public void Update() { if ((int)this._iConsoleTime != 0 && this._iConsoleTime >= Game.Time()) { Dialog dialog = Game.DialogList.GetDialog("chat_input_dialog", false); Thread.Sleep(500); if (dialog == null) { return; } if (!dialog.IsVisible()) { this._iConsoleTime = 0U; return; } PlayerInput.PostMessage(Game.Process.ProcessWindowHandle, 256U, 13U, 0U); } if ((int)this._iClickTime == 0 || this._iClickTime >= Game.Time()) { return; } PlayerInput.SendMessage(Game.Process.ProcessWindowHandle, 514U, 1U, 0U); Game.Process.SetByte(this._iBase + (ulong)Game.Resolver["ControllerSingleInput"]["ClickDisabler"].Value, (byte)2); this._iClickTime = 0U; }
public bool Console(string zMessage) { Dialog dialog = Game.DialogList.GetDialog("chat_input_dialog", false); long ticks = DateTime.Now.Ticks; if (dialog == null || dialog.IsVisible()) { return(false); } if ((long)this._iConsolePointer == 0L) { ulong address = dialog.GetAddress(); uint num = Game.Resolver["ControllerSingleInput"]["ConsoleMap"].Value; ulong pointer = Game.Process.GetPointer(address + (ulong)num); if ((int)Game.Process.GetUnsignedInteger(pointer + (ulong)Game.Resolver["ControllerSingleInput"]["ConsoleMapLength"].Value) == 256) { this._iConsolePointer = Game.Process.GetPointer(pointer + (ulong)Game.Resolver["ControllerSingleInput"]["ConsoleMapPointer"].Value); } else { this._iConsolePointer = Game.Process.MemoryAllocate(512UL, MemoryProtection.ExecuteReadWrite, MemoryAllocationType.Commit); if ((long)this._iConsolePointer == 0L) { return(false); } Game.Process.SetPointer(pointer + (ulong)Game.Resolver["ControllerSingleInput"]["ConsoleMapPointer"].Value, this._iConsolePointer); Game.Process.SetUnsignedInteger(pointer + (ulong)Game.Resolver["ControllerSingleInput"]["ConsoleMapLength"].Value, 256U); } } Game.Process.SetString(this._iConsolePointer, zMessage, 512U, MessageHandlerString.Unicode); PlayerInput.PostMessage(Game.Process.ProcessWindowHandle, 256U, 13U, 0U); PlayerInput.PostMessage(Game.Process.ProcessWindowHandle, 256U, 13U, 0U); while ((int)Game.Process.GetByte(this._iConsolePointer) != 0) { if ((DateTime.Now.Ticks - ticks) / 10000L >= 500L) { this._iConsoleTime = Game.Time() + 30000U; break; } Thread.Sleep(10); } return(true); }
protected override void WndProc(ref Message m) { if (m.Msg == 786) { Keys hKey = (Keys)((int)m.LParam >> 16 & (int)ushort.MaxValue); KeysModifier hModifier = (KeysModifier)((int)m.LParam & (int)ushort.MaxValue); uint foregroundWindow = PlayerKey.GetForegroundWindow(); Dialog dialog = Game.DialogList == null ? (Dialog)null : Game.DialogList.GetDialog("chat_input_dialog", false); for (int index = 0; index < PlayerKey._hHotKey.Count; ++index) { if (PlayerKey._hHotKey[index] != null && (Keys)PlayerKey._hHotKey[index][1] == hKey && (KeysModifier)PlayerKey._hHotKey[index][2] == hModifier) { if ((int)foregroundWindow == (int)Game.Process.ProcessWindowHandle && (dialog == null || !dialog.IsVisible())) { if ((bool)PlayerKey._hHotKey[index][3]) { ((AionEventKeyHandler)PlayerKey._hHotKey[index][0])(hKey, hModifier); break; } ((AionEventHandler)PlayerKey._hHotKey[index][0])(); break; } PlayerKey.UnregisterHotKey(this.Handle, index + 1); PlayerKey.keybd_event((byte)hKey, (byte)69, 1U, UIntPtr.Zero); PlayerKey.keybd_event((byte)hKey, (byte)69, 3U, UIntPtr.Zero); PlayerKey.RegisterHotKey(this.Handle, index + 1, (uint)hModifier, (uint)hKey); break; } } } else { base.WndProc(ref m); } }
public Player Update() { Dialog dialog = Game.DialogList == null ? (Dialog)null : Game.DialogList.GetDialog("target_dialog", true); ProcessCommunicationPointer communicationPointer = Game.Process[this._iBase + (ulong)Game.Resolver["ControllerSingle"]["Brand"].Value].ToBuffered(56UL); this.UpdateCamera(); this.UpdatePosition(); this._iID = this.GetID(this._iBase); if (this._zName == null) { this._zName = this.GetName(this._iBase); } if ((int)this._bLevel == 0) { this._bLevel = Game.Process.GetByte(this._iBase + (ulong)Game.Resolver["ControllerSingle"]["Level"].Value); } Entity entity; if (Game.EntityList != null && (entity = Game.EntityList.GetEntity(this._iID)) != null) { this._iEntityNode = entity.GetAddress(1); base.Update(); Game.DialogList.GetDialog("skill_delay_dialog", false); if (this.IsMoving() && this._iMoveTime < Game.Time()) { if (this._hMoveCheck.Equals((object)this._hPosition)) { this._eActionPending = this._eAction; this.SetAction(eAction.None); this._iActionPending = Game.Time() + 500U; } this._hMoveCheck = this._hPosition; this._iMoveTime = Game.Time() + 1000U; } this._eAction = (eAction)Game.Process.GetUnsignedInteger(this._iEntity + (ulong)Game.Resolver["ActorSingle"]["Action"].Value); if ((int)this._iActionPending != 0 && this._iActionPending < Game.Time()) { if ((this._eAction == eAction.MoveForward && this._eActionPending == eAction.MoveForward || this._eAction == eAction.None) && this._eActionPending == eAction.MoveForward) { Player.PostMessage(Game.Process.ProcessWindowHandle, 256U, 144U, 0U); Player.PostMessage(Game.Process.ProcessWindowHandle, 257U, 144U, 0U); } else { this.SetAction(this._eActionPending); } this._iActionPending = 0U; } } try { uint num = Game.Resolver["ControllerSingleCheat"]["GravitySkills"].Value; if (Game.Resolver["ControllerSingleCheat"]["GravityFlying"] != null) { if (Game.Resolver["ControllerSingleCheat"]["GravitySkills"] != null) { if (this._iGravityPatchTimer >= Game.Time()) { if (!this._bGravityLock) { if (Game.Player.GetStance() != eStance.Normal) { if (Game.Player.GetStance() != eStance.Combat) { goto label_29; } } Game.Process.SetUnsignedInteger(Game.Player.GetAddress(0) + (ulong)Game.Resolver["ActorSingle"]["Stance"].Value, Game.Player.GetStance() == eStance.Combat ? 5U : 4U); Game.Process.SetByte(Game.Base() + (ulong)Game.Resolver["ControllerSingleCheat"]["GravityFlying"].Value, (byte)0); if ((int)num != 0) { Game.Process.SetUnsignedShort(Game.Base() + (ulong)num, (ushort)37008); } this._bGravityLock = true; } } else if (this._bGravityLock) { Game.Process.SetUnsignedInteger(Game.Player.GetAddress(0) + (ulong)Game.Resolver["ActorSingle"]["Stance"].Value, Game.Player.GetStance() == eStance.FlyingCombat ? 1U : 0U); Game.Process.SetByte(Game.Base() + (ulong)Game.Resolver["ControllerSingleCheat"]["GravityFlying"].Value, (byte)1); if ((int)num != 0) { Game.Process.SetUnsignedShort(Game.Base() + (ulong)num, (ushort)49203); } this._bGravityLock = false; } } } } catch (Exception ex) { } label_29: this._fAttackRange = Game.Process.GetFloat(this._iBase + (ulong)Game.Resolver["ControllerSingle"]["AttackRange"].Value); this._hMoveClick = new Vector3D(0.0f, 0.0f, 0.0f); this._iManaMaximum = Game.Process.GetUnsignedInteger(this._iBase + (ulong)Game.Resolver["ControllerSingle"]["ManaMaximum"].Value); this._iManaCurrent = Game.Process.GetUnsignedInteger(this._iBase + (ulong)Game.Resolver["ControllerSingle"]["ManaCurrent"].Value); this._iFlightTimeCurrent = Game.Process.GetUnsignedInteger(this._iBase + (ulong)Game.Resolver["ControllerSingle"]["FlightTimeCurrent"].Value); this._iFlightTimeMaximum = Game.Process.GetUnsignedInteger(this._iBase + (ulong)Game.Resolver["ControllerSingle"]["FlightTimeMaximum"].Value); this._iExperienceCurrent = Game.Process.GetUnsignedInteger(this._iBase + (ulong)Game.Resolver["ControllerSingle"]["ExperienceCurrent"].Value); this._iExperienceRecoverable = Game.Process.GetUnsignedInteger(this._iBase + (ulong)Game.Resolver["ControllerSingle"]["ExperienceRecoverable"].Value); this._iExperienceRequired = Game.Process.GetUnsignedInteger(this._iBase + (ulong)Game.Resolver["ControllerSingle"]["ExperienceMaximum"].Value); this._iFlightCooldown = Game.Process.GetUnsignedInteger(this._iBase + (ulong)Game.Resolver["ControllerSingle"]["FlightCooldownRemainingTime"].Value); this._iWorld = Game.Process.GetUnsignedInteger(this._iBase + (ulong)Game.Resolver["ControllerSingle"]["WorldId"].Value) / 10000U * 10000U; this._zMarked = Game.Process.GetString(this._iBase + (ulong)Game.Resolver["ControllerSingle"]["NameSearch"].Value, 128U, MessageHandlerString.Unicode); for (uint index = 0; index < 14U; ++index) { this._hBrand[index + 1U] = communicationPointer.GetUnsignedInteger((ulong)(index * 4U)); } if (dialog != null && dialog.IsVisible()) { ulong address = dialog.GetAddress(); this._iTargetID = Game.Process.GetUnsignedInteger(address + (ulong)Game.Resolver["ControllerSingle"]["TargetOffset"].Value); } return(this); }