public V4ClientSectionRoot(XElement section) { if (section != null) { S3 = AWSConfigs.GetObject <V4ClientSection>(section, "s3"); } }
static AWSConfigsS3() { _useSignatureVersion4 = true; UseSigV4SetExplicitly = false; #if BCL var appSettingValue = AWSConfigs.GetConfig(S3UseSignatureVersion4Key); if (!string.IsNullOrEmpty(appSettingValue)) { UseSignatureVersion4 = bool.Parse(appSettingValue); } var root = new RootConfig(); var section = root.GetServiceSection(s3Key); if (section == null) { return; } var rootSection = new V4ClientSectionRoot(section); if (rootSection.S3 != null) { var s3Section = rootSection.S3; if (s3Section.ElementInformation.IsPresent) { if (s3Section.UseSignatureVersion4.HasValue) { UseSignatureVersion4 = s3Section.UseSignatureVersion4.Value; } } } #endif }
static AWSConfigsS3() { //IL_002a: Unknown result type (might be due to invalid IL or missing references) _useSignatureVersion4 = false; UseSigV4SetExplicitly = false; string config = AWSConfigs.GetConfig("AWS.S3.UseSignatureVersion4"); if (!string.IsNullOrEmpty(config)) { UseSignatureVersion4 = bool.Parse(config); } XElement serviceSection = new RootConfig().GetServiceSection("s3"); if (serviceSection != null) { V4ClientSectionRoot v4ClientSectionRoot = new V4ClientSectionRoot(serviceSection); if (v4ClientSectionRoot.S3 != null) { V4ClientSection s = v4ClientSectionRoot.S3; if (s.get_ElementInformation().get_IsPresent() && s.UseSignatureVersion4.HasValue) { UseSignatureVersion4 = s.UseSignatureVersion4.Value; } } } }
public V4ClientSectionRoot(XElement section) { if (section == null) return; this.S3 = AWSConfigs.GetObject<V4ClientSection>(section, s3Key); }
public MobileAnalyticsConfigSectionRoot(XElement section) { if (section == null) { return; } this.MobileAnalytics = AWSConfigs.GetObject <MobileAnalyticsConfigSection>(section, mobileAnalyticsKey); }
public void Awake() { lock (_lock) { if (_instance == null) { // singleton instance _instance = this; if (_mainThread == null || !_mainThread.Equals(Thread.CurrentThread)) { _mainThread = Thread.CurrentThread; } // preventing the instance from getting destroyed between scenes DontDestroyOnLoad(this); //initialize the logger TraceListener tracelistener = new UnityDebugTraceListener("UnityDebug"); AWSConfigs.AddTraceListener("Amazon", tracelistener); // Associate the main thread dispatcher _instance.gameObject.AddComponent <UnityMainThreadDispatcher>(); // add callback for Editor Mode change #if UNITY_EDITOR IsEditorPlaying = EditorApplication.isPlaying; EditorApplication.playmodeStateChanged += this.HandleEditorPlayModeChange; #endif AmazonHookedPlatformInfo.Instance.Init(); } else { if (this != _instance) { #if UNITY_EDITOR DestroyImmediate(this.gameObject); #else Destroy(this.gameObject); #endif } } } }
static AWSConfigsS3() { #if BCL var appSettingValue = AWSConfigs.GetConfig(S3UseSignatureVersion4Key); if (!string.IsNullOrEmpty(appSettingValue)) { UseSignatureVersion4 = bool.Parse(appSettingValue); } var root = new RootConfig(); var section = root.GetServiceSection(s3Key); if (section == null) { return; } var rootSection = new V4ClientSectionRoot(section); if (rootSection.S3 != null) { AWSConfigsS3.Configure(rootSection.S3); } #endif }
public void Awake() { lock (_lock) { if (_instance == null) { _instance = this; if (_mainThread == null || !_mainThread.Equals(Thread.CurrentThread)) { _mainThread = Thread.CurrentThread; } AmazonHookedPlatformInfo.Instance.Init(); Object.DontDestroyOnLoad(this); TraceListener listener = new UnityDebugTraceListener("UnityDebug"); AWSConfigs.AddTraceListener("Amazon", listener); _instance.get_gameObject().AddComponent <UnityMainThreadDispatcher>(); } else if (this != _instance) { Object.DestroyObject(this); } } }
public void Awake() { lock (_lock) { if (_instance == null) { // singleton instance _instance = this; if (_mainThread == null || !_mainThread.Equals(Thread.CurrentThread)) { _mainThread = Thread.CurrentThread; } AmazonHookedPlatformInfo.Instance.Init(); // preventing the instance from getting destroyed between scenes DontDestroyOnLoad(this); //initialize the logger TraceListener tracelistener = new UnityDebugTraceListener("UnityDebug"); AWSConfigs.AddTraceListener("Amazon", tracelistener); // Associate the main thread dispatcher _instance.gameObject.AddComponent <UnityMainThreadDispatcher>(); } else { if (this != _instance) { //destroy the new instance DestroyObject(this); } } } }
public void OnTestFinished(AWSConfigs.HttpClientOption hco, HashSet<string> failedTestCases) { bool retry = retryCount < 3 && failedTestCases.Count > 0; Debug.LogFormat(@"the following test cases {0} for {1} = {2}", retry ? "will be retried" : "failed", hco, string.Join(",", failedTestCases.ToArray<string>())); if (retryCount < 3 && failedTestCases.Count > 0) { retryCount++; EnsureBackgroundExecution(() => { if (hco == AWSConfigs.HttpClientOption.UnityWWW) { runner.HttpClient = hco; runner.RunTestsWithCategory("WWW", failedTestCases); } else { runner.HttpClient = hco; runner.RunTestsWithName(failedTestCases); } }); return; } if (hco == AWSConfigs.HttpClientOption.UnityWWW) { finalFailedWWWTests = new HashSet<string>(failedTestCases); } else if (hco == AWSConfigs.HttpClientOption.UnityWebRequest) { finalFailedUWRTests = new HashSet<string>(failedTestCases); } if (finalFailedUWRTests != null && finalFailedWWWTests != null) { mainThread.Enqueue(() => { Debug.Log("OnTestFinished"); if (finalFailedUWRTests.Count > 0 || finalFailedWWWTests.Count > 0) PrintResult("SOME TESTS FAILED"); else PrintResult("ALL TESTS PASSED"); }); } }