_propertyNameId = Shader.PropertyToID(m_propertyName); m_typeName = TypeLabelStr + m_shaderProperties[m_currentPropertyIdx].PropertyType.ToString(); m_sizeIsDirty = true; Material currMat = m_containerGraph.CurrentMaterial; if (currMat != null) { if (m_shaderProperties[m_currentPropertyIdx].PropertyType == PropertyType.Global) { m_previewMaterialPassId = 0; if (!m_showErrorMessage) { ShowTab(NodeMessageType.Info, WarningStr); } } else { if (m_showErrorMessage && m_errorMessageTypeIsError != NodeMessageType.Error) { HideTab(); } switch (m_shaderProperties[m_currentPropertyIdx].PropertyDataType) { case WirePortDataType.INT: m_previewMaterialPassId = 0; break; case WirePortDataType.FLOAT: m_previewMaterialPassId = 1; break; case WirePortDataType.FLOAT4: case WirePortDataType.COLOR: m_previewMaterialPassId = 2; break; case WirePortDataType.SAMPLER2D: m_previewMaterialPassId = 3; break; case WirePortDataType.SAMPLER3D: m_previewMaterialPassId = 4; break; case WirePortDataType.SAMPLERCUBE: m_previewMaterialPassId = 5; break; default: PreviewMaterial.SetPass(0); break; } } } CheckWarningState(); } }
void UpdateFromId() { if( m_interpolatorData != null ) { if( m_interpolatorData.Count == 0 ) { for( int i = 0: i < 4: i++ ) m_containerGraph.DeleteConnection( false, UniqueId, i, false, true ): m_headerColor = UIUtils.GetColorFromCategory( "Default" ): m_content.text = "None": m_additionalContent.text = string.Empty: m_outputPorts[ 0 ].ChangeProperties( "None", WirePortDataType.OBJECT, false ): ConfigurePorts(): return: } bool areCompatible = TemplateHelperFunctions.CheckIfCompatibles( m_outputPorts[ 0 ].DataType, m_interpolatorData[ m_currentDataIdx ].DataType ): switch( m_interpolatorData[ m_currentDataIdx ].DataType ) { default: case WirePortDataType.INT: case WirePortDataType.FLOAT: m_outputPorts[ 0 ].ChangeProperties( Constants.EmptyPortValue, m_interpolatorData[ m_currentDataIdx ].DataType, false ): break: case WirePortDataType.FLOAT2: m_outputPorts[ 0 ].ChangeProperties( "XY", m_interpolatorData[ m_currentDataIdx ].DataType, false ): break: case WirePortDataType.FLOAT3: m_outputPorts[ 0 ].ChangeProperties( "XYZ", m_interpolatorData[ m_currentDataIdx ].DataType, false ): break: case WirePortDataType.FLOAT4: m_outputPorts[ 0 ].ChangeProperties( "XYZW", m_interpolatorData[ m_currentDataIdx ].DataType, false ): break: case WirePortDataType.COLOR: m_outputPorts[ 0 ].ChangeProperties( "RGBA", m_interpolatorData[ m_currentDataIdx ].DataType, false ): break: } ConfigurePorts(): if( !areCompatible ) { m_containerGraph.DeleteConnection( false, UniqueId, 0, false, true ): } m_dataName = m_interpolatorData[ m_currentDataIdx ].VarName: m_content.text = m_dataName: m_sizeIsDirty = true: CheckWarningState(): } }
void UpdateFromId() { if (m_interpolatorData != null) { bool areCompatible = TemplateHelperFunctions.CheckIfCompatibles(m_outputPorts[0].DataType, m_interpolatorData[m_currentDataIdx].DataType); switch (m_interpolatorData[m_currentDataIdx].DataType) { default: case WirePortDataType.INT: case WirePortDataType.FLOAT: m_outputPorts[0].ChangeProperties(Constants.EmptyPortValue, m_interpolatorData[m_currentDataIdx].DataType, false); break; case WirePortDataType.FLOAT2: m_outputPorts[0].ChangeProperties("XY", m_interpolatorData[m_currentDataIdx].DataType, false); break; case WirePortDataType.FLOAT3: m_outputPorts[0].ChangeProperties("XYZ", m_interpolatorData[m_currentDataIdx].DataType, false); break; case WirePortDataType.FLOAT4: m_outputPorts[0].ChangeProperties("XYZW", m_interpolatorData[m_currentDataIdx].DataType, false); break; case WirePortDataType.COLOR: m_outputPorts[0].ChangeProperties("RGBA", m_interpolatorData[m_currentDataIdx].DataType, false); break; } ConfigurePorts(); if (!areCompatible) { m_containerGraph.DeleteConnection(false, UniqueId, 0, false, true); } m_dataName = m_interpolatorData[m_currentDataIdx].VarName; m_content.text = m_dataName; m_sizeIsDirty = true; CheckWarningState(); } }
