private void Init() { WindowSetup(); CreateObjects(); PlayerText text = new PlayerText(); Fabric.Instance.RegisterObject(updatableObjects, drawableObjects, text); text.Initialize(updatableObjects.GetPlayer().GetGO().OutlineColor); }
public void ChangePlayerAndReplaceBots(UpdatableObjects updatableObjects) { Player player = null; Player currentPlayer = updatableObjects.GetPlayer(); Random rand = new Random(); int r = rand.Next(0, updatableObjects.GetBots().Count); int i = 0; foreach (Player bot in updatableObjects.GetBots()) { if (i == r) { player = bot; } i++; } ReplaceBotAndChangeStatus(currentPlayer, player); }