public new void FixedUpdate() { // Debug.LogWarning("A warning assigned to this transform!"); if (destroySelf_) { AirSimServer.vehicleList.Remove(transform); Destroy(gameObject); } if (isServerStarted) { if (resetVehicle) { resetVehicle = false; carData.Reset(); carControls.Reset(); rcData.Reset(); DataManager.SetToUnity(poseFromAirLib.position, ref position); DataManager.SetToUnity(poseFromAirLib.orientation, ref rotation); transform.position = position; transform.rotation = rotation; currentPose = poseFromAirLib; steering = 0; throttle = 0; footBreak = 0; handBrake = 0; var rb = GetComponent <Rigidbody>(); rb.constraints = RigidbodyConstraints.FreezeAll; rb.constraints = RigidbodyConstraints.None; } else { base.FixedUpdate(); if (isApiEnabled) { throttle = carControls.throttle; handBrake = carControls.handbrake ? 1 : 0; footBreak = carControls.brake; steering = carControls.steering; } else { steering = Input.GetAxis("Horizontal"); throttle = Input.GetAxis("Vertical"); handBrake = Input.GetAxis("Jump"); footBreak = throttle; } carController.Move(steering, throttle, footBreak, handBrake); carController.UpdateCarData(ref carData); carData.throttle = throttle; carData.brake = footBreak; carData.steering = steering; } } }
private new void FixedUpdate() { if (resetVehicle) { resetVehicle = false; carData.Reset(); carControls.Reset(); rcData.Reset(); DataManager.SetToUnity(poseFromAirLib.position, ref position); DataManager.SetToUnity(poseFromAirLib.orientation, ref rotation); transform.position = position; transform.rotation = rotation; currentPose = poseFromAirLib; steering = 0; throttle = 0; footBreak = 0; handBrake = 0; var rb = GetComponent <Rigidbody>(); rb.constraints = RigidbodyConstraints.FreezeAll; rb.constraints = RigidbodyConstraints.None; } else { base.FixedUpdate(); if (isApiEnabled) { throttle = carControls.throttle; handBrake = carControls.handbrake ? 1 : 0; footBreak = carControls.brake; steering = carControls.steering; } else { steering = Input.GetAxis("Horizontal"); throttle = Input.GetAxis("Vertical"); handBrake = Input.GetAxis("Jump"); footBreak = throttle; } carController.Move(steering, throttle, footBreak, handBrake); carController.UpdateCarData(ref carData); carData.throttle = throttle; carData.brake = footBreak; carData.steering = steering; } }
private new void FixedUpdate() { Debug.Log($"Car fixed update {Time.time}"); if (isServerStarted) { if (resetVehicle) { resetVehicle = false; carData.Reset(); carControls.Reset(); rcData.Reset(); DataManager.SetToUnity(poseFromAirLib.position, ref position); DataManager.SetToUnity(poseFromAirLib.orientation, ref rotation); transform.position = position; transform.rotation = rotation; currentPose = poseFromAirLib; steering = 0; throttle = 0; footBreak = 0; handBrake = 0; var rb = GetComponent <Rigidbody>(); rb.constraints = RigidbodyConstraints.FreezeAll; rb.constraints = RigidbodyConstraints.None; } else { base.FixedUpdate(); if (isApiEnabled) { throttle = carControls.throttle; handBrake = carControls.handbrake ? 1 : 0; footBreak = carControls.brake; steering = carControls.steering; } else { steering = Input.GetAxis("Horizontal"); throttle = Input.GetAxis("Vertical"); handBrake = Input.GetAxis("Jump"); footBreak = throttle; Debug.Log($"Steering:{steering} throttle:{throttle} handbrake:{handBrake}"); } if (tryOutrcData) { rcData.is_initialized = true; rcData.is_valid = true; rcData.throttle = throttle * 100; rcData.yaw = steering * 100; } else { carController.Move(steering, throttle, footBreak, handBrake); carController.UpdateCarData(ref carData); carData.throttle = throttle; carData.brake = footBreak; carData.steering = steering; } } } }