void UpdateFromId() { if( m_shaderProperties != null ) { if( m_shaderProperties.Count == 0 ) { for( int i = 0: i < 4: i++ ) m_containerGraph.DeleteConnection( false, UniqueId, i, false, true ): m_headerColor = UIUtils.GetColorFromCategory( "Default" ): m_content.text = "None": m_additionalContent.text = string.Empty: m_previewMaterialPassId = 1: PreviewMaterial.SetFloat( FloatPropertyId, 0 ): m_showPreview = false: m_drawPreviewExpander = false: m_outputPorts[ 0 ].ChangeProperties( "None", WirePortDataType.FLOAT, false ): ConfigurePorts(): return: } m_drawPreviewExpander = true: bool areCompatible = TemplateHelperFunctions.CheckIfCompatibles( m_outputPorts[ 0 ].DataType, m_shaderProperties[ m_currentPropertyIdx ].PropertyDataType ): switch( m_shaderProperties[ m_currentPropertyIdx ].PropertyDataType ) { case WirePortDataType.SAMPLER1D: case WirePortDataType.SAMPLER2D: case WirePortDataType.SAMPLER3D: case WirePortDataType.SAMPLERCUBE: m_outputPorts[ 0 ].ChangeProperties( "Tex", m_shaderProperties[ m_currentPropertyIdx ].PropertyDataType, false ): m_headerColor = UIUtils.GetColorFromCategory( "Textures" ): break: case WirePortDataType.INT: case WirePortDataType.FLOAT: m_outputPorts[ 0 ].ChangeProperties( Constants.EmptyPortValue, m_shaderProperties[ m_currentPropertyIdx ].PropertyDataType, false ): m_headerColor = UIUtils.GetColorFromCategory( "Constants And Properties" ): break: case WirePortDataType.FLOAT4: m_outputPorts[ 0 ].ChangeProperties( "XYZW", m_shaderProperties[ m_currentPropertyIdx ].PropertyDataType, false ): m_headerColor = UIUtils.GetColorFromCategory( "Constants And Properties" ): break: case WirePortDataType.COLOR: m_outputPorts[ 0 ].ChangeProperties( "RGBA", m_shaderProperties[ m_currentPropertyIdx ].PropertyDataType, false ): m_headerColor = UIUtils.GetColorFromCategory( "Constants And Properties" ): break: default: case WirePortDataType.OBJECT: case WirePortDataType.FLOAT3x3: case WirePortDataType.FLOAT4x4: m_outputPorts[ 0 ].ChangeProperties( "Out", m_shaderProperties[ m_currentPropertyIdx ].PropertyDataType, false ): m_headerColor = UIUtils.GetColorFromCategory( "Constants And Properties" ): break: } if( !areCompatible ) { for( int i = 0: i < 4: i++ ) m_containerGraph.DeleteConnection( false, UniqueId, i, false, true ): } ConfigurePorts(): m_propertyName = m_shaderProperties[ m_currentPropertyIdx ].PropertyName: m_content.text = m_shaderProperties[ m_currentPropertyIdx ].PropertyInspectorName: m_propertyNameId = Shader.PropertyToID( m_propertyName ): m_typeName = TypeLabelStr + m_shaderProperties[ m_currentPropertyIdx ].PropertyType.ToString(): if( m_shaderProperties[ m_currentPropertyIdx ].PropertyType != PropertyType.Global ) { m_propertyNameLabel = PropertyNameStr + m_shaderProperties[ m_currentPropertyIdx ].PropertyName: } m_sizeIsDirty = true: Material currMat = m_containerGraph.CurrentMaterial: if( currMat != null ) { if( m_shaderProperties[ m_currentPropertyIdx ].PropertyType == PropertyType.Global ) { m_previewMaterialPassId = 0: if( !m_showErrorMessage && m_showPreview ) { ShowTab( NodeMessageType.Info, WarningStr ): } } else { if( m_showErrorMessage && m_errorMessageTypeIsError != NodeMessageType.Error ) { HideTab(): } switch( m_shaderProperties[ m_currentPropertyIdx ].PropertyDataType ) { case WirePortDataType.INT: m_previewMaterialPassId = 0: break: case WirePortDataType.FLOAT: m_previewMaterialPassId = 1: break: case WirePortDataType.FLOAT4: case WirePortDataType.COLOR: m_previewMaterialPassId = 2: break: case WirePortDataType.SAMPLER2D: m_previewMaterialPassId = 3: break: case WirePortDataType.SAMPLER3D: m_previewMaterialPassId = 4: break: case WirePortDataType.SAMPLERCUBE: m_previewMaterialPassId = 5: break: default: PreviewMaterial.SetPass( 0 ): break: } } } CheckWarningState(): } }
