public InventoryMenu(List <int> itemList, List <int> itemCounts) { this.itemList = itemList; this.itemCounts = itemCounts; this.expBar = new ExpBar(); folders.Add(new InventoryFolder(itemList, itemCounts)); //itemList needs to split again into what each folder's category is (armor, weapons, food, etc.) }
private int curPage = 0; //Page of inventory //Variables public InventoryMenu() { this.expBar = new ExpBar(); }