/// <summary> /// Checks collision of the entity on the BoundingBox. /// </summary> /// <param name="creature"></param> /// <returns></returns> public Boolean checkCollision(Mob creature) { if (creature.getY() + creature.getHeight() == ResourceHandler.getInstance().getBottom() - height) return true; else if (creature.getY() + creature.getHeight() > ResourceHandler.getInstance().getBottom() - height) { creature.setY(creature.getY() - 1); return true; } return false; }
/// <summary> /// Checks collision on the side of the chunk. /// </summary> /// <param name="creature"></param> /// <returns></returns> public Boolean checkSideCollision(Mob creature) { //creature.moveY(-1); bool result = (creature.getY() - 2 + creature.getHeight() >= ResourceHandler.getInstance().getBottom() - height); //creature.moveY(1); return result; }