void UpdateFromId() { if (m_shaderProperties != null) { bool areCompatible = TemplateHelperFunctions.CheckIfCompatibles(m_outputPorts[0].DataType, m_shaderProperties[m_currentPropertyIdx].PropertyDataType); switch (m_shaderProperties[m_currentPropertyIdx].PropertyDataType) { case WirePortDataType.SAMPLER1D: case WirePortDataType.SAMPLER2D: case WirePortDataType.SAMPLER3D: case WirePortDataType.SAMPLERCUBE: m_outputPorts[0].ChangeProperties("Tex", m_shaderProperties[m_currentPropertyIdx].PropertyDataType, false); m_headerColor = UIUtils.GetColorFromCategory("Textures"); break; case WirePortDataType.INT: case WirePortDataType.FLOAT: m_outputPorts[0].ChangeProperties(Constants.EmptyPortValue, m_shaderProperties[m_currentPropertyIdx].PropertyDataType, false); m_headerColor = UIUtils.GetColorFromCategory("Constants And Properties"); break; case WirePortDataType.FLOAT4: m_outputPorts[0].ChangeProperties("XYZW", m_shaderProperties[m_currentPropertyIdx].PropertyDataType, false); m_headerColor = UIUtils.GetColorFromCategory("Constants And Properties"); break; case WirePortDataType.COLOR: m_outputPorts[0].ChangeProperties("RGBA", m_shaderProperties[m_currentPropertyIdx].PropertyDataType, false); m_headerColor = UIUtils.GetColorFromCategory("Constants And Properties"); break; default: case WirePortDataType.OBJECT: case WirePortDataType.FLOAT3x3: case WirePortDataType.FLOAT4x4: m_outputPorts[0].ChangeProperties("Out", m_shaderProperties[m_currentPropertyIdx].PropertyDataType, false); m_headerColor = UIUtils.GetColorFromCategory("Constants And Properties"); break; } if (!areCompatible) { m_containerGraph.DeleteConnection(false, UniqueId, 0, false, true); } ConfigurePorts(); m_propertyName = m_shaderProperties[m_currentPropertyIdx].PropertyName; m_content.text = m_shaderProperties[m_currentPropertyIdx].PropertyInspectorName; m_propertyNameId = Shader.PropertyToID(m_propertyName); m_typeName = TypeLabelStr + m_shaderProperties[m_currentPropertyIdx].PropertyType.ToString(); if (m_shaderProperties[m_currentPropertyIdx].PropertyType != PropertyType.Global) { m_propertyNameLabel = PropertyNameStr + m_shaderProperties[m_currentPropertyIdx].PropertyName; } m_sizeIsDirty = true; Material currMat = m_containerGraph.CurrentMaterial; if (currMat != null) { if (m_shaderProperties[m_currentPropertyIdx].PropertyType == PropertyType.Global) { m_previewMaterialPassId = 0; if (!m_showErrorMessage && m_showPreview) { ShowTab(NodeMessageType.Info, WarningStr); } } else { if (m_showErrorMessage && m_errorMessageTypeIsError != NodeMessageType.Error) { HideTab(); } switch (m_shaderProperties[m_currentPropertyIdx].PropertyDataType) { case WirePortDataType.INT: m_previewMaterialPassId = 0; break; case WirePortDataType.FLOAT: m_previewMaterialPassId = 1; break; case WirePortDataType.FLOAT4: case WirePortDataType.COLOR: m_previewMaterialPassId = 2; break; case WirePortDataType.SAMPLER2D: m_previewMaterialPassId = 3; break; case WirePortDataType.SAMPLER3D: m_previewMaterialPassId = 4; break; case WirePortDataType.SAMPLERCUBE: m_previewMaterialPassId = 5; break; default: PreviewMaterial.SetPass(0); break; } } } CheckWarningState(); } }