public BSTOneSet() { bst = new BSTOne <E>(); }
static void Main(string[] args) { #region 数组 //int[] arr = new int[10]; //for (int i = 0; i < 10; i++) //{ // arr[i] = i; // Write(arr[i] + " "); //} //WriteLine(); //ArrayList array = new ArrayList(10); //for (int i = 0; i < 15; i++) //{ // array.Add(i); // Write(array[i] + " "); //} //WriteLine(); //List<int> lst = new List<int>(10); //for (int i = 0; i < 15; i++) //{ // lst.Add(i); // Write(lst[i] + " "); //} //WriteLine(); //ArrayOne aOne = new ArrayOne(20); //for (int i = 0; i < 10; i++) // aOne.AddLast(i); //WriteLine(aOne); //aOne.AddFirst(44); //WriteLine(aOne); //WriteLine("数组的查询、修改---Begin"); //WriteLine(aOne.GetFirst()); //WriteLine(aOne.GetLast()); //WriteLine(aOne.Get(1)); //aOne.Set(1, 999); //WriteLine(aOne); //WriteLine("数组的查询、修改---End"); //WriteLine("数组的删除-Begin"); //aOne.RemoveAt(3); //aOne.RemoveFirst(); //aOne.RemoveLast(); //aOne.Remove(4); //WriteLine(aOne); //WriteLine("数组的删除-End"); //WriteLine("-------------------------"); //WriteLine("使用泛型技术-Begin"); //int[] nE = { 1, 2, 3, 4, 5, 6, 7, 8 }; //ArrayE<int> arrayE = new ArrayE<int>(); //for (int i = 0; i < nE.Length; i++) // arrayE.AddLast(nE[i]); //WriteLine(arrayE); //string[] s = { "a", "b", "c", "d", "e" }; //ArrayE<string> se = new ArrayE<string>(); //for (int i = 0; i < s.Length; i++) // se.AddLast(s[i]); //WriteLine(se); //WriteLine("使用泛型技术-End"); #endregion #region 链表 //WriteLine("-------------------------"); //WriteLine("链表-Begin"); //LinkedListOne <int> l = new LinkedListOne<int>(); //for (int i = 0; i < 6; i++) //{ // l.AddFirst(i); // WriteLine(l); //} //l.Add(2, 444); //WriteLine(l); //l.Set(4, 555); //WriteLine(l); //WriteLine(l.Contains(5)); //l.RemoveFirst(); //l.RemoveLast(); //WriteLine(l); //WriteLine("链表-End"); #endregion WriteLine("-------------------------"); #region 栈 //WriteLine("栈-Begin"); //WriteLine("数组栈"); //ArrayOneStack<int> stack = new ArrayOneStack<int>(); //for (int i = 0; i < 5; i++) //{ // stack.Push(i); // WriteLine(stack); //} ////出栈 //stack.Pop(); //WriteLine("出栈之后"); //WriteLine(stack); //WriteLine("链表栈"); //LinkedListOneStack<int> lstStack = new LinkedListOneStack<int>(); //for (int i = 0; i < 5; i++) //{ // lstStack.Push(i); // WriteLine(lstStack); //} ////出栈 //lstStack.Pop(); //WriteLine("出栈之后"); //WriteLine(lstStack); //WriteLine("栈-End"); #endregion WriteLine("-------------------------"); #region 数组队列 ArrayOneQueue <int> arr = new ArrayOneQueue <int>(); for (int i = 0; i < 5; i++) { //入队 arr.Enqueue(i); WriteLine(arr); } //出队 arr.Dequeue(); WriteLine("出队之后"); WriteLine(arr); #endregion WriteLine("-------------------------"); #region 二叉树 int[] a = { 8, 4, 12, 2, 6, 10, 14 }; BSTOne <int> bst = new BSTOne <int>(); for (int i = 0; i < a.Length; i++) { bst.add(a[i]); } WriteLine(bst.MaxHeight()); #endregion WriteLine("-------------------------"); #region 红黑树 RBTOne <int> rbt = new RBTOne <int>(); int[] rbtArr = { 1, 2, 3, 4, 5, 6, 7, 8, 9 }; for (int i = 0; i < rbtArr.Length; i++) { rbt.Add(rbtArr[i]); } WriteLine(rbt.MaxHeight()); #endregion WriteLine("-------------------------"); WriteLine("-------------------------"); WriteLine("-------------------------"); ReadLine(); }