public void GivenSetting_WhenChanged_ThenPersisted() { // Given var settings = Substitute.For <IKeyValueStore>(); SettingsProvider sut = new SettingsProviderFixture().WithSettings(settings); sut.Set(new Setting <int>(Key, 5)); var setting = sut.Get <int>(Key); // When setting.Value = 10; // Then settings.Received(1).Set(Key, 10); }
public void GivenValueExists_WhenGet_ThenReturnValue() { // Given var key = true.ToString(); SettingsProvider settings = new SettingsProviderFixture(); settings.Set(new Setting <bool>(key, true)); // When var result = settings.Get <bool>(key); // Then result .Value .Should() .BeTrue(); }
public void GivenDefaultValue_WhenGet_ThenReturnValue() { const int defaultValue = 1; // Given SettingsProvider sut = new SettingsProviderFixture(); sut.Set(new Setting <int>(Key, 2)); // When var result = sut.Get(Key, defaultValue); // Then result .Value .Should() .NotBe(defaultValue); }