public void AddEdge(String p_characters, int p_targetIndex) { if (p_characters.Equals("")) { FAEdge edge = new FAEdge(p_characters, p_targetIndex); m_edges.Add(edge); } else { int index = -1; int edgeCount = m_edges.Count; // find the edge with the specified index for (int n = 0; (n < edgeCount) && (index == -1); n++) { FAEdge edge = (FAEdge)m_edges[n]; if (edge.TargetIndex == p_targetIndex) index = n; } // if not found, create a new edge if (index == -1) { FAEdge edge = new FAEdge(p_characters, p_targetIndex); m_edges.Add(edge); } // else add the characters to the existing edge else { FAEdge edge = (FAEdge)m_edges[index]; edge.AddCharacters(p_characters); } } }
public void AddEdge(String p_characters, int p_targetIndex) { if (p_characters.Equals("")) { FAEdge edge = new FAEdge(p_characters, p_targetIndex); m_edges.Add(edge); } else { int index = -1; int edgeCount = m_edges.Count; // find the edge with the specified index for (int n = 0; (n < edgeCount) && (index == -1); n++) { FAEdge edge = (FAEdge)m_edges[n]; if (edge.TargetIndex == p_targetIndex) { index = n; } } // if not found, create a new edge if (index == -1) { FAEdge edge = new FAEdge(p_characters, p_targetIndex); m_edges.Add(edge); } // else add the characters to the existing edge else { FAEdge edge = (FAEdge)m_edges[index]; edge.AddCharacters(p_characters); } } }