//<summary> // Joins a room but sets a max user if that room is being created. //</summary> public static void JoinRoom(String roomName, int Max) { AltimitNetwork.Send("JoinRoom", roomName, Max); }
//<summary> // Leaves the current room. //</summary> public void LeaveRoom() { AltimitNetwork.Send("LeaveRoom"); }
//<summary> // Joins the specified room. //</summary> public static void JoinRoom(String roomName) { AltimitNetwork.Send("JoinRoom", roomName, -1); }