private void GreetingMessageHandler(GreetingMessage greeting) { Console.WriteLine($"Typed Actor named: {Self.Path.Name}"); Console.WriteLine($"Received a greeting: {greeting.Greeting}"); Console.WriteLine($"Actor's path: {Self.Path}"); Console.WriteLine($"Actor is part of the ActorSystem: {Context.System.Name}"); }
private void GreetingMessageHandler(GreetingMessage greeting) { IActorRef typedActor = Context.ActorOf <MyTypedActor>("typed-actor-name"); typedActor.Tell(greeting); }