/// <summary> setups the sync logic for member _location</summary> /// <param name="relatedEntity">Instance to set as the related entity of type entityType</param> private void SetupSyncLocation(IEntityCore relatedEntity) { if(_location!=relatedEntity) { DesetupSyncLocation(true, true); _location = (LocationEntity)relatedEntity; this.PerformSetupSyncRelatedEntity( _location, new PropertyChangedEventHandler( OnLocationPropertyChanged ), "Location", AdventureWorks.Dal.Adapter.v50.RelationClasses.StaticProductInventoryRelations.LocationEntityUsingLocationIdStatic, true, new string[] { } ); } }
protected ProductInventoryEntity(SerializationInfo info, StreamingContext context) : base(info, context) { if(SerializationHelper.Optimization != SerializationOptimization.Fast) { _location = (LocationEntity)info.GetValue("_location", typeof(LocationEntity)); if(_location!=null) { _location.AfterSave+=new EventHandler(OnEntityAfterSave); } _product = (ProductEntity)info.GetValue("_product", typeof(ProductEntity)); if(_product!=null) { _product.AfterSave+=new EventHandler(OnEntityAfterSave); } this.FixupDeserialization(FieldInfoProviderSingleton.GetInstance()); } // __LLBLGENPRO_USER_CODE_REGION_START DeserializationConstructor // __LLBLGENPRO_USER_CODE_REGION_END }
/// <summary> Removes the sync logic for member _location</summary> /// <param name="signalRelatedEntity">If set to true, it will call the related entity's UnsetRelatedEntity method</param> /// <param name="resetFKFields">if set to true it will also reset the FK fields pointing to the related entity</param> private void DesetupSyncLocation(bool signalRelatedEntity, bool resetFKFields) { this.PerformDesetupSyncRelatedEntity( _location, new PropertyChangedEventHandler( OnLocationPropertyChanged ), "Location", AdventureWorks.Dal.Adapter.v50.RelationClasses.StaticProductInventoryRelations.LocationEntityUsingLocationIdStatic, true, signalRelatedEntity, "ProductInventories", resetFKFields, new int[] { (int)ProductInventoryFieldIndex.LocationId } ); _location = null; }
/// <summary> Removes the sync logic for member _location</summary> /// <param name="signalRelatedEntity">If set to true, it will call the related entity's UnsetRelatedEntity method</param> /// <param name="resetFKFields">if set to true it will also reset the FK fields pointing to the related entity</param> private void DesetupSyncLocation(bool signalRelatedEntity, bool resetFKFields) { this.PerformDesetupSyncRelatedEntity(_location, new PropertyChangedEventHandler(OnLocationPropertyChanged), "Location", AdventureWorks.Dal.Adapter.v50.RelationClasses.StaticWorkOrderRoutingRelations.LocationEntityUsingLocationIdStatic, true, signalRelatedEntity, "WorkOrderRoutings", resetFKFields, new int[] { (int)WorkOrderRoutingFieldIndex.LocationId }); _location = null; }