public static bool MeanRemoval(Bitmap b, int nWeight /* default to 9*/) { ConvMatrix m = new ConvMatrix(); m.SetAll(-1); m.Pixel = nWeight; m.Factor = nWeight - 8; return(BitmapFilter.Conv3x3(b, m)); }
public static bool Smooth(Bitmap b, int nWeight /* default to 1 */) { ConvMatrix m = new ConvMatrix(); m.SetAll(1); m.Pixel = nWeight; m.Factor = nWeight + 8; return(BitmapFilter.Conv3x3(b, m)); }
public static bool EmbossLaplacian(Bitmap b) { ConvMatrix m = new ConvMatrix(); m.SetAll(-1); m.TopMid = m.MidLeft = m.MidRight = m.BottomMid = 0; m.Pixel = 4; m.Offset = 127; return(BitmapFilter.Conv3x3(b, m)); }
public static bool Sharpen(Bitmap b, int nWeight /* default to 11*/) { ConvMatrix m = new ConvMatrix(); m.SetAll(0); m.Pixel = nWeight; m.TopMid = m.MidLeft = m.MidRight = m.BottomMid = -2; m.Factor = nWeight - 8; return(BitmapFilter.Conv3x3(b, m)); }
public static bool GaussianBlur(Bitmap b, int nWeight /* default to 4*/) { ConvMatrix m = new ConvMatrix(); m.SetAll(1); m.Pixel = nWeight; m.TopMid = m.MidLeft = m.MidRight = m.BottomMid = 2; m.Factor = nWeight + 12; return(BitmapFilter.Conv3x3(b, m)); }
public static bool EdgeDetectQuick(Bitmap b) { ConvMatrix m = new ConvMatrix(); m.TopLeft = m.TopMid = m.TopRight = -1; m.MidLeft = m.Pixel = m.MidRight = 0; m.BottomLeft = m.BottomMid = m.BottomRight = 1; m.Offset = 127; return(BitmapFilter.Conv3x3(b, m)); }
public static bool EdgeDetectQuick(Bitmap b) { ConvMatrix m = new ConvMatrix(); m.TopLeft = m.TopMid = m.TopRight = -1; m.MidLeft = m.Pixel = m.MidRight = 0; m.BottomLeft = m.BottomMid = m.BottomRight = 1; m.Offset = 127; return BitmapFilter.Conv3x3(b, m); }
public static bool EmbossLaplacian(Bitmap b) { ConvMatrix m = new ConvMatrix(); m.SetAll(-1); m.TopMid = m.MidLeft = m.MidRight = m.BottomMid = 0; m.Pixel = 4; m.Offset = 127; return BitmapFilter.Conv3x3(b, m); }
public static bool Sharpen(Bitmap b, int nWeight /* default to 11*/ ) { ConvMatrix m = new ConvMatrix(); m.SetAll(0); m.Pixel = nWeight; m.TopMid = m.MidLeft = m.MidRight = m.BottomMid = -2; m.Factor = nWeight - 8; return BitmapFilter.Conv3x3(b, m); }
public static bool MeanRemoval(Bitmap b, int nWeight /* default to 9*/ ) { ConvMatrix m = new ConvMatrix(); m.SetAll(-1); m.Pixel = nWeight; m.Factor = nWeight - 8; return BitmapFilter.Conv3x3(b, m); }
public static bool GaussianBlur(Bitmap b, int nWeight /* default to 4*/) { ConvMatrix m = new ConvMatrix(); m.SetAll(1); m.Pixel = nWeight; m.TopMid = m.MidLeft = m.MidRight = m.BottomMid = 2; m.Factor = nWeight + 12; return BitmapFilter.Conv3x3(b, m); }
public static bool Smooth(Bitmap b, int nWeight /* default to 1 */) { ConvMatrix m = new ConvMatrix(); m.SetAll(1); m.Pixel = nWeight; m.Factor = nWeight + 8; return BitmapFilter.Conv3x3(b, m); }
/*public static bool Color(Bitmap b, int red, int green, int blue) { if (red < -255 || red > 255) return false; if (green < -255 || green > 255) return false; if (blue < -255 || blue > 255) return false; // GDI+ still lies to us - the return format is BGR, NOT RGB. BitmapData bmData = b.LockBits(new Rectangle(0, 0, b.Width, b.Height), ImageLockMode.ReadWrite, PixelFormat.Format24bppRgb); int stride = bmData.Stride; System.IntPtr Scan0 = bmData.Scan0; unsafe { byte * p = (byte *)(void *)Scan0; int nOffset = stride - b.Width*3; int nPixel; for(int y=0;y<b.Height;++y) { for(int x=0; x < b.Width; ++x ) { nPixel = p[2] + red; nPixel = Math.Max(nPixel, 0); p[2] = (byte)Math.Min(255, nPixel); nPixel = p[1] + green; nPixel = Math.Max(nPixel, 0); p[1] = (byte)Math.Min(255, nPixel); nPixel = p[0] + blue; nPixel = Math.Max(nPixel, 0); p[0] = (byte)Math.Min(255, nPixel); p += 3; } p += nOffset; } } b.UnlockBits(bmData); return true; }*/ public static bool Conv3x3(Bitmap b, ConvMatrix m) { // Avoid divide by zero errors if (0 == m.Factor) return false; Bitmap bSrc = (Bitmap)b.Clone(); // GDI+ still lies to us - the return format is BGR, NOT RGB. BitmapData bmData = b.LockBits(new Rectangle(0, 0, b.Width, b.Height), ImageLockMode.ReadWrite, PixelFormat.Format24bppRgb); BitmapData bmSrc = bSrc.LockBits(new Rectangle(0, 0, bSrc.Width, bSrc.Height), ImageLockMode.ReadWrite, PixelFormat.Format24bppRgb); int stride = bmData.Stride; int stride2 = stride * 2; System.IntPtr Scan0 = bmData.Scan0; System.IntPtr SrcScan0 = bmSrc.Scan0; unsafe { byte * p = (byte *)(void *)Scan0; byte * pSrc = (byte *)(void *)SrcScan0; int nOffset = stride + 6 - b.Width*3; int nWidth = b.Width - 2; int nHeight = b.Height - 2; int nPixel; for(int y=0;y < nHeight;++y) { for(int x=0; x < nWidth; ++x ) { nPixel = ( ( ( (pSrc[2] * m.TopLeft) + (pSrc[5] * m.TopMid) + (pSrc[8] * m.TopRight) + (pSrc[2 + stride] * m.MidLeft) + (pSrc[5 + stride] * m.Pixel) + (pSrc[8 + stride] * m.MidRight) + (pSrc[2 + stride2] * m.BottomLeft) + (pSrc[5 + stride2] * m.BottomMid) + (pSrc[8 + stride2] * m.BottomRight)) / m.Factor) + m.Offset); if (nPixel < 0) nPixel = 0; if (nPixel > 255) nPixel = 255; p[5 + stride]= (byte)nPixel; nPixel = ( ( ( (pSrc[1] * m.TopLeft) + (pSrc[4] * m.TopMid) + (pSrc[7] * m.TopRight) + (pSrc[1 + stride] * m.MidLeft) + (pSrc[4 + stride] * m.Pixel) + (pSrc[7 + stride] * m.MidRight) + (pSrc[1 + stride2] * m.BottomLeft) + (pSrc[4 + stride2] * m.BottomMid) + (pSrc[7 + stride2] * m.BottomRight)) / m.Factor) + m.Offset); if (nPixel < 0) nPixel = 0; if (nPixel > 255) nPixel = 255; p[4 + stride] = (byte)nPixel; nPixel = ( ( ( (pSrc[0] * m.TopLeft) + (pSrc[3] * m.TopMid) + (pSrc[6] * m.TopRight) + (pSrc[0 + stride] * m.MidLeft) + (pSrc[3 + stride] * m.Pixel) + (pSrc[6 + stride] * m.MidRight) + (pSrc[0 + stride2] * m.BottomLeft) + (pSrc[3 + stride2] * m.BottomMid) + (pSrc[6 + stride2] * m.BottomRight)) / m.Factor) + m.Offset); if (nPixel < 0) nPixel = 0; if (nPixel > 255) nPixel = 255; p[3 + stride] = (byte)nPixel; p += 3; pSrc += 3; } p += nOffset; pSrc += nOffset; } } b.UnlockBits(bmData); bSrc.UnlockBits(bmSrc); return true; }
/*public static bool Color(Bitmap b, int red, int green, int blue) * { * if (red < -255 || red > 255) return false; * if (green < -255 || green > 255) return false; * if (blue < -255 || blue > 255) return false; * * // GDI+ still lies to us - the return format is BGR, NOT RGB. * BitmapData bmData = b.LockBits(new Rectangle(0, 0, b.Width, b.Height), ImageLockMode.ReadWrite, PixelFormat.Format24bppRgb); * * int stride = bmData.Stride; * System.IntPtr Scan0 = bmData.Scan0; * * unsafe * { * byte * p = (byte *)(void *)Scan0; * * int nOffset = stride - b.Width*3; * int nPixel; * * for(int y=0;y<b.Height;++y) * { * for(int x=0; x < b.Width; ++x ) * { * nPixel = p[2] + red; * nPixel = Math.Max(nPixel, 0); * p[2] = (byte)Math.Min(255, nPixel); * * nPixel = p[1] + green; * nPixel = Math.Max(nPixel, 0); * p[1] = (byte)Math.Min(255, nPixel); * * nPixel = p[0] + blue; * nPixel = Math.Max(nPixel, 0); * p[0] = (byte)Math.Min(255, nPixel); * * p += 3; * } * p += nOffset; * } * } * * b.UnlockBits(bmData); * * return true; * }*/ public static bool Conv3x3(Bitmap b, ConvMatrix m) { // Avoid divide by zero errors if (0 == m.Factor) { return(false); } Bitmap bSrc = (Bitmap)b.Clone(); // GDI+ still lies to us - the return format is BGR, NOT RGB. BitmapData bmData = b.LockBits(new Rectangle(0, 0, b.Width, b.Height), ImageLockMode.ReadWrite, PixelFormat.Format24bppRgb); BitmapData bmSrc = bSrc.LockBits(new Rectangle(0, 0, bSrc.Width, bSrc.Height), ImageLockMode.ReadWrite, PixelFormat.Format24bppRgb); int stride = bmData.Stride; int stride2 = stride * 2; System.IntPtr Scan0 = bmData.Scan0; System.IntPtr SrcScan0 = bmSrc.Scan0; unsafe { byte *p = (byte *)(void *)Scan0; byte *pSrc = (byte *)(void *)SrcScan0; int nOffset = stride + 6 - b.Width * 3; int nWidth = b.Width - 2; int nHeight = b.Height - 2; int nPixel; for (int y = 0; y < nHeight; ++y) { for (int x = 0; x < nWidth; ++x) { nPixel = ((((pSrc[2] * m.TopLeft) + (pSrc[5] * m.TopMid) + (pSrc[8] * m.TopRight) + (pSrc[2 + stride] * m.MidLeft) + (pSrc[5 + stride] * m.Pixel) + (pSrc[8 + stride] * m.MidRight) + (pSrc[2 + stride2] * m.BottomLeft) + (pSrc[5 + stride2] * m.BottomMid) + (pSrc[8 + stride2] * m.BottomRight)) / m.Factor) + m.Offset); if (nPixel < 0) { nPixel = 0; } if (nPixel > 255) { nPixel = 255; } p[5 + stride] = (byte)nPixel; nPixel = ((((pSrc[1] * m.TopLeft) + (pSrc[4] * m.TopMid) + (pSrc[7] * m.TopRight) + (pSrc[1 + stride] * m.MidLeft) + (pSrc[4 + stride] * m.Pixel) + (pSrc[7 + stride] * m.MidRight) + (pSrc[1 + stride2] * m.BottomLeft) + (pSrc[4 + stride2] * m.BottomMid) + (pSrc[7 + stride2] * m.BottomRight)) / m.Factor) + m.Offset); if (nPixel < 0) { nPixel = 0; } if (nPixel > 255) { nPixel = 255; } p[4 + stride] = (byte)nPixel; nPixel = ((((pSrc[0] * m.TopLeft) + (pSrc[3] * m.TopMid) + (pSrc[6] * m.TopRight) + (pSrc[0 + stride] * m.MidLeft) + (pSrc[3 + stride] * m.Pixel) + (pSrc[6 + stride] * m.MidRight) + (pSrc[0 + stride2] * m.BottomLeft) + (pSrc[3 + stride2] * m.BottomMid) + (pSrc[6 + stride2] * m.BottomRight)) / m.Factor) + m.Offset); if (nPixel < 0) { nPixel = 0; } if (nPixel > 255) { nPixel = 255; } p[3 + stride] = (byte)nPixel; p += 3; pSrc += 3; } p += nOffset; pSrc += nOffset; } } b.UnlockBits(bmData); bSrc.UnlockBits(bmSrc); return(true); }