コード例 #1
0
        public ClusterShardingGuardian()
        {
            Receive <Start>(start =>
            {
                var settings = start.Settings;
                var encName  = Uri.EscapeDataString(start.TypeName);
                var coordinatorSingletonManagerName = CoordinatorSingletonManagerName(encName);
                var coordinatorPath = CoordinatorPath(encName);
                var shardRegion     = Context.Child(encName);

                if (Equals(shardRegion, ActorRefs.Nobody))
                {
                    var minBackoff        = settings.TunningParameters.CoordinatorFailureBackoff;
                    var maxBackoff        = new TimeSpan(minBackoff.Ticks * 5);
                    var coordinatorProps  = PersistentShardCoordinator.Props(start.TypeName, settings, start.AllocationStrategy);
                    var singletonProps    = Props.Create(() => new BackoffSupervisor(coordinatorProps, "coordinator", minBackoff, maxBackoff, 0.2)).WithDeploy(Deploy.Local);
                    var singletonSettings = settings.CoordinatorSingletonSettings.WithSingletonName("singleton").WithRole(settings.Role);

                    var shardCoordinatorSingleton = Context.ActorOf(ClusterSingletonManager.Props(singletonProps, PoisonPill.Instance, singletonSettings), coordinatorSingletonManagerName);
                }

                shardRegion = Context.ActorOf(ShardRegion.Props(
                                                  typeName: start.TypeName,
                                                  entityProps: start.EntityProps,
                                                  settings: settings,
                                                  coordinatorPath: coordinatorPath,
                                                  extractEntityId: start.IdExtractor,
                                                  extractShardId: start.ShardResolver,
                                                  handOffStopMessage: start.HandOffStopMessage), encName);

                Sender.Tell(new Started(shardRegion));
            });

            Receive <StartProxy>(startProxy =>
            {
                var settings = startProxy.Settings;
                var encName  = Uri.EscapeDataString(startProxy.TypeName);
                var coordinatorSingletonManagerName = CoordinatorSingletonManagerName(encName);
                var coordinatorPath = CoordinatorPath(encName);

                var shardRegion = Context.ActorOf(ShardRegion.ProxyProps(
                                                      typeName: startProxy.TypeName,
                                                      settings: settings,
                                                      coordinatorPath: coordinatorPath,
                                                      extractEntityId: startProxy.ExtractEntityId,
                                                      extractShardId: startProxy.ExtractShardId), encName);

                Sender.Tell(new Started(shardRegion));
            });
        }
コード例 #2
0
        /// <summary>
        /// TBD
        /// </summary>
        public ClusterShardingGuardian()
        {
            Receive <Start>(start =>
            {
                try
                {
                    var settings = start.Settings;
                    var encName  = Uri.EscapeDataString(start.TypeName);
                    var coordinatorSingletonManagerName = CoordinatorSingletonManagerName(encName);
                    var coordinatorPath = CoordinatorPath(encName);
                    var shardRegion     = Context.Child(encName);
                    var replicator      = Replicator(settings);

                    if (Equals(shardRegion, ActorRefs.Nobody))
                    {
                        if (Equals(Context.Child(coordinatorSingletonManagerName), ActorRefs.Nobody))
                        {
                            var minBackoff       = settings.TunningParameters.CoordinatorFailureBackoff;
                            var maxBackoff       = new TimeSpan(minBackoff.Ticks * 5);
                            var coordinatorProps = settings.StateStoreMode == StateStoreMode.Persistence
                                ? PersistentShardCoordinator.Props(start.TypeName, settings, start.AllocationStrategy)
                                : DDataShardCoordinator.Props(start.TypeName, settings, start.AllocationStrategy, replicator, _majorityMinCap, settings.RememberEntities);

                            var singletonProps    = BackoffSupervisor.Props(coordinatorProps, "coordinator", minBackoff, maxBackoff, 0.2).WithDeploy(Deploy.Local);
                            var singletonSettings = settings.CoordinatorSingletonSettings.WithSingletonName("singleton").WithRole(settings.Role);
                            Context.ActorOf(ClusterSingletonManager.Props(singletonProps, PoisonPill.Instance, singletonSettings).WithDispatcher(Context.Props.Dispatcher), coordinatorSingletonManagerName);
                        }
                        shardRegion = Context.ActorOf(ShardRegion.Props(
                                                          typeName: start.TypeName,
                                                          entityProps: start.EntityProps,
                                                          settings: settings,
                                                          coordinatorPath: coordinatorPath,
                                                          extractEntityId: start.ExtractEntityId,
                                                          extractShardId: start.ExtractShardId,
                                                          handOffStopMessage: start.HandOffStopMessage,
                                                          replicator: replicator,
                                                          majorityMinCap: _majorityMinCap).WithDispatcher(Context.Props.Dispatcher), encName);
                    }

                    Sender.Tell(new Started(shardRegion));
                }
                catch (Exception ex)
                {
                    //TODO: JVM version matches NonFatal. Can / should we do something similar?
                    // don't restart
                    // could be invalid ReplicatorSettings, or InvalidActorNameException
                    // if it has already been started
                    Sender.Tell(new Status.Failure(ex));
                }
            });

            Receive <StartProxy>(startProxy =>
            {
                try
                {
                    var settings = startProxy.Settings;
                    var encName  = Uri.EscapeDataString(startProxy.TypeName);
                    var coordinatorSingletonManagerName = CoordinatorSingletonManagerName(encName);
                    var coordinatorPath = CoordinatorPath(encName);
                    var shardRegion     = Context.Child(encName);
                    var replicator      = Replicator(settings);

                    if (Equals(shardRegion, ActorRefs.Nobody))
                    {
                        shardRegion = Context.ActorOf(ShardRegion.ProxyProps(
                                                          typeName: startProxy.TypeName,
                                                          settings: settings,
                                                          coordinatorPath: coordinatorPath,
                                                          extractEntityId: startProxy.ExtractEntityId,
                                                          extractShardId: startProxy.ExtractShardId,
                                                          replicator: replicator,
                                                          majorityMinCap: _majorityMinCap).WithDispatcher(Context.Props.Dispatcher), encName);
                    }

                    Sender.Tell(new Started(shardRegion));
                }
                catch (Exception ex)
                {
                    //TODO: JVM version matches NonFatal. Can / should we do something similar?
                    // don't restart
                    // could be InvalidActorNameException if it has already been started
                    Sender.Tell(new Status.Failure(ex));
                }
            });
        }