public void Init(float scale) { Scale = scale; const string musicFont = "alphaTab"; const string sansFont = "Arial"; const string serifFont = "Georgia"; MusicFont = new Font(musicFont, 11 * scale); EffectFont = new Font(serifFont, 12 * scale, FontStyle.Italic); CopyrightFont = new Font(sansFont, 12 * scale, FontStyle.Bold); TitleFont = new Font(serifFont, 32 * scale); SubTitleFont = new Font(serifFont, 20 * scale); WordsFont = new Font(serifFont, 15 * scale); TablatureFont = new Font(sansFont, 13 * scale); GraceFont = new Font(sansFont, 11 * scale); StaveLineColor = new Color(165, 165, 165); BarSeperatorColor = new Color(34, 34, 17); BarNumberFont = new Font(sansFont, 11 * scale); BarNumberColor = new Color(200, 0, 0); MarkerFont = new Font(serifFont, 14 * scale, FontStyle.Bold); TabClefFont = new Font(sansFont, 18 * scale, FontStyle.Bold); ScoreInfoColor = new Color(0,0,0); MainGlyphColor = new Color(0,0,0); }
public Track() { Name = ""; ShortName = ""; Tuning = new int[0]; Bars = new FastList<Bar>(); Chords = new FastDictionary<string, Chord>(); PlaybackInfo = new PlaybackInformation(); Color = new Color(200, 0, 0); }
public SvgCanvas() { _currentPath = new StringBuilder(); _currentPathIsEmpty = true; Color = new Color(255, 255, 255); LineWidth = 1; Font = new Font("Arial", 10); TextAlign = TextAlign.Left; TextBaseline = TextBaseline.Default; }
public GdiCanvas() { _width = 1; _height = 1; _currentPath = new GraphicsPath(FillMode.Winding); _stringFormat = new StringFormat(); _stringFormat.LineAlignment = StringAlignment.Near; _lineWidth = 1; _currentX = 0; _currentY = 0; _font = new GdiFont("Arial", 10, GraphicsUnit.Pixel); _textAlign = TextAlign.Left; _textBaseline = TextBaseline.Top; Color = new Color(255, 255, 255); RecreateImage(); }