コード例 #1
0
        public void ReceivedHeartBeat(Address sender, TCPHearBeat hrtBeat)
        {
            Message rspMsg;

            switch (hrtBeat.Type)
            {
            case TCPHearBeat.HEART_BEAT:
                if (_enclosingInstance.Stack.NCacheLog.IsInfoEnabled)
                {
                    _enclosingInstance.Stack.NCacheLog.Info("ConnectionKeepAlive.ReceivedHeartBeat", "received heartbeat from ->:" + sender.ToString());
                }

                lock (_idleConnections.SyncRoot)
                {
                    _idleConnections.Remove(sender);
                }
                break;

            case TCPHearBeat.SEND_HEART_BEAT:

                rspMsg = new Message(sender, null, new byte[0]);
                rspMsg.putHeader(HeaderType.KEEP_ALIVE, new TCPHearBeat(TCPHearBeat.HEART_BEAT));
                if (_enclosingInstance.Stack.NCacheLog.IsInfoEnabled)
                {
                    _enclosingInstance.Stack.NCacheLog.Info("ConnectionKeepAlive.ReceivedHeartBeat", "seding heartbeat to ->:" + sender.ToString());
                }

                _enclosingInstance.sendUnicastMessage(rspMsg, false, rspMsg.Payload, Priority.High);
                break;

            case TCPHearBeat.ARE_YOU_ALIVE:

                rspMsg = new Message(sender, null, new byte[0]);



                TCPHearBeat rsphrtBeat = (_enclosingInstance.isClosing || _enclosingInstance._leaving) ? new TCPHearBeat(TCPHearBeat.I_AM_LEAVING) : new TCPHearBeat(TCPHearBeat.I_AM_NOT_DEAD);
                rsphrtBeat = _enclosingInstance.isStarting ? new TCPHearBeat(TCPHearBeat.I_AM_STARTING) : rsphrtBeat;
                rspMsg.putHeader(HeaderType.KEEP_ALIVE, rsphrtBeat);
                if (_enclosingInstance.Stack.NCacheLog.IsInfoEnabled)
                {
                    _enclosingInstance.Stack.NCacheLog.Info("ConnectionKeepAlive.ReceivedHeartBeat", "seding status" + rsphrtBeat + " to ->:" + sender.ToString());
                }

                _enclosingInstance.sendUnicastMessage(rspMsg, false, rspMsg.Payload, Priority.High);
                break;

            case TCPHearBeat.I_AM_STARTING:
            case TCPHearBeat.I_AM_LEAVING:
            case TCPHearBeat.I_AM_NOT_DEAD:


                lock (_status_mutex)
                {
                    if (_currentSuspect != null && _currentSuspect.Equals(sender))
                    {
                        _statusReceived = hrtBeat;
                        Monitor.Pulse(_status_mutex);
                    }
                }

                break;
            }
        }
コード例 #2
0
        /// <summary>
        /// Checks the status of a node whether he is running or not. We send a status request
        /// message and wait for the response for a particular timeout. If the node is alive
        /// it sends backs its status otherwise timeout occurs and we consider hime DEAD.
        /// </summary>
        private void CheckStatus()
        {
            while (_statusCheckingThread != null)
            {
                lock (_checkStatusList.SyncRoot)
                {
                    if (_checkStatusList.Count > 0)
                    {
                        _currentSuspect = _checkStatusList[0] as Address;
                        _checkStatusList.Remove(_currentSuspect);
                    }
                    else
                    {
                        _currentSuspect = null;
                    }

                    if (_currentSuspect == null)
                    {
                        _statusCheckingThread = null;
                        continue;
                    }
                }

                lock (_status_mutex)
                {
                    try
                    {
                        NodeStatus nodeStatus = null;
                        if (_enclosingInstance.ct.ConnectionExist(_currentSuspect))
                        {
                            Message msg = new Message(_currentSuspect, null, new byte[0]);
                            msg.putHeader(HeaderType.KEEP_ALIVE, new TCPHearBeat(TCPHearBeat.ARE_YOU_ALIVE));

                            if (_enclosingInstance.Stack.NCacheLog.IsInfoEnabled)
                            {
                                _enclosingInstance.Stack.NCacheLog.Info("ConnectionKeepAlive.CheckStatus", "sending status request to " + _currentSuspect);
                            }


                            _enclosingInstance.sendUnicastMessage(msg, false, msg.Payload, Priority.High);
                            _statusReceived = null;

                            //wait for the result or timeout occurs first;
                            Monitor.Wait(_status_mutex, _statusTimeout);

                            if (_statusReceived != null)
                            {
                                TCPHearBeat status = _statusReceived as TCPHearBeat;

                                if (_enclosingInstance.Stack.NCacheLog.IsInfoEnabled)
                                {
                                    _enclosingInstance.Stack.NCacheLog.Info("ConnectionKeepAlive.CheckStatus", "received status " + status + " from " + _currentSuspect);
                                }

                                if (status.Type == TCPHearBeat.I_AM_NOT_DEAD)
                                {
                                    nodeStatus = new NodeStatus(_currentSuspect, NodeStatus.IS_ALIVE);
                                }
                                else if (status.Type == TCPHearBeat.I_AM_LEAVING)
                                {
                                    nodeStatus = new NodeStatus(_currentSuspect, NodeStatus.IS_LEAVING);
                                }
                                else if (status.Type == TCPHearBeat.I_AM_STARTING)
                                {
                                    nodeStatus = new NodeStatus(_currentSuspect, NodeStatus.IS_DEAD);
                                }
                            }
                            else
                            {
                                nodeStatus = new NodeStatus(_currentSuspect, NodeStatus.IS_DEAD);
                                if (_enclosingInstance.Stack.NCacheLog.IsInfoEnabled)
                                {
                                    _enclosingInstance.Stack.NCacheLog.Info("ConnectionKeepAlive.CheckStatus", "did not receive status from " + _currentSuspect + "; consider him DEAD");
                                }
                            }
                        }
                        else
                        {
                            if (_enclosingInstance.Stack.NCacheLog.IsInfoEnabled)
                            {
                                _enclosingInstance.Stack.NCacheLog.Info("ConnectionKeepAlive.CheckStatus", "no connection exists for " + _currentSuspect);
                            }
                            nodeStatus = new NodeStatus(_currentSuspect, NodeStatus.IS_DEAD);
                        }

                        Event statusEvent = new Event(Event.GET_NODE_STATUS_OK, nodeStatus);
                        _enclosingInstance.passUp(statusEvent);
                    }
                    catch (Exception e)
                    {
                        _enclosingInstance.Stack.NCacheLog.Error("ConnectionKeepAlive.CheckStatus", e.ToString());
                    }
                    finally
                    {
                        _currentSuspect = null;
                        _statusReceived = null;
                    }
                }
            }
        }