public static ActionSound Create(bool indirect, Sound Sound) { ActionSound sound1 = ActionSound.Create(indirect); sound1.SoundObj = Sound; return(sound1); }
public static ActionSound Create(Sound Sound) { ActionSound sound1 = ActionSound.Create(true); sound1.SoundObj = Sound; return(sound1); }
public static ActionSound Create(bool indirect, Sound Sound, double volume, bool sync, bool repeat, bool mix) { ActionSound sound1 = ActionSound.Create(indirect); sound1.SoundObj = Sound; sound1.Volume = volume; sound1.Synchronous = sync; sound1.Repeat = repeat; sound1.Mix = mix; return(sound1); }