public ExecutorContainerWrapper() { _container = new ExecutorContainer(); _container.ReadConfig(false); Config = _container.Config; //_container.NonDedicatedExecutingStatusChanged += new NonDedicatedExecutingStatusChangedEventHandler(this.RefreshUIControls); _container.GotDisconnected += new GotDisconnectedEventHandler(this.Executor_GotDisconnected); _container.ExecConnectEvent += new ExecutorConnectStatusEventHandler(this.ExecutorConnect_Status); //now application should refresh ui with config values }
private void ExecutorMainForm_Load(object sender, EventArgs e) { Logger.LogHandler += new LogEventHandler(this.LogHandler); //not a service. normal exec startup mode. _container = new ExecutorContainer(); _container.ReadConfig(false); Config = _container.Config; this.btConnect.Text = "Connect"; this.btDisconnect.Text = "Disconnect"; _container.NonDedicatedExecutingStatusChanged += new NonDedicatedExecutingStatusChangedEventHandler(this.RefreshUIControls); _container.GotDisconnected += new GotDisconnectedEventHandler(this.Executor_GotDisconnected); //_container.ExecConnectEvent += new ExecutorConnectStatusEventHandler(this.ExecutorConnect_Status); ConnectOnStartup(); RefreshUIControls(); btConnect.Focus(); }
private void ExecutorMainForm_Load(object sender, EventArgs e) { //this should normally not create any problems, but then during design time it doesnt work, so we need to catch any exceptions //that may occur during design time. try { // avoid multiple instances bool isOnlyInstance = false; Mutex mtx = new Mutex(true, "AlchemiExecutorServiceController_Mutex", out isOnlyInstance); if(!isOnlyInstance) { MessageBox.Show(this,"An instance of this application is already running. The program will now exit.", "Alchemi Executor Service Controller", MessageBoxButtons.OK, MessageBoxIcon.Exclamation); Application.Exit(); } Logger.LogHandler += new LogEventHandler(this.LogHandler); //this is a service. just read the config. ExecutorContainer ec = new ExecutorContainer(); ec.ReadConfig(false); Config = ec.Config; ec = null; this.btConnect.Text = "Start"; this.btDisconnect.Text = "Stop"; RefreshUIControls(); btConnect.Focus(); } catch {} }
protected override void ResetExecutor() { ExecutorContainer ec = new ExecutorContainer(); ec.ReadConfig(true); Config = ec.Config; ec = null; RefreshUIControls(); }