private void Handle(ClusterActorDiscoveryMessage.ActorUp m) { _log.Info($"Container.ActorUp (Actor={m.Actor.Path})"); if (_stopping) { _log.Info($"Ignore ActorUp while stopping. (Actor={m.Actor.Path})"); return; } if (_containerMap.ContainsKey(m.Actor)) { _log.Error($"I already have that container. (Actor={m.Actor.Path})"); return; } _containerMap.Add(m.Actor, new Container { LinkTime = DateTime.UtcNow, ActorMap = new Dictionary <TKey, IActorRef>() }); RebuildContainerWorkQueue(); if (_underTestEnvironment) { Context.Watch(m.Actor); } }
private void Handle(ClusterActorDiscoveryMessage.ActorUp m) { _log.Info($"Table.ActorUp (Actor={m.Actor.Path})"); if (_table != null) { _log.Error($"But I already have table. (Actor={_table.Path})"); return; } _table = m.Actor; }
private void Handle(ClusterActorDiscoveryMessage.ActorUp m) { _log.Info($"Container.ActorUp (Actor={m.Actor.Path})"); if (_stopping) { _log.Info($"Ignore ActorUp while stopping. (Actor={m.Actor.Path})"); return; } if (_containerMap.ContainsKey(m.Actor)) { _log.Error($"I already have that container. (Actor={m.Actor.Path})"); return; } var container = new Container { LinkTime = DateTime.UtcNow, ActorMap = new Dictionary <TKey, IActorRef>() }; _containerMap.Add(m.Actor, container); RebuildContainerWorkQueue(); if (_queuedCreatingExists) { foreach (var item in _creatingMap) { if (item.Value.WorkingContainer == null) { item.Value.WorkingContainer = m.Actor; container.ActorMap.Add(item.Key, null); m.Actor.Tell(new DistributedActorTableMessage <TKey> .Internal.Create(item.Key, item.Value.Arguments)); } } _queuedCreatingExists = false; } if (_underTestEnvironment) { Context.Watch(m.Actor); } }