public void RegisterPlayer(string playerName) { if (!_playerManagers.ContainsKey(playerName)) { _playerManagers[playerName] = new PlayerManager(_parentModule, _context, playerName); } }
//float? AHSkill = null; public HorseProcessor(ModuleGranger parentModule, GrangerContext context, PlayerManager playerMan, GrangerDebugLogger debugLogger) { _grangerDebug = debugLogger; _parentModule = parentModule; _context = context; _playerMan = playerMan; }
public HorseUpdatesManager(ModuleGranger parentModule, GrangerContext context, PlayerManager playerManager) { _parentModule = parentModule; _context = context; _playerMan = playerManager; _processor = new HorseProcessor(_parentModule, _context, _playerMan, _grangerDebug); }