/// <summary> /// 初始化的实现 /// </summary> protected override void InitializeInner() { base.InitializeInner(); EditObject = this.Object as EditEntityObject <EditStatus>; }
/// <summary> /// 复制修改状态 /// </summary> /// <param name="target">要复制的源</param> protected void CopyState(EditEntityObject target) { this.__EntityStatus.CopyState(target.__EntityStatus); }