public void SendDeleteLevel(string status, string playerId) { var data = new CollectionLevel(playerId, 0, 0); var message = new Message("0230" + status, data); var str = JsonConvert.SerializeObject(message); ws.Send(str); }
public void SendUpdateLevel(string status, string playerId, int level, int exp) { var data = new CollectionLevel(playerId, level, exp); var message = new Message("0240" + status, data); var str = JsonConvert.SerializeObject(message); ws.Send(str); }
public void CommitLevel(CollectionLevel data) { CurrentPlayerData.level = data.level; CurrentPlayerData.exp = data.exp; if (Common.StateBar.Instance != null) { Common.StateBar.Instance.UpdateState(); } }