public IByteBuffer WriteFloatLE(float value) => this.WriteIntLE(ByteBufferUtils.SingleToInt32Bits(value));
public IByteBuffer WriteFloat(float value) { this.WriteInt(ByteBufferUtils.SingleToInt32Bits(value)); return(this); }
public IByteBuffer SetFloatLE(int index, float value) { return(this.SetIntLE(index, ByteBufferUtils.SingleToInt32Bits(value))); }
public float ReadFloatLE() => ByteBufferUtils.Int32BitsToSingle(this.ReadIntLE());
public float GetFloatLE(int index) => ByteBufferUtils.Int32BitsToSingle(this.GetIntLE(index));