コード例 #1
0
 public CppCompiler(Settings sett, Graph graph)
 {
     //
     // Required for Windows Form Designer support
     //
     InitializeComponent();
       m_settings = sett;
       m_graph = graph;
 }
コード例 #2
0
 public CppSqlGenerationVisitor(Settings sett, Graph rooms)
 {
     m_settings = sett;
       m_graph = rooms;
       //System.Diagnostics.Process proc = new System.Diagnostics.Process();
       //proc.StartInfo.FileName = "sqlite.exe";
       m_conn = new SQLiteConnection("Data Source=adventure.hac;Version=3;New=True;Compress=True");
       m_conn.Open();
       m_cmd = m_conn.CreateCommand();
       m_propid = -1;
       m_statpropid = -1;
       m_respid = 0;
 }
コード例 #3
0
        public MainForm()
            : base()
        {
            //
            // Required for Windows Form Designer support
            //
            InitializeComponent();

              m_graph = genRoomGraph();
              m_settings = new Settings((RoomGraph)m_graph);
              addNodeGeneration("Room", 0, new GenNode(genRoom));
              addNodeGeneration("Choice", 1, new GenNode(genMultipleChoice));
              addNodeGeneration("Cancel", 2, new GenNode(genNothing));
              GraphGenFunc = new GenGraph(genStateGraph);
        }
コード例 #4
0
 private void menu_load_Click(object sender, System.EventArgs e)
 {
     System.Windows.Forms.OpenFileDialog ofd = new System.Windows.Forms.OpenFileDialog();
       ofd.Title = "Load Adventure";
       ofd.Filter = "Adventure Builder Files (*.adv)|*.adv";
       ofd.ShowDialog(this);
       try{
     Stream strm = ofd.OpenFile();
     AdventurePersistance pers = new AdventurePersistance(strm);
     m_graph = (RoomGraph)pers.load();
     m_settings = (Settings)pers.load();
     m_settings.Graph = (RoomGraph)m_graph;
     strm.Close();
     Invalidate();
       }
       catch (System.Exception ex)
       {
       	Console.WriteLine(ex);
       }
